This needs to be fixed!!
While playing team arenas, competition arenas and HOH I've noticed something that is WAY out of line in terms of realism.
When being attacked by melee type weapons or characters (swords,hammers & axes), they are able to hit and do damage even when you're near the edge of their agro circle???!!!??? Which means they are actually able to do "ranged" combat with a melee weapon - its ridiculous to see a player, standing at least 5-7 staff lengths away from a Warrior; get hit by a melee swing.
Even worse to see the same player in motion and moving away from Warrior (with warrior as well moving in pursuit), get hit!! All builds have to NOT be in motion for casting, conjuring or many other skills etc. so why is a Warrior/Melee attack any different and HOW can they hit at range with a melee attack????
V
