I have a few questions.

MMORPGer

Pre-Searing Cadet

Join Date: Apr 2005

I played one of the earlier betas and then played one a few months later and noticed alot of changes. I was just wondering if stuff from the earlier betas are still in the game. I remember gems that dropped in the mission that you could activate to be able to use an ability you dont have for a short time.

Also, are there any like legendary/bosses/secret/named/god like enemys that are in some areas.

Loviatar

Underworld Spelunker

Join Date: Feb 2005

one of the reasons for the character reset is to clear out all the items that will not be in the retail game and might still be in inventory

what is in the retail we will find out on the 27th and 28th retail

Caelib

Caelib

Academy Page

Join Date: Mar 2005

Columbus, OH

Quote:
Originally Posted by MMORPGer
I played one of the earlier betas and then played one a few months later and noticed alot of changes. I was just wondering if stuff from the earlier betas are still in the game. I remember gems that dropped in the mission that you could activate to be able to use an ability you dont have for a short time.

Also, are there any like legendary/bosses/secret/named/god like enemys that are in some areas.
Skill gems are a thing of the past. The system has been completely revamped to be much more intuitive and simple.

In regard to very tough enemies. There are some extremely tough areas but definitely nothing on the "epic" scale like epic-level enemies you see in games like DAoC that take dozens or hundreds of people to defeat. The largest party size is currently eight (and since areas are instanced, it's the most people you will see in a non-PvP area).

Sin

Banned

Join Date: Mar 2005

The Joint :p

More like legendary/bosses/secret/named/god like enemy groups that we can't really get access to unless the team from our server wins. And I am under the impression that's just the beginning of the rich content we are likely to see in the release and expansions. What's nice is they drop great items but no balance breakers so there's no "100 percent life leaching sword of perpetual invicibility+5000 damage-includes magic immunity and short bursts of flight" to be found anywhere.

MMORPGer

Pre-Searing Cadet

Join Date: Apr 2005

Well Caelib i didnt mean so big that it would take 100 people. I ment more liked a named guy.
For exampe(i dont know anything from game so im making up stuff)
A normal enemy you might find would be a "Wandering scorpion"
But when you reach the end of the level you find the leader of the pact "Bursk the Poisones" something that you wouldnt see just anywhere mayb after a few quests. That would also drop a rare item or something.

Sin

Banned

Join Date: Mar 2005

The Joint :p

There are bosses like that throughout the map, usually with minions and they don't necessarily drop a great item. However the experience can be worth it even if you are level 20 and they are level 20. Nothing too insanely difficult, necessarily but that just depends on your team and their skill sets really.

Zexion

Zexion

Wilds Pathfinder

Join Date: Apr 2005

Warrior Nation [WN]

N/Me

Yes, there are indeed such enemies.
They are called bosses, and have a placstic wrap aura, and give +2 morale when killed.

_Zexion

Tanik

Tanik

Academy Page

Join Date: Mar 2005

I thought the aura was removed from them? I never saw it last beta, but it may be simply because i run the game on the lowest settings... Anyways bosses are difficult if you are trying to kill ones higher level than you i had alotta fun just hunting down bosses last BWE with 2 of my friends.

Bgnome

Bgnome

Elite Guru

Join Date: Feb 2005

you may not see the aura if your video card settings are too low.