the idea of the build is that you attempt to rape monks, and that the longer the fight goes on (the more people that your team will probably die) the stronger the berserker gets.
the skills are like this:
battle rage (elite)
executioners strike
axe rake
axe twist
distracting blow
conjure lightning
i will avenge you
res signet
attributes are:
axe mastery: 12
strength: 10
air magic: 10
and the numbers go up depending on the runes you stick in there.
ive done quite a few team arenas and tombs games with this, and its pretty fun. if your team starts losing you can pop i will avenge you and attack lightning fast and start regaining lost health, and pop battle rage to move really fast and to use executioners strike more often. conjure lightning is there simply for added damage. when i get these things going i really start feeling like a berserker.
but theres a big problem i dont know how to solve:
-often ill be attacking a monk and will get blinded, theres nothing i can do to prevent that, is there anything a warrior/elementalist has that can help me prevent this?
other than that, do you think the build is any good?
my "berserker" PVP build. W/E
ferrer
Red Locust
There's a thread in the glad arena forums about axe warriors. I suggest you read it, as it has a lot of very useful info.