Greetings,
having 4 max_dmg 13+% > 50% swords for all different elemental conditions, 4 artefacts (two of them quite decent, fire and storm) I'd like to know how to build up a great PVE warrior, more for team support than soloing, yet not neglecting the latter that much. Best would be suggestions for two builds, but well, I'll leave that to the experts.
The available attribute points would be fully 200.
regards
Suren
Edit: Only using high vigor/absorp. Quite poor atm I am
"Recreating" my W/E
General Surena
Yukito Kunisaki
Suggest a build here, don't ask for it.
The Warrior Basics thread has some solid builds there to check out. And Saulteus Rex's W/E guide, though outdated, is still worth a good looking over, though it IS a huge guide.
The Warrior Basics thread has some solid builds there to check out. And Saulteus Rex's W/E guide, though outdated, is still worth a good looking over, though it IS a huge guide.
General Surena
I do not need any basic warrior guides, as my W/Mo is strong enough. It's just my second warrior lacks any good use of Elementalist skills due to the rushing I did with him. (ascended he is)
Sword skills, tactics/defence I know well myself. The question is which elementary skills do make him a good substitute for a Paladin, in general a dmg_dealer who does not go kamikaze or into martyrdom but of course has to accept the risk of dying easier (while dragging many foes with him )
I'd even go so far and say, hey I wanna try another second class, but for the present it shall be restricted to W/E. It's a matter of maxing out the flexibilities.
Thank you
Sword skills, tactics/defence I know well myself. The question is which elementary skills do make him a good substitute for a Paladin, in general a dmg_dealer who does not go kamikaze or into martyrdom but of course has to accept the risk of dying easier (while dragging many foes with him )
I'd even go so far and say, hey I wanna try another second class, but for the present it shall be restricted to W/E. It's a matter of maxing out the flexibilities.
Thank you
AtomicMew
Well your two basic choices (imo) are water or air. For air, pick up conjure and gale. For water, conjure and trident. I prefer air because gale can also serve as a 3 second unconditional interrupt and doesn't take an elite slot. Also, you can try earth and pick up wards and such.