UW soloing as an E/Mo

Xomah of Denyle

Xomah of Denyle

Frost Gate Guardian

Join Date: Jun 2005

The Enforcing Cows of Denyle

E/R

I read about this being possible, does anyone have a screenshot or video showing this?..

Ultimate_Gaara

Ultimate_Gaara

Desert Nomad

Join Date: Jun 2005

BC, Canada.. how aboot that eh?

.. Way to give my hopes up.. i hate when people make threads and dont have pictures... they should really put a warning in the title like "NO PICTURES!", or "Looking for pictures?, then go somewhere else"

naw, im not really mad, but people should really put warnings about no pictures so i can skip the thread and move on with my life...

Xomah of Denyle

Xomah of Denyle

Frost Gate Guardian

Join Date: Jun 2005

The Enforcing Cows of Denyle

E/R

meh, now you returned the favor by replying with that crap.

Mavrik

Mavrik

Forge Runner

Join Date: May 2005

Alaska

I farm solo with my E/Mo but not in the UW... never gone in there yet.

ChoKaBow

Frost Gate Guardian

Join Date: Jun 2005

N. Las Vegas, NV

Angry Businessmens

E/Mo

have you even tried using search button?

Xomah of Denyle

Xomah of Denyle

Frost Gate Guardian

Join Date: Jun 2005

The Enforcing Cows of Denyle

E/R

Sure I have.
Have you ever stopped to read before posting?

Lasareth

Lasareth

Aquarius

Join Date: Jun 2005

Somewhere between Boardwalk and Park Place

Not possible. The aatxes interrupt you at the worst times, and usually kill you with weakness and bleeding.

I've tried virtually every build possible as E/Mo... just doesn't work.. Although I can duo with a Necro friend.

F0ster

Ascalonian Squire

Join Date: Jun 2005

Night Raiderz

R/W

I know a monk that solos in UW by himself

spiritofcat

spiritofcat

Jungle Guide

Join Date: Mar 2005

Sydney, Australia

Order of the Sanguine Dragon [OSD]

E/Mo

I saw someone on the UW solo tutorial thread saying they were doing it with an E/Mo.
Of course they were mostly using Mo skills.

Xue Yi Liang

Xue Yi Liang

Jungle Guide

Join Date: May 2005

Northern CA

Outlaws of the Water Margin

Mo/Me

Why's this under screenshots?

spiritofcat

spiritofcat

Jungle Guide

Join Date: Mar 2005

Sydney, Australia

Order of the Sanguine Dragon [OSD]

E/Mo

The OP was asking for screenshots of it, and I'll post some of myself doing it in a couple of hours.

Dazzler

Dazzler

Krytan Explorer

Join Date: May 2005

E/Me

I can beat the aatxes no problem as a E/Mo, but I have not yet worked out how to get past the grasping darknesses.

I'll try and make some screenshots and post my build later in hopes that someone can help me work out strategies for the squiddies.

spiritofcat

spiritofcat

Jungle Guide

Join Date: Mar 2005

Sydney, Australia

Order of the Sanguine Dragon [OSD]

E/Mo

Okay, so it's been more than a few hours.
But I'm sure you'll agree it was worth the wait.

Here are the screenshots of my E/Mo solo UW smite run.

Aatxe Groups:
http://img299.imageshack.us/img299/1774/gw3055nt.jpg
http://img299.imageshack.us/img299/7475/gw3075ng.jpg
http://img299.imageshack.us/img299/8986/gw3110rc.jpg

Grasping Darknesses:
http://img196.imageshack.us/img196/8861/gw3133nk.jpg
http://img196.imageshack.us/img196/3909/gw3146ac.jpg
http://img159.imageshack.us/img159/3598/gw3153qu.jpg

Darknesses and Aatxes through the door:
http://img260.imageshack.us/img260/9701/gw3160hx.jpg
http://img260.imageshack.us/img260/1131/gw3193ay.jpg

Smites:
http://img260.imageshack.us/img260/2011/gw3264hy.jpg
http://img260.imageshack.us/img260/193/gw3333lt.jpg
http://img260.imageshack.us/img260/25/gw3379yl.jpg
http://img260.imageshack.us/img260/4581/gw3437lk.jpg

My death due to Coldfires:
http://img260.imageshack.us/img260/1046/gw3454jv.jpg

knives

knives

Jungle Guide

Join Date: Jun 2005

USA

Grenths Rejects [GR]

Me/

Protective spirit + balthazars aura are the ones I see. Maybe zealots too.

spiritofcat

spiritofcat

Jungle Guide

Join Date: Mar 2005

Sydney, Australia

Order of the Sanguine Dragon [OSD]

E/Mo

lol yeah, hard to blur out the casting animations.

Neutral Tyrant

Neutral Tyrant

Frost Gate Guardian

Join Date: Jun 2005

New York

E/Mo

Well I have an E/Mo and I have NO luck at all with it, I wish I new how to balance a good build like Spirit did. It's sad, even for normal farming I have to bring like 2-3 henches with me

spiritofcat

spiritofcat

Jungle Guide

Join Date: Mar 2005

Sydney, Australia

Order of the Sanguine Dragon [OSD]

E/Mo

Quote:
Originally Posted by Neutral Tyrant
Well I have an E/Mo and I have NO luck at all with it, I wish I new how to balance a good build like Spirit did. It's sad, even for normal farming I have to bring like 2-3 henches with me Awww, you poor thing.
Why don't you do some research? There's plenty of info about how to do it on these forums.
Next I plan to solo with my necromancer. But she's only level 12 and up the Yak's Bend, so I've got a while yet...

ChoKaBow

Frost Gate Guardian

Join Date: Jun 2005

N. Las Vegas, NV

Angry Businessmens

E/Mo

man, why'd you have to blur it out

The Ice Master

The Ice Master

Frost Gate Guardian

Join Date: Jul 2005

We Step On Puppies [PuP]

E/Me

Quote:
Originally Posted by F0ster
I know a monk that solos in UW by himself
Redundancy?

Xue Yi Liang

Xue Yi Liang

Jungle Guide

Join Date: May 2005

Northern CA

Outlaws of the Water Margin

Mo/Me

Quote:
Originally Posted by F0ster
I know a monk that solos in UW by himself ...only one?

Immortal Flame

Immortal Flame

Lion's Arch Merchant

Join Date: Apr 2005

LA, California

Nothing to Lose [NtL]

Quote:
Originally Posted by The Ice Master
Redundancy?
Hahaha I didn't even notice it...that's pretty funny

Lews

Desert Nomad

Join Date: Mar 2005

Seattle, Washington

R/E

I did it with a Mo/W.

aB-

aB-

Wilds Pathfinder

Join Date: Jun 2005

You could get your HP down to 55, then try using protective SPIRIT, not bond. With a 20% staff wrap you're looking at 22, probably 23 second duration. The reason not to use protective bond is because you will be losing 1 mana a hit having it on using balthazar's spirit and essence bond.

Now with that, you're probably going to need some sort of interrupt, such as shield of judgement. Otherwise, you'll never get another protective spirit off because of the disrupt. Well actually, now that I think about it, you could probably use mist form to become invincible while using smiting skills, then once it is about to run out use protective spirit again. The skill list I would use would probably look something like this:

Mist Form {E}
Protective Spirit
Balthazar's Spirit
Essence Bond
Zealot's Fire
Symbol of Wrath
Balthazar's Aura

And as for the last slot, there are many possabilities. You could use a ward against melee to help give you evasion, eruption to blind your foes temporarily, or another damaging spell such as aftershock. I would test this out myself, but unfortunately, I no longer have an elementalist in my character slots.

Looking back over my post, I realized I neglected any healing. A +3 mending would counter the bleeding, and healing breeze would help with healing. I would probably switch zealot's fire with mending and essence bond with healing breeze for a more effective setup.

Upon further consideration, a divine boon setup might be more beneficial considering the extra mana in an elementalist build.

In addition, I would place attributes such as:

Smiting: 12
Water: 8+3
Healing: 7+3
Energy Storage: 8+3

Lasareth

Lasareth

Aquarius

Join Date: Jun 2005

Somewhere between Boardwalk and Park Place

Unfortunately, you can't get your hp down to 55 without the focus item that -50hp.

I've examined cat's pictures, and came up with a build of my own, utilizing the same basic principles.

-Yes, you do get interrupted. A LOT. I've died a few times because of interruptions, but the problem wasn't the interruption. It was repeated interruption of the same skill (recast allows you to get 2-3 spirits in between casts). Something to note is that savage slash requires them to reel back and attack -again- therefore casting right after they attack leaves optimal time to not be interrupted.

-The underworld cannot be soloed without some sort of life regeneration. This is the purpose of getting your hp to 55. Mathematically, if you get hit for 20 damage a hit at 200 hp, you're no better off getting hit for 3 damage at 30 hp at the same rate. Health regen, however, ignores your hp restrictions and is constant. Healing skills do not go off fast enough to compensate, ESPECIALLY if you get interrupted on a key spell.

-This pretty much restricts you to very few options as to your attribute spread and skill selection. Keeping in mind that aatxes impart a -3 life degeneration most of the time, a simple mending cannot cover the loss of hp you take, therefore you'd need support healing. In my case, I use healing breeze for a total of 11 regen (4 mending and 7 breeze). That makes healing your primary attribute in this case.

-Smiting and protection skill are a must, you gotta have skill in both to effectively survive. I've found that so far I get the best benefit keeping prot spirit at 15 seconds duration and allotting the rest to smiting.

-Energy storage is a wild card for me at this point. I seem to regenerate energy pretty fast, but sometimes I run into situations where I need Ether Renewal. At level 14, I can get 5energy per enchantment per cast with it, effectively refilling my energy bar completely and giving me a free cast for Balth's aura.


This is as far as I've gotten in my own study. I'm glad to have been proven wrong in my belief that it wasn't possible. Sometimes you just gotta see it to beleive it

So far items of note that I personally enjoy from it have been a Ghostly Staff, Storm Bow, Sapphire, and 1 Ectoplasm.

I die a lot though. Mostly through my own lapse of judgement.

spiritofcat

spiritofcat

Jungle Guide

Join Date: Mar 2005

Sydney, Australia

Order of the Sanguine Dragon [OSD]

E/Mo

I still die sometimes, especially from the interrupts/energy drain of the Grasping Darknesses.
I use MEnding +3 and Breeze +7 to keep myself alive, and my HP is 55, due to the Cities of Ascalon item. Luckily, I also bought my sup runes before they were over 1k each

As to energy management, I can take on a single Aatxe, but it's very very slow.
2 is a bit better, and 3 to 5 is the best.
You need to find a balance between being hit enough to give you good energy, and being hit so much that your healing can't keep up.

When I play with the Griffons in Snake Dace I find that 7 is generally too many. 7 hits of 5 damage each is 35 damage and I can't heal all that fast enough to be ready for the next 35 and the 35 after that. Of course, there is a built in limit to Protective Spirit, that is, 10 enemie.
If you take 10 hits at once, each dealing 10% of your max life, that's 100%.

For me, smiting is the most important attribute. I have it up at 12.
Protection is less important, I just need it high enough that Protective Spirit lasts long enough that I can be interrupted and still cast it again.