? on the different type of halls
Dravic Badmoon
So I was wondering if someone could tell me the features of the different types of guild halls out there, and if you have any screenies that would be great too.
Weezer_Blue
Lava Hall: Step in lava, get crippled and be on fire
Dead Hall: Tar in certain spots that slows movement
Frozen Hall: Ice in very many spots that slows movement if you stay still too long
Druid's Hall: The streams give health regeneration of +1 (I think it's +1... probably... not sure).
I don't think the others have anything particularly special.
Dead Hall: Tar in certain spots that slows movement
Frozen Hall: Ice in very many spots that slows movement if you stay still too long
Druid's Hall: The streams give health regeneration of +1 (I think it's +1... probably... not sure).
I don't think the others have anything particularly special.
Dravic Badmoon
cool hopefully the game's manuel will contain some more info on this
Weezer_Blue
oh yeah... and there are some screenshots in the GWG gallery (go to home and then look at bottom of the nav bar on left)
Dravic Badmoon
Ahh k i'll look right now
Dravic Badmoon
Blah another question, which I think I know the answer is yes. Can you change the guild hall type after choosing one, if you have another signel or how ever that apsect works? Or is it one of those one time deals, because i think in the last beta you could change you flag design, but had to pay the 1100 gps to do it.
Weezer_Blue
Yeah, you can change it as many times as you want but you have to give the guy a Celestial Sigil every single time.