Easiest mission

forgotten ranger

forgotten ranger

Academy Page

Join Date: Jul 2005

raging crusaders

R/Mo

What is the easiest mission would u say?

I say nolani academy!

Cecilia Blanka

Cecilia Blanka

Ascalonian Squire

Join Date: Jun 2005

Ascalon..I think

Crusaders of Justice

W/Mo

What level..?

For a level 20...almost all missions are easy,
of the (true)level 20 mission I think Elona and Dunes of Despair are very easy.
Thunderhead Keep is the hardest (in my opinion)

Tourist

Frost Gate Guardian

Join Date: Jul 2005

W/Mo

Thunderhead is one of the most planning-intensive missions out there, and because most PUGs are terribly short on planning it tends to be one of the toughest missions. Did it tonight with my Mo/Me healbot and we were very careful and spent a good deal of time before and then during the mission planning out our moves(especially for defending the fort), and it went without a single hitch...no deaths, no panicky moments where they almost overran us, no problems at all. Second time doing that mission, second win for me.

Easiest mission? Dragon's Lair(most tedious, too) or Frost Gate. Neither takes any particular genius to win.

forgotten ranger

forgotten ranger

Academy Page

Join Date: Jul 2005

raging crusaders

R/Mo

Quote:
Originally Posted by Tourist
Thunderhead is one of the most planning-intensive missions out there, and because most PUGs are terribly short on planning it tends to be one of the toughest missions. Did it tonight with my Mo/Me healbot and we were very careful and spent a good deal of time before and then during the mission planning out our moves(especially for defending the fort), and it went without a single hitch...no deaths, no panicky moments where they almost overran us, no problems at all. Second time doing that mission, second win for me.

Easiest mission? Dragon's Lair(most tedious, too) or Frost Gate. Neither takes any particular genius to win. What!!!!

Frost gate was really annoying wen i did it! i found it quite hard

Lost

Lost

Krytan Explorer

Join Date: Jun 2005

Hell's Precipice

Pure easiest, The Great Northern Wall. You can run the entire mission and not fight a single creature.

Easiest based on where it's at in the game, Dragon's Lair. After Elona Reach and Thirsty River, the Dragon's Lair can be done blind folded.

teny10

teny10

Frost Gate Guardian

Join Date: Jul 2005

Servants of Fortuna

W/Mo

Dragon's Liar is easy. However, Glint is a different story...



Finally beat her yesterday.

Mavrik

Mavrik

Forge Runner

Join Date: May 2005

Alaska

Yeah gonna have to say The Great Northern Wall was easy. Couple of Devouer along the way then RUN all the way back.

baalzamonbarnes

Academy Page

Join Date: Jul 2005

R/N

The first few missions are incredibly easy.

Later on in the game, I found Riverside Province and Dragon's Lair (not including bonuses) to be really easy.

Most missions aren't very hard, as long as you know what you're doing.

Dac Vin

Dac Vin

Academy Page

Join Date: May 2005

Farnham, Quebec, Canada

The Phoenix Brotherhood [TPB]

Quote:
Originally Posted by Tourist
Easiest mission? Dragon's Lair(most tedious, too) or Frost Gate. Neither takes any particular genius to win.
If you don't do the bonus.

EF2NYD

Wilds Pathfinder

Join Date: Jun 2005

Quote:
Originally Posted by Dac Vin
If you don't do the bonus. Frost Gate : bring fire attacks to deal with the few extra ice golems

Dragon's Lair : bring disrupting attacks

No brainer

Dac Vin

Dac Vin

Academy Page

Join Date: May 2005

Farnham, Quebec, Canada

The Phoenix Brotherhood [TPB]

Quote:
Originally Posted by EF2NYD
Frost Gate : bring fire attacks to deal with the few extra ice golems
*ahem* Replace "few extra ice golems" with "Four Dolyak Riders that heal themselves nad theirs friends". I tell ya, this bonus is almost impossible with the skill and level you have when you get there first...

mikeydavison

Ascalonian Squire

Join Date: May 2005

Dunes of Despair. I've always found this one way easier than the other ascension and post-ascension missions.

Arton

Academy Page

Join Date: Jul 2005

Ancient Spirits

E/Me

The academy mission to leave pre-searing.

Mesmerized

Mesmerized

Frost Gate Guardian

Join Date: Jul 2005

Order of the Temple [Temp]

Mo/

meh all you had to do was pull 1-2 doylak at a time, went pretty easy for each of my chars

Mavrik

Mavrik

Forge Runner

Join Date: May 2005

Alaska

Frost Gate bonus is to get those building plans right? The group I was in, we killed those Doylaks in a matter of seconds, only to realise they still killed our dwarf in the meantime...

giroml

Academy Page

Join Date: Jul 2005

That's why you don't talk to the dwarf until you clear the path to the ballista.

Kha

Kha

Sins FTW!

Join Date: Mar 2005

USA

Angel Sharks [AS]

Quote:
Originally Posted by mikeydavison
Dunes of Despair. I've always found this one way easier than the other ascension and post-ascension missions. I have to agree. You barely do anything in that mission. Easiest in the game relative to your "supposed" level at the time of doing it. I've even done it with no healer.

Shusky

Shusky

Lion's Arch Merchant

Join Date: Jul 2005

Flying Purple Hippos

I remember that while doing Dunes, while there were still 3 minutes left on the counter, the only thing that kept attacking were the wurms. So we started dancing with the entire team, hopeful that the wurms don't hit dancing targets.

They didn't. Seriously, siege wurms can appreciate good dancers. That's awesome

JoDiamonds

JoDiamonds

Wilds Pathfinder

Join Date: Jun 2005

New England

It's definitely the first Northern Wall mission, if we're ignoring that whole Pre-Academy thing. As noted, it's the only mission that doesn't even require fighting.

At least, I think it is. It would be neat if there were other ones. (Yeah, I've done them all, but I certainly wasn't trying to see if you could win without fighting. =)

YellowMarker161

Ascalonian Squire

Join Date: Jun 2005

N/Me

I don't know about the easiest, but I know that the Ring of Fire gave me trouble =\

Lost

Lost

Krytan Explorer

Join Date: Jun 2005

Hell's Precipice

Quote:
Originally Posted by JoDiamonds
It would be neat if there were other ones. I've never tried it but I think Divinity Coast might not require fighting. You just have to deliver the annoying Eye thing. Therefore you can grab a Warrior, strap on some running shoes, and run it all the way to that village.

Swarnt Brightstar

Swarnt Brightstar

Krytan Explorer

Join Date: May 2005

Mongolia!... But sadly Florida

Rulers of Mythology <ROM>

R/Mo

Abbadons mouth is giving me trouble but... Definitely easiest one is The Great Northern Wall, you can practically solo it even if you a just got there memser... I beat dragons lair with henches and my R/Mo, although the mission is incredibly boring, I was telling myself to stay awake

=HT=Ingram

=HT=Ingram

Forge Runner

Join Date: Feb 2005

Anchorage Alaska

Haz Team [HT]

R/W

Ice caves of sorrow for the mission (basic stick and move gameplay)@ lev 20. not the bonus. the bonus is actually not very easy. but most bonuses are suppose to be hard right? Generally speaking you normally have to go back after infusion with a full party of infused players to finish the bonus easily. Cause in order to get too Hamador, you need to fight your way through several Musaat.

Of course @ level 20 all of the early missions are pretty easy. I do the first 6 whenI need crafting suppiles real quick. All 6 misisons take less then 2 hrs once maxed out. and the lev 8 charr drop good stuff for salvaging. I only do this when I need lots of material for crafting armor or something like that.

If you are talking about lev 13 or so (leaving pre searing) then I agree Nolani is pretty easy for that... even the bonus on Nolani is not very hard...

Mavrik

Mavrik

Forge Runner

Join Date: May 2005

Alaska

I'm gonna have to go back to frost gate for the bonus then, sounds simple enough.

Hate

Hate

Academy Page

Join Date: Aug 2005

Lions Arch

I agree with Lost on The Great Northern Wall being the easiest mission.

JoDiamonds

JoDiamonds

Wilds Pathfinder

Join Date: Jun 2005

New England

Quote:
Originally Posted by =HT=Ingram
Ice caves of sorrow for the mission (basic stick and move gameplay)@ lev 20. not the bonus. the bonus is actually not very easy. but most bonuses are suppose to be hard right? Generally speaking you normally have to go back after infusion with a full party of infused players to finish the bonus easily. Cause in order to get too Hamador, you need to fight your way through several Musaat.
Wow. I've had the opposite experience of you, actually.

It took me a number of tries to beat Ice Caves the first time, without the bonus. Now, I'll admit I had the experience when going through with another character, but I managed to do the bonus and the mission with one other human player and the rest as henchmen. Without being infused at all.

I think that maybe Ice Caves is one of those missions that can easily be screwed up by random players (I play PUGs all the time), and is maybe almost easier with Henchmen. Except that having 2-3 humans is good for carrying gunpowder barrels.

burntfaceman

Ascalonian Squire

Join Date: May 2005

i also think the mission in fort ranik is pretty easy and i think there u also dun have to fight, well at the end the 3 char to end the mission but nothin else eh? Ah and Elona is pretty easy with no dumb players which easily screw up the mission (did with hench at lvl 17)
another tough missions is aurora glade, cuz there are too much ppl dunno what to do and u die pretty fast when nobody is carrying the crystal to the spots . I also did it with hench (+ BONUS) cuz i was pissed off by real ppl...
well it isnt that hard at all...
Stupid missions are all with prince rurik, cuz he likes it to do suicide ("Oh i got an Idea!" ---> Run into masses of Devour which let the corpses explode)
I also dun like Thunderhead cuz the mission is def. too long ...
The rest was cool i think

John Waffletord

Frost Gate Guardian

Join Date: Jul 2005

Baltimore, MD, USA

Quote:
Originally Posted by Lost
I've never tried it but I think Divinity Coast might not require fighting. You just have to deliver the annoying Eye thing. Therefore you can grab a Warrior, strap on some running shoes, and run it all the way to that village. That mission might be easy, but i thought i was going to have a seizure because of that damn eye.. That has to be the most annoying thing i've seen in any game.

Of course it doesnt beat the concert i went to where the band had a huge blue spot light shining the crowd the entire time.. and that was the only light in the place.. i found some really tall dude to stand behind cause it was so annoying.

Dead Weight

Ascalonian Squire

Join Date: May 2005

Aurora Glade is actually one of the more entertaining bonus missions. Takes a bit of strat, but I enjoy trying to kill the runner, it does a little hint about PvP, but still a cool thing IMO.

-DW

yamyam of swad

yamyam of swad

Frost Gate Guardian

Join Date: Jul 2005

south derbyshire england

Coffin Dodgers Unite [RiP]

W/Mo

dunes of despair very easy, even ignored the worms

Epinephrine

Epinephrine

Master of Beasts

Join Date: Mar 2005

Ottawa, Canada

Servants of Fortuna [SoF]

I have to say Dragon's Lair is pretty simple. If the doppelganger was a mission I'd say it's the easiest - 50,000XP for a battle that's over in no time and you never lose if you know how to do it. Another easy mission if you have anyone with a brain and a running skill is Aurora Glade (though it can be tough with only henchies I've discovered). We did the end bit without fighting a single enemy since we had two runners - it was as simple as a relay race - attuned the three pillars, then a fight against an opponent who not only doesn't move out of AoE but can't move out of AoE.

Kakumei

Kakumei

Forge Runner

Join Date: Jul 2005

Grind is subjective

learn this please

Quote:
Originally Posted by Epinephrine
I have to say Dragon's Lair is pretty simple. dragon's lair is ridiculously easy

assuming you're discounting beating glint

not that it's impossible or any such, but it certainly adds a degree of difficulty

other than that, yeah, dragon's lair is by far the easiest

Ellis 404

Ascalonian Squire

Join Date: Aug 2005

Me/Mo

After last night's experience I'm tempted to say Aurora Glade, depending on how you approach it. I've had my fair share of team deaths there, for one reason or another, and last night was shaping up to be much the same as I went for the bonus. We died the first time and had a pissy player moan about how everyone sucked (except them, because lord knows they could have never contributed to the failure) and drop out immediately but the second time through after making sure to correct our prior mistakes...

Our runner was an Elementalist with no running skill, only Armor of Mist, who was left completely unprotected and the rest of us ran for the Demigogue. Because of the path we took and the way the AI worked, we avoided ever having to fight the mob AND kept them away from our runner. Made the mission insanely easy.

Auntie I

Wilds Pathfinder

Join Date: Apr 2005

Veritas Invictus

E/Me

I have to say, I thought that Dunes of Despair was easy for me. I did it with a PUG. I hadn't really planned on doing it at that time, I was going to wait for a guildie who was in the same area. I got a random invite and thought "What the heck! Lets give it a try!" and we went right through and completed it the first time(for me at least).