Lonars pass run skills?
Dark Skull lord
Can someone give me an idea of what skills i should take to run lonars pass, and maybe how to get past them worms stances dont seem to work vs them.
coldslammer
take a warrior elite skill called "charge", its a shout, meaning u can combine a stance such as "balanced stance" and run right through it.
"charge" is in Ember Light Camp, its a giant bone minion just around the corner. gl
"charge" is in Ember Light Camp, its a giant bone minion just around the corner. gl
thetrojansheep
save the elite slot:
Get mist form, then get armor of mists and balanced stance. Easy Crusin'.
Get mist form, then get armor of mists and balanced stance. Easy Crusin'.
coldslammer
hexes.........strip enchantments........etc etc
Feli
No... charge really is the answer here. It allows you to avoid getting knocked down while leaving aggro behind at the same time.
Mistform is a hella bugged skill and you'll never know when it actually decides to work or not. Armor of Mist sounds like a good idea though. I'm using a Monk/Warrior Build for that run and i usually arrive at the target, even with the annoying arcanist popping up at Snakedance now and then.
If you're Mo/Wa bringing Mending, Watchful Spirit and Healing Touch really easens up the voyage. Don't listen to those telling you "olooloool mending... ololoolol NOOOOB" In combination with 14 Healing, and a watchful spirit on top of that you're running a steady 6 health regen. Not so bad if you ask me. Yes, some guys will just strip your enchantments but when running through the mob all they get stripped is Watchful Spirit if you cast that last.
Ah well, thats helping you in fact, as you get a fast and nice instant heal when it gets shattered (you can get the instant heal while running too, just cancel it yourself and you got some healing fast and without the need to cast it).
Apart from that...
12 Tactics, Charge, Sprint, Balanced Stance
Use Sprint as your normal means of travelling and a way to lose aggro.
When facing heavy knockdown mobs (like worms or Tundra Giants) engage them with Charge! and Balanced Stance, after a while they all fired their knockdowns for good and charge will wear off, just fire up sprint and lose the aggro. Get a few seconds to rest. Rinse and repeat. Done.
And no i am not doing it for money, just for friends which just won't hit arenas with those equips.
Mistform is a hella bugged skill and you'll never know when it actually decides to work or not. Armor of Mist sounds like a good idea though. I'm using a Monk/Warrior Build for that run and i usually arrive at the target, even with the annoying arcanist popping up at Snakedance now and then.
If you're Mo/Wa bringing Mending, Watchful Spirit and Healing Touch really easens up the voyage. Don't listen to those telling you "olooloool mending... ololoolol NOOOOB" In combination with 14 Healing, and a watchful spirit on top of that you're running a steady 6 health regen. Not so bad if you ask me. Yes, some guys will just strip your enchantments but when running through the mob all they get stripped is Watchful Spirit if you cast that last.
Ah well, thats helping you in fact, as you get a fast and nice instant heal when it gets shattered (you can get the instant heal while running too, just cancel it yourself and you got some healing fast and without the need to cast it).
Apart from that...
12 Tactics, Charge, Sprint, Balanced Stance
Use Sprint as your normal means of travelling and a way to lose aggro.
When facing heavy knockdown mobs (like worms or Tundra Giants) engage them with Charge! and Balanced Stance, after a while they all fired their knockdowns for good and charge will wear off, just fire up sprint and lose the aggro. Get a few seconds to rest. Rinse and repeat. Done.
And no i am not doing it for money, just for friends which just won't hit arenas with those equips.
Tevash Szat
Thetrojansheep you obviuously dont know a thing you are talking about. First, mist form does not prevent all damage mearly attacks like an axe or a bow so the necros and the siege ice golems will damage you. Also, even if you have a w/e and mist form blocks all attacks, it still wouldnt work because it will max last 18seconds with 12in water and mist form has 30second recharge meaning you would be unprotected for 12seconds. Then only way to keep mist form going is if you have a ele/r or a r/ele since rangers have quickening zephry and serpent's quickness which reduces recharge time.
heres my ranger forge runner build:
11expertise +1 head +1minor rune
10wilderness +1 minor rune
11 tactics
charge
storm chaser
dodge
whirling defence
balanced stance
lightning reflexes
troll ungent
healing signet
get a +45health and -2dmg reduction when in a stance shield that uses tactics (the collector just ouside of camp rankor in snake dance will trade one for 5 frosted griffon wings) and a +health weapon and you will be good.
heres my ranger forge runner build:
11expertise +1 head +1minor rune
10wilderness +1 minor rune
11 tactics
charge
storm chaser
dodge
whirling defence
balanced stance
lightning reflexes
troll ungent
healing signet
get a +45health and -2dmg reduction when in a stance shield that uses tactics (the collector just ouside of camp rankor in snake dance will trade one for 5 frosted griffon wings) and a +health weapon and you will be good.
Eonwe
I just ran a friend who got the game a couple days ago there. I just used charge, balanced stance, and sprint the whole time. This is also one of the few times mending becomes useful. Also, throw in purge conditions so if you happen to run over a pinesoul's barbed trap you're not screwed, and smite hex if you get hit with crippling anguish, but you should be trying to avoid that at all costs .
Dark Skull lord
ok i dont have charge canu tell me where its from?? i just got some 15k gladiator armor which may help with more energy. Im a bit stuck at thunderhead keep mission and guess its probably somewhere past there .
Feli
Quote:
Originally Posted by Dark Skull lord
ok i dont have charge canu tell me where its from?? i just got some 15k gladiator armor which may help with more energy. Im a bit stuck at thunderhead keep mission and guess its probably somewhere past there .
Perdition Rock, Balthazars Cursed. And yes, it is just after Thunderhead Keep. In fact it is the next part after Thunderhead.
wheel
There needs to be a rule that you have to have used the SEARCH function for like 1 minute before you could make any threads asking a question.