So, you form a group of trusted, experienced GW gamers who won’t let you down, you sort out the builds, plans, co-ordination within the group and all those what’s and what not’s pug groups always seem to slip up on

After entering the tomb and turning out victorious following consecutive fighting over long periods of time and many hard fought battles, you end up in the vault patiently waiting and planning for the almighty Hall Of Heroes with your team mates.
Finally you enter, 10 minutes of fierce fighting against some of the finest strategies there are….
There’s 2 minutes left, you’ve killed the Americans..( I represent Europe here) just the Koreans left, half the Korean team fall like flies and your team remains intact, you kill the Korean ghostly hero, and here it is, your chance to take the altar in the spectacular Hall Of Heroes, the ultimate victory as many will see it.
Just one thing left, getting your own hero onto the altar, which yes you do.. but the center of the altar, now that’s a different question.
Which is what I’ve been building up to, something which has happened to my team so many times in the HoH over the past few days:
People decide with 40 or so seconds left that its smart to stand in the middle of the altar to disallow your ghostly hero to take the altar and work towards winning the favor. Yes, I suppose after thinking about it its true, it can be a good strategy and many will think, oh dear what a moaner, I hate this guy he sucks.. My build and strategy is much better and they should have just killed the rest.. There is always at least one strategy and one team that will beat your own or you find hard to break down in such short periods of time, that is my answer to those.
But to be honest I just think this is poor that in the ultimate tournament finale of GW, this happens.
As quoted from a very close friend of myn who fights alongside me… It’s hardly winning the Hall Of Heroes in a blaze of glory… I agree with him.
For those who have not yet reached the Hall, you want to know how Koreans claim the alter and keep it for so long?.. And how they always seem to have the favor?… They stand in the way after you’ve killed most of their team with so little time left… This DOES happen often. Most Korean tams are as good as the next team and easily beaten by a well co-ordinated team. But there are favor winning teams who have specialized the art of standing still upon the altar after losing their ghost… yes.. a blaze of glory for the finest tournament, what a way to win!… or not.

Yes, I’m here in this particular thread to moan as you can see, but also just to air a small idea which, to me, would make a world of difference; ghostly heroes able to claim from anywhere upon the altar, NOT just the center which can so easily be covered up.
Whilst im at it moaning about the HoH, a little question for people, is it me or are henchman in the Tomb much much worse than those in PvE? which yes, to be fair those in pve were upgraded in the last patch.. We all lose some team members to lag or other personal reasons at various times, but for a key player with a specific build to be replaced often by a fighter henchman, who seems to find it fun not only to run in alone and die, but to do this continuously, and repetitively EVEN after resurrecting.. It kind of lets the team and strategy down a bit eh. Anyone else seeming to have this problem? Or is it just a bugged crazy henchman with a continuous suicidal tendency.. ?

So.. I just want to see what people think of these small ideas I’ve explained. Please reply and feel free to complain and add to this as im sure some will.
Thanks, Timo
