Knocklocker (Stoning abuse!)

Nash

Nash

Wilds Pathfinder

Join Date: Mar 2005

Sweden

The Cornerstone

Stoning
Earthquake
Obsidian Flame
Enfeeble
Rend Enchantments
Armor of Earth
Elemental Attunement
Earth Attunement

12+4 Earth Magic
10+1 Energy Storage
8 Curses

Enfeeble + Stoning spam. 1 knockdown every 6 seconds. Stoning costs 3 energy at 20% cost, have fun spamming! While you're in Curses grab Rend, and then throw in some more Earth Magic.

Xellos

Jungle Guide

Join Date: Mar 2005

No Idea

Another use for necromancer secondary! Good build!

Why do you have elemental attunement AND earth attunement?

Oh nevermind, I get it.

netniwk

netniwk

Desert Nomad

Join Date: Mar 2005

Bellgium

W/E

aftershock could work well in that combo to!
you could also use enervating charhe from lightning magicto cause the weaknes.great build

Nash

Nash

Wilds Pathfinder

Join Date: Mar 2005

Sweden

The Cornerstone

Guess I could. It's a good option if you want another secondary. You could do E/R with Serpent's Quickness for even more knockdown, I suppose.

Xellos

Jungle Guide

Join Date: Mar 2005

No Idea

How would E/R give weakness?

Nash

Nash

Wilds Pathfinder

Join Date: Mar 2005

Sweden

The Cornerstone

Ennervating Charge, as stated.

Xellos

Jungle Guide

Join Date: Mar 2005

No Idea

I am a Moron.

Does Quickening Zephyr stack with Serpent's Quickness?

Wait, Enervation Charge is Air. How does that work? 5 seconds is squatt.

tektonik

Lion's Arch Merchant

Join Date: Apr 2005

without even looking it up I am assuming both stances and thus no.

Nash

Nash

Wilds Pathfinder

Join Date: Mar 2005

Sweden

The Cornerstone

Maybe you should bother looking it up before you post?
Zephyr is a ritual.

tektonik

Lion's Arch Merchant

Join Date: Apr 2005

true but gwbot is down and I am lazy.

Sure it would stack but it wouldn't be an add percentile it would be a multiple. Kinda like how migraine and conundrum stack but is only 250% instead of 300%

Vermilion Okeanos

Forge Runner

Join Date: Feb 2005

hmm, wow... when did stoning get knock down >.< wish I had been there to try the new feature... I assume they drop a bit of damage?

thx to this topic, I got another new outrageous build idea =D

FireMarshal

Frost Gate Guardian

Join Date: Feb 2005

The District Nudists

yar, I tried this last weekend, it was fun.

netniwk

netniwk

Desert Nomad

Join Date: Mar 2005

Bellgium

W/E

serpents quicknes only works so that won't work
and how do you get only 20%for stoning isn't it 40%?

lhurgrokoyv

Frost Gate Guardian

Join Date: Apr 2005

Quote:
Originally Posted by netniwk
serpents quicknes only works so that won't work
and how do you get only 20%for stoning isn't it 40%? elemental attunement(50%)+earth attunement(30%)=80%
which basically means your stoning is at 20%

Darc.Syde

Frost Gate Guardian

Join Date: Feb 2005

Spirits Of War

Me/Mo

very innovative, Nash.

Pharalon

Pharalon

Beta Tester

Join Date: Jan 2005

Carebear Club

omg!

Seriously though, I like having Rend in there. I ran the above charcter during the last BWE and he was seriously gushing with energy when you've got a +enchant duration sword on a switch. I prefer Enervating Charge for weakness. Same cost, same cast, but a little bit of damage as well. I ran echoed stoning for a while two. I had to watch my energy a little bit more, but still, I could knocklock someone for 20 seconds. Better than any hammer warrior could do.

Nash

Nash

Wilds Pathfinder

Join Date: Mar 2005

Sweden

The Cornerstone

Well, if you want Rend you should stick to Enfeeble over Charge or you'll have a 4 line build.

Pharalon

Pharalon

Beta Tester

Join Date: Jan 2005

Carebear Club

Oh sweet, let's start talking about anime in one of Nash's threads. Having seen Nashcam, I can't see him pulling off Uzumaki Rendan, but he may yet have untapped power of which he is unaware....

Cronos

Cronos

Academy Page

Join Date: Mar 2005

gods

W/R

I don't quite understand the build. This is a E/N, right?

Xellos

Jungle Guide

Join Date: Mar 2005

No Idea

Quote:
Originally Posted by Blackace
Narutochuushin is taking forever to link to the online translation of the latest chapter, and I'm too lazy to register for Narutofan Shannaro FTW!

Nash had a cam? Woah!

Wait, so the idea is to have Ele/Mes, go enervation to give weakness, and echo or arcane echo the stoning, and knocklock? Or am I forgetting something.

Nash

Nash

Wilds Pathfinder

Join Date: Mar 2005

Sweden

The Cornerstone

Why would you want to Echo Stoning when Arcane Echo does the job without wasting an Elite?

Xellos

Jungle Guide

Join Date: Mar 2005

No Idea

No idea, since I didn't bother looking up the differences. Those are the only two skills that I know do that, so I just listed them both.

PurpleDrag0n

Ascalonian Squire

Join Date: Apr 2005

Can someone post a link to where it says stoning has knockdown? I've been looking around and all skill descriptions I see don't mention knockdown.

Also is having weakness here just a nice compliment? Was the idea "if they're knocked down they might as well be weak and knocked down" or is there some synergy I'm missing? Just wondering because the context in a lot of the replies to this build make it sound like weakness is required.

Very interesting. I'm thinking of trying this out.

>PD

Mister Furious

Ascalonian Squire

Join Date: Mar 2005

Howzabout this:

E/R

Earth 12
Energy 10
Air 8
Wilderness 2

Elemental Attunement
Earth Attunement
Stoning
Enervating Charge
After Shock
Obsidian Flame
Armor of Earth
Serpent's Quickness

Nash

Nash

Wilds Pathfinder

Join Date: Mar 2005

Sweden

The Cornerstone

GW Online listing...

worker

Lion's Arch Merchant

Join Date: Apr 2005

Orange County, CA

W/

Quote:
Originally Posted by Nash
Stoning
Earthquake
Obsidian Flame
Enfeeble
Rend Enchantments
Armor of Earth
Elemental Attunement
Earth Attunement

12+4 Earth Magic
10+1 Energy Storage
8 Curses

Enfeeble + Stoning spam. 1 knockdown every 6 seconds. Stoning costs 3 energy at 20% cost, have fun spamming! While you're in Curses grab Rend, and then throw in some more Earth Magic.
Did anybody inspire you to make this?

Quote:
Originally Posted by w o r k e r
Class: Elementalist / Necromancer

Attributes: (cost) '+' indicates Rune attributes
Energy Storage: 12+2 (97)
Earth Magic: 12+3 (97)
Curses: 3 (6)

Total attribute points used: 200/200

Skills: [Attribute] (Energy, Cast Time, Recharge Time)

1) Enfeeble [Curses] (5,1,5)
2) Glyph of Lesser Energy [none] (5,1,30)
3) Stoning [Earth Magic] (15,1,5)
4) Aftershock [Earth Magic] (10,1,10)
5) Obsidian Flame [Earth Magic] (5,2,5)
6) Ward Against Foes [Earth Magic] (10,1,20)
7) Rend Enchantments [Curses] (10,3,30)
8) Ether Prodigy [Energy Storage] (5,1,5) Rather similiar, though when I made my build, yours was like two steps ahead of this..

Nash

Nash

Wilds Pathfinder

Join Date: Mar 2005

Sweden

The Cornerstone

The change to Stoning inspired me. When you see that skill description it just screams to be abused.

The builds aren't that similar, other than both being built around Stoning/Enfeeble. Some skills are going to be the same when you're working with the same attribute lines.

worker

Lion's Arch Merchant

Join Date: Apr 2005

Orange County, CA

W/

Hehe, personally that seems like a really solid build. Just I'd replace earthquake with aftershock for the additional damage if they are knocked down and 15 less energy.

Nash

Nash

Wilds Pathfinder

Join Date: Mar 2005

Sweden

The Cornerstone

I liked the echoed Stoning + Enervating, though. I forgot about Enervating when making the build, it was basically a 5 min thing. However Aftershock I didn't use because it's PBAE.

I guess you can just swap out Earthquake and Armor of Earth for something a little less "on the fly build"-ish.

Grimpaw

Ascalonian Squire

Join Date: Apr 2005

Inspired by this thread, my new PvP build for my E/Me RP farmer!

E/Me
Air 10 (+2), Earth 10 (+1), ES 8 (+1), Illusion 8

Lightning Orb (Air;15,2,5)
Envervating Charge (Air;10,1,8)
Stoning (Earth;15,1,5)
Arcane Conundrum (Illusion;10,2,20)
Conjure Phantasm (Illusion;10,1,5)
Earth Attunement (Earth;10,2,60)
Air Attunement (Air;10,2,60)
Elemental Attunement (Other;10,2,60)

Tactics:
1 )Get your enchants on.
2) Then: AC, CP, EC, Stoning, Orb, CP, Stoning, Orb, EC, etc.
3) Profit! Hopefully AC means you interrupt more spells with the knockdown.

PurpleDrag0n

Ascalonian Squire

Join Date: Apr 2005

Ahhh I see, that one link made this entire thread make a whole lot more sense. I think I'm gonna roll something up using enervating charge and echo and have that be my release build!

>PD

mostro

mostro

Lion's Arch Merchant

Join Date: Feb 2005

Me/E

I can't see stoning keeping the knockdown effect without any other drawback such as exhaustion or increased energy cost. Too abusable imho. If they keep it that way comes release then it would really be a slap to hammer warriors

Vindexus

Vindexus

Wilds Pathfinder

Join Date: Mar 2005

www.talkingtonoobs.com

Final Dynasty

They'll probably just increase the recharge if it gets to be a real problem.

mostro

mostro

Lion's Arch Merchant

Join Date: Feb 2005

Me/E

I don't know if upping the recharge would be enough prevent it from being abused. You could use arcane echo or echo to get around the recharge time.

Xellos

Jungle Guide

Join Date: Mar 2005

No Idea

Their lazy, they will [elite] tag it.

Vindexus

Vindexus

Wilds Pathfinder

Join Date: Mar 2005

www.talkingtonoobs.com

Final Dynasty

Quote:
Originally Posted by mostro
I don't know if upping the recharge would be enough prevent it from being abused. You could use arcane echo or echo to get around the recharge time. You can do that with a lot of spells.

Enigmatics

Enigmatics

Jungle Guide

Join Date: Jun 2005

Tenafly, NJ

Defenders of Rillanon

W/Mo

Highly unlikely that they make it elite without upping the damage, recharge time, or cost, because if they didn't, you'd have 5-8 shots over the course of 30-48 seconds.