Being a PvP and a PvE player, I see it being unfair to the pvp builds that they can not customize them selves a whole lot. I think it would be a good idea to have storm bows (any weapons not given to the pvp players), black and silver dyes, and 15 k armor accessible through fame for unlock. Not like 1000 fame or anything it can be a fair amount.
Thanks for your time.
more unlockables.
Imp
the bloodthirst
well a pvp character is simply for pvp and only pvp. I dont think you should be able to get 15k armor for your pvp character unless you earned it. And as far as weapons and dyes are concerned....you can just put them in storage with your pve and use them with your pvp. I also dont think a pvp character is so necessary. i think you can get more powerful character by playing pve and then using them to pvp. However....i do not shun pvp character.
Imp
getting fame is not earning it?
riatha_hawke
I think 15K armor should be unlockable.
If your PVE character spends the time and money to buy it, it should be unlocked for your whole account. That way, it would actually be worth getting even if you decide to delete that character in the future. Insta-gold-sink.
As it stands now, it's either play a PVP-only char to be able to use the stuff you've unlocked and look exactly the same as everyone else or play your PVE char and look different, but not have access to everything you've unlocked because of the high failure rate for actually salvaging what you unlock.
What would it hurt? We'd see more variety in armors in PVP, nothing else, since the stats aren't any different.
If your PVE character spends the time and money to buy it, it should be unlocked for your whole account. That way, it would actually be worth getting even if you decide to delete that character in the future. Insta-gold-sink.
As it stands now, it's either play a PVP-only char to be able to use the stuff you've unlocked and look exactly the same as everyone else or play your PVE char and look different, but not have access to everything you've unlocked because of the high failure rate for actually salvaging what you unlock.
What would it hurt? We'd see more variety in armors in PVP, nothing else, since the stats aren't any different.