Suggestion: Fatalities aka Finishing moves

Tuoba Hturt Eht

Tuoba Hturt Eht

Jungle Guide

Join Date: Jul 2005

Kuala Lumpur, Malaysia

Deimos Tel Arin [CCTV]

W/

I don't think this new feature would effect the gameplay, just more eye candy perhaps.

Would it be feasable, possible to implement "finishing moves" into Guild Wars?

i.e:

Warrior:
Lands a killing blow using Elite Axe Attack Skill "Eviserate"
- effect: the victim's head get decapitated
Kills someone using Sword Attack Skill "Sever Artery"
- effect: large amount of blood oozes out from victim
Kills someone using Elite Hammer Attack Skill "Backbreaker"
- effect: victim snaps in two vertically, right in the middle

Elementalist:
Kills somone with fire magic (limited to certain spells)
- effect: victim does an agonizing flame dance then collapses
(anyone played Fallout series before?)
Kills somone with water magic (limited to certain spells)
- effect: victim becomes a frozen statue
Kills someone with air magic (limited to certain spells)
- effect: victim becomes electrocuted, does an agonizing electrifying dance, then collapses

Ranger:
Kills somone with Bow Attack skills
- effect: victim gets impaled with arrow(s)

Someone dies due to health degeneration from Poison and or Disease:
- effect: victim becomes very green and mouldy, collapses and begins to rot away

Someone dies due to health degeneration from Bleeding:
- effect: victim becomes very pale and whitey
(I think the bleeding effect should be made visible on the living victim who is already suffering from bleeding, i.e: he should be 'leaking blood' all the time when he is suffering from bleeding)

Someone dies due to Holy Attack Damage type:
- effect: victim gets engulf in a bright column of light blueish light

Feasable idea? No? Yes?

Mugon M. Musashi

Lion's Arch Merchant

Join Date: Jul 2005

France (Paris)

BUG

Mo/W

GW is intended for persons ages 13 or older

Omega X

Omega X

Ninja Unveiler

Join Date: Jun 2005

Louisiana, USA

Boston Guild[BG]

W/Me

Garbage. No finishing moves. However, I am up for flashier and useful spells. So far most of the spell effects are the typical glowing emblem overhead.

Tuoba Hturt Eht

Tuoba Hturt Eht

Jungle Guide

Join Date: Jul 2005

Kuala Lumpur, Malaysia

Deimos Tel Arin [CCTV]

W/

Quote:
Originally Posted by Omega X
Garbage. No finishing moves..
What is wrong with finishing moves?

It is just the same skill, gameplay is not effected at all, just special effects for more eye candy.

Dudededu

Academy Page

Join Date: May 2005

I love the idea of just chopping people heads off
Sorry... I just think it be funny

Artemis Bladewing

Artemis Bladewing

Frost Gate Guardian

Join Date: Jun 2005

Usually Lions Arch 2

Clan Brotherhood

Mo/Me

YAY, lets make GW for 18+ so that we can satisfy our sick mind. If u want to see Blood and Rolling heads go and Play Doom 3 or any other Brutal First Person Shooter.

One of the problems that might come is that each time you have an enemy dying the game lags just for you to get a bonus.

Rather make Special moves for each time you use an elite skill or something.

Accolon Pendragon

Accolon Pendragon

Ascalonian Squire

Join Date: May 2005

Mo/R

This is not Mortal Combat; therefore we should not expect any finishing moves, much less gory ones like that although nicer animations for elite skills and such would be welcomed. Sometimes I feel like I am using the same spell time and again since the animations don't vary much.

Jaythen Tyradel

Jaythen Tyradel

Jungle Guide

Join Date: Apr 2005

Gore? No.
Interesting reponse by the charachter due to the wound inflicted upon him? Maybe.

It would be nice to see the charchters respond to the wounds inflicted upon them instead of them just falling into a heap on the ground.

Death by poison? Charchters grabs throat and falls over.
Bleeding? Stumbles forward and falls face down overcome with weakness.
Fire? Falls to knees, charchter turns into a dark crispy color..then falls over.

There are ways to make the death get the point across on what really killed them, without gore or being graphic.

Dyeeo

Dyeeo

Lion's Arch Merchant

Join Date: May 2005

San Diego

Lost Children

E/Mo

Decapitation? The only problem I see is what happens when the person is resurrected by a monk. Headless players anyone? I guess you could but the condition "blind" on them har har.

Jigs

Frost Gate Guardian

Join Date: May 2005

Mission Viejo, Ca, USA

kNiGhTmArE LEGion

W/R

I really want to see such devastating finishing moves, but this game is 13 and above

Helios

Helios

Lion's Arch Merchant

Join Date: May 2005

Although it would be cool to decapitate that piece of crap you've been trying to kill for a while, it would change the the game's ESRB rating and it would be too much trouble since its already out. However, if they're going to include a condition called bleeding, I really would like to see the guy grabbing his side to stop the blood from coming out.

Quote:
Originally Posted by Jaythen Tyradel
Death by poison? Charchters grabs throat and falls over.
Bleeding? Stumbles forward and falls face down overcome with weakness.
Fire? Falls to knees, charchter turns into a dark crispy color..then falls over.
Those ideas would be really cool too.

sgtclarity

sgtclarity

Lion's Arch Merchant

Join Date: Jul 2005

I Can Break These C[uffs]

W/

you DO realize there are 10 year olds that play this game right?

Ehecatzin FlyingCrab

Ehecatzin FlyingCrab

Academy Page

Join Date: Jun 2005

Mexico

Guardianes del Honor

R/W

well ig it was +18 it would be possible..some of them. the warrior one's are just, nasty >< I wouldnt like to see a mesmer girl getting decapitated..thats just wrong.

But even from all that Mortal Kombat speech, I think the arrow thing would look nice. No blood, if you kill it with an arrow the arrow stays. imigne someone who dies from barrage^^

PieXags

PieXags

Forge Runner

Join Date: May 2005

The Infinite Representation Of Pie And Its Many Brilliances

Adding that would give the game a mature rating, as opposed to it's current Teen. And they don't want a higher rating for sure. Also it wouldn't be guildwars if people were getting decapitated, torn apart, melted, etc. That's just nasty.

ElderAtronach

ElderAtronach

Wilds Pathfinder

Join Date: Jun 2005

Mo/Me

I you want finishing moves, go play God of War. The ones in there are pretty sick.

kleps

Wilds Pathfinder

Join Date: Jun 2005

W/Mo

Quote:
Originally Posted by Accolon Pendragon
This is not Mortal Combat; therefore we should not expect any finishing moves, much less gory ones like that although nicer animations for elite skills and such would be welcomed. Sometimes I feel like I am using the same spell time and again since the animations don't vary much.
my thoughts exactly. decapitating someone should not entice someone to play this game. its a group-oriented adventure/role playing game, not a fighting game.

Ultimate_Gaara

Ultimate_Gaara

Desert Nomad

Join Date: Jun 2005

BC, Canada.. how aboot that eh?

finnishing moves could really spice things up... mine would be "down, down, up, right, right, down, left, A, B," id totaly smack them in a face with a cake, the cake would then explode making my opponent blast off into the sky...

i dont really think they would fit though, sound a little too violent for all the little kiddies who want to play along with us, i like this game the way it is

Swarnt Brightstar

Swarnt Brightstar

Krytan Explorer

Join Date: May 2005

Mongolia!... But sadly Florida

Rulers of Mythology <ROM>

R/Mo

I'm eleven, I love GW, make it M you dont want to know what will happen....


(Or Ao)

Xue Yi Liang

Xue Yi Liang

Jungle Guide

Join Date: May 2005

Northern CA

Outlaws of the Water Margin

Mo/Me

Quote:
Originally Posted by Accolon Pendragon
This is not Mortal Combat; therefore we should not expect any finishing moves, much less gory ones like that...
I can see it now - just as you aggro some monsters an announcer's voice booms, "Readyyyy ..... FIGHT!"

Blow_Holez

Blow_Holez

Frost Gate Guardian

Join Date: May 2005

Mascoutah, Illinois

Dragon Busters (DB)

R/Me

Quote:
Originally Posted by sgtclarity
you DO realize there are 10 year olds that play this game right?
Well the game is for 13+, don't get this arguement. But anwyay, some finishing moves would be nice, but not gorey since that would raise the rating to M.

Swarnt Brightstar

Swarnt Brightstar

Krytan Explorer

Join Date: May 2005

Mongolia!... But sadly Florida

Rulers of Mythology <ROM>

R/Mo

Please and thank you

Helios

Helios

Lion's Arch Merchant

Join Date: May 2005

Quote:
Originally Posted by sgtclarity
you DO realize there are 10 year olds that play this game right?
Blame their parents.

Warskull

Site Contributor

Join Date: Jul 2005

[out]

They aimed for the rating they have, they would not risk it by adding those. Especially with all the idiots on the video game witch hunt again after being sparked by GTA.

Chrisby Pwns

Chrisby Pwns

Academy Page

Join Date: Jul 2005

Legionnaires of Tyria [LoT]

N/Me

Quote:
Originally Posted by Tuoba Hturt Eht
What is wrong with finishing moves?

It is just the same skill, gameplay is not effected at all, just special effects for more eye candy.
Whats Wrong: This isnt Mortal Kombat.
Whats Wrong: This is a game 11 year olds play (my best friends little brother)
Whats Wrong: That sounds really really pointless

Chrisby Pwns

Chrisby Pwns

Academy Page

Join Date: Jul 2005

Legionnaires of Tyria [LoT]

N/Me

Quote:
Originally Posted by Swarnt Brightstar
I'm eleven, I love GW, make it M you dont want to know what will happen....


(Or Ao)
11 year olds shouldnt know about Ao.... WHAT HAVE YOUR PARENTS DONE TO YOUR LIFE!?

seriously, i feel bad now

FrogDevourer

FrogDevourer

on a GW break until C4

Join Date: Feb 2005

In your shadow

Servants of Fortuna

Oh yeah, great idea. And please add console pad control, secret moves/characters/levels, and please change the name to Guild Street Tekken Kombat Wars.

Shayul

Academy Page

Join Date: Jul 2005

Blades of Redemption

Mo/E

Quote:
Originally Posted by Xue Yi Liang
I can see it now - just as you aggro some monsters an announcer's voice booms, "Readyyyy ..... FIGHT!"
Or..."Heaven or Hell, Duel 1: Let's Rock!"

*cough* Guilty Gear. =D

Snuk the Great

Academy Page

Join Date: Jul 2005

Glow in the Dark

R/Me

Ooh yeah and let your victim stand still so you can quickly push the right combinations of keys...
"finish him"
Nah seriuosly, this is a bad idea.

Swarnt Brightstar

Swarnt Brightstar

Krytan Explorer

Join Date: May 2005

Mongolia!... But sadly Florida

Rulers of Mythology <ROM>

R/Mo

Quote:
Originally Posted by Chrisby Pwns
11 year olds shouldnt know about Ao.... WHAT HAVE YOUR PARENTS DONE TO YOUR LIFE!?

seriously, i feel bad now


Heh, heh, about that

No but, I read about it in a gaming mag I subscribed to

Xue Yi Liang

Xue Yi Liang

Jungle Guide

Join Date: May 2005

Northern CA

Outlaws of the Water Margin

Mo/Me

If I have to mash button combos on this game my keyboard would be a wreck.

Thomasuwoo

Krytan Explorer

Join Date: May 2005

Australia

Savior Of Souls

W/E

Just be content with setting them on fire.

InvaderGIR

InvaderGIR

Academy Page

Join Date: Jun 2005

I can see it now...

* Pet kills opponent.
* Opponent's screen flashes "BESTIALITY!"