Guild-hall and Arena.Net on PvP

Guild-Hall Messenger

Academy Page

Join Date: Aug 2005

Quote:
Originally Posted by MSecorsky
Then make a new guild (or rekindle BE). Understand that things are the way they are, expect them to be fixed (if not overnight) and get the ball rolling again.

Might be worth a shot.

Might be more productive.

Might even give me a chance to learn PvP skills.

OK, it's not a perfect system, but why not work within the system until it's fixed. Might as well have some fun in the meantime, no?
I left for a reason.

Arena.net

Shamblemonkee

Shamblemonkee

Lion's Arch Merchant

Join Date: May 2005

UK, Bristol

Gwen's Red Capes [Gwen]

Mo/R

Aniewiel - I'd agree and suggest you closed this if i didn't think it'd rear up again in 4 other threads.

Unless this gets back into constructive territory I'm out. Venting while useful to the individual, you may be blue in the face from telling them (blackace?), it is however not conducive to generating healthy conversation. Blame is not a solution.

Odd Sock

Elite Guru

Join Date: Feb 2005

Ottawa, the super awesome capital of Canada

iQ

Quote:
Originally Posted by Aracos79
I hope so, I really do. If there is going to be any positive change, the community itself is going to have to be a driving force. And the way to do that is through constructive, positive discussion... not random accusations and flames, which is unfortunately what this thread has become. I for one will be happy to be part of any positive discussion on the state of the game.
Why ? Arena Net doesn't get to hear our voices. I have been on TGH and have seen Gaile's little forums reading session. She's been to every thread PvE related. She avoided the threads like this one that are flaring up on TGH. Anything PvP is left out of her little run. I don't know why she dislikes adressing such issues. She also has the cute habit of replying to threads once, then when things heat up she stops and avoids confrontation. Real good for a PR manager. Stir up the hornet's nest then get the hell out cause you can't defend your points and views.

We've been bringing up really good threads about skills that need to be fixed back in February. Zealot's Fire was clearly identified back then and shown in a very polite and decent way how it needed to be watched. Yet was something done about it ? No. Look at what it degenerated to: either use it or get whacked by it. Or use it to XP farm in a crazy and near abusive manner.

Shadow_Avenger

Krytan Explorer

Join Date: May 2005

Stolen Dreams

R/Me

You win some you lose some, such is life you will never please everybody. If A.net gets it right for 75% of players I am sure they will have more than enough to keep the pay role and continue hosting, developing the game. If a few of the TOP players leave because the spit there dummies out so be it, its a game, and if you get that worked up about it , you need to take a chill pill and see a shrink as it is not good for you health period.
Only if all the players left would any of this be an issue, but that just simply isn't going to happen. They are adding new stuff and develpoing stuff that the majority have asked for. The are working within a scheme, GW is not a game that everybody will like, but no game is ever.

Orochim4ru

Lion's Arch Merchant

Join Date: Jul 2005

mustache riders

Quote:
And the way to do that is through constructive, positive discussion
The way i see it, the community tried that, and isn't getting listened to. In the last month, i've seen roses and flowers turn into gloom and doom in terms of the tone on many boards.

Quote:
No. Look at what it degenerated to... XP farm[ing] in a crazy and near abusive manner.
Farming xp does what exactly? skill points? Oh man, that's degenerate play. why should you have to farm for xp in the first place? i'm not saying UAS, but there's only so much UW questing you can do before you've done it all.

Linkie

Lion's Arch Merchant

Join Date: Mar 2005

Norway

P/W

Quote:
Originally Posted by Odd Sock
Why ? Arena Net doesn't get to hear our voices. I have been on TGH and have seen Gaile's little forums reading session. She's been to every thread PvE related. She avoided the threads like this one that are flaring up on TGH. Anything PvP is left out of her little run.
You forget the times when she'll reply to a PvP thread saying:

"We believe the faction system will please all the PvP players. It is now time to put our care to the PvE players".

MSecorsky

MSecorsky

Furnace Stoker

Join Date: Jun 2005

So Cal

The Sinister Vanguard

Me/

Quote:
Originally Posted by Guild-Hall Messenger
I left for a reason.

Arena.net
You haven't left. Here you are, not letting go.

I don't mean for this to sound negative, but either let it go and let the rest of us play, or suck it up and go play yourself. Frankly, there's a lot of fresh meat out there that would benefit from a knowledge source.

Either way, it has to beat the flame-festivities.

Hate to wax philosophical, but the past is past, how to act to it is how you'll define yourself.

Go have fun.

Guild-Hall Messenger

Academy Page

Join Date: Aug 2005

Quote:
Originally Posted by MSecorsky
You haven't left. Here you are, not letting go.

I don't mean for this to sound negative, but either let it go and let the rest of us play, or suck it up and go play yourself. Frankly, there's a lot of fresh meat out there that would benefit from a knowledge source.

Either way, it has to beat the flame-festivities.

Hate to wax philosophical, but the past is past, how to act to it is how you'll define yourself.

Go have fun.
im getting paid $8/hr sitting here

Im at work....

Its not really wasting my time...

and the fact I haven't left go speaks a lot for the lost potential of GW.

I actually was prolly one of the most deadset fans of a.net and gw.

MSecorsky

MSecorsky

Furnace Stoker

Join Date: Jun 2005

So Cal

The Sinister Vanguard

Me/

Quote:
Originally Posted by Blackace
MSecorsky: Word of mouth is better than marketing. When all the good players, who inevitably, have friends that are good players in other games start talking, they dont come to play either. Then it's just a playerbase full of newbs who hopefully will get better. But there are no more people incoming, it just gets stagnant. Which isn't good for a game that's supposedly big on PvP.

So they can keep grabbing newbs all they want. That wont mean much if they dont get a handfull of players that inspire people to want to play.
Well, there are some of us doing exactly that, drawing in new folks. I created a new char yesterday, Pre-searing is full of first timers still.

For the new folks, things have always been the way they are, and are therefore not a problem.

Yet at least.

Aphy

Pre-Searing Cadet

Join Date: Jun 2005

TBS

W/Mo

Not sure if this has been suggested as the thread is huge and I had a long day but in the first few pages no one had suggested it

Has anyone thought of asking for a third option to be made available of PvP UAS?

This option would not give you access to any of the other parts of the game and you would not be able to use PvE characters at all.

They would have a seperate ladder that was purley for this option and everyone who was not in it for pure PvP would be able to carry on as normal.

maybe they could even make the guild system part of it so PVP UAS guilds would need to be made which had a minimum required number of players required to form ?

Like i said i havent read every post ( read a lot ) and if this has been suggested already then I apologise.

This to me seems like a more sensible option and as they did this in the beta weekends i would imagine it wouldnt be too hard to implement ( as far as implementing new areas of the game go ).

Guild-Hall Messenger

Academy Page

Join Date: Aug 2005

Quote:
Originally Posted by Aphy
Not sure if this has been suggested as the thread is huge and I had a long day but in the first few pages no one had suggested it

Has anyone thought of asking for a third option to be made available of PvP UAS?

This option would not give you access to any of the other parts of the game and you would not be able to use PvE characters at all.

They would have a seperate ladder that was purley for this option and everyone who was not in it for pure PvP would be able to carry on as normal.

maybe they could even make the guild system part of it so PVP UAS guilds would need to be made which had a minimum required number of players required to form ?

Like i said i havent read every post ( read a lot ) and if this has been suggested already then I apologise.

This to me seems like a more sensible option and as they did this in the beta weekends i would imagine it wouldnt be too hard to implement ( as far as implementing new areas of the game go ).
this has been suggested

A.net didnt care.

Zeru

Wilds Pathfinder

Join Date: May 2005

Faction is very quick if you play a gvg style like pank did which is horrible for the conditon of the ladder. It's utterly slow otherwise unless you're on a good team who steamrolls over scrubs in a couple minutes, ignoring that it takes forever to find a match unless you use smurf guilds.

Faction being for the casual player is a complete joke. Casual teams need to earn faction just for entering the map, because 9 times out of 10 they're going to get rolled by anyone worth their beans without killing a single person. Unlocking is the reason why the ladder is so stagnant; many low tier groups cannot even run a single decent team build properly.

In my last serious tombs run a few weeks ago with a mix of players from decent, middle-tier guilds while running a solid build, we made 4 runs, ended up with 3 hoh wins and it took, including the arderous process of group formation, about 2-3 hours. I didn't even earn 1k faction from that. Unlike many people out there going into tombs we were running a solid build and had decent players. Now how is the casual player supposed to unlock things if he missed the pre-nerf farming spots and can't acquire any reasonable amount of faction outside of getting a lucky team in arena (well over an hour for 1k faction there even with an organized team).

Quote:
OK, so old folks won't come back.There's new folks out here that never played the game prior to release that like it and manage to have fun. Perhaps it's beneficial not knowing what was or wasn't in Beta, Alpha, etc.

Grab the newbies, start over, and go play!
Already did this, or tried to. With countless hours of effort over a month it failed miserably; out of 20some people we had 4 including myself that had the skills to play more than 1 class. Some people couldn't even play the single class that they had pved with effectively because they used their skill points on pve skills or just bad skills in general. It would take literally an hour to start our tombs runs because you'd have to keep switching people around or even abort the build you planned because I refused to settle for running bad stuff. We would win a few matches simply because we were organized, but the players in general were too bad that we could never make it past 4 maps without facing a decent team and losing. The amount of time/effort spent to organize these tombs runs was absurd due to bad unlocks; if people had been getting 5-10 more skills daily with just our hour or two runs we'd have lived, but as it stood it was simply too much work to get things running and then lose because of bad players.

MSecorsky

MSecorsky

Furnace Stoker

Join Date: Jun 2005

So Cal

The Sinister Vanguard

Me/

I've seen the UAS metioned, but isolating them would add a whole level of complications and have a dividing effect on the game. There would be entire groups/games that my PvE could never work it's way into.

Interesting concept, yet would cause a whole new level of complaints.

Linkie

Lion's Arch Merchant

Join Date: Mar 2005

Norway

P/W

Quote:
Originally Posted by Blackace
MSecorsky: Word of mouth is better than marketing. When all the good players, who inevitably, have friends that are good players in other games start talking, they dont come to play either. Then it's just a playerbase full of newbs who hopefully will get better. But there are no more people incoming, it just gets stagnant. Which isn't good for a game that's supposedly big on PvP.

So they can keep grabbing newbs all they want. That wont mean much if they dont get a handfull of players that inspire people to want to play.
And let's not forget Arenanet will probably be trying to release another game some day. With all the bad mouthing going around about their ways of handling problems and listening to the players, it's gonna be tough.

Loviatar

Underworld Spelunker

Join Date: Feb 2005

Quote:
Originally Posted by Linkie
And let's not forget Arenanet will probably be trying to release another game some day. With all the bad mouthing going around about their ways of handling problems and listening to the players, it's gonna be tough.
not necessarily.

this game will go an absolute minimum of another year and a half before any possible thoughts of not putting out the 4th chapter.

dont forget NCSoft can afford to carry GW at a loss for some time to build player base and it is not just Anets assets keeping it going.

chapter 2 will add a large amount of content that will be sure to please their target audience which is not the ultra hard core dingbats or rabid pvp.

there will be a chapter 3 even if chapter 2 doesnt sell well at all.

a lot can happen in the next 9-10 months which can change the game in ways and directions we have no idea about today.

warts and all i am having fun and will take the coming changes (good and bad) knowing the game is just getting started

Guild-Hall Messenger

Academy Page

Join Date: Aug 2005

Quote:
Originally Posted by Loviatar
not necessarily.

this game will go an absolute minimum of another year and a half before any possible thoughts of not putting out the 4th chapter.

dont forget NCSoft can afford to carry GW at a loss for some time to build player base and it is not just Anets assets keeping it going.

chapter 2 will add a large amount of content that will be sure to please their target audience which is not the ultra hard core dingbats or rabid pvp.

there will be a chapter 3 even if chapter 2 doesnt sell well at all.

a lot can happen in the next 9-10 months which can change the game in ways and directions we have no idea about today.

warts and all i am having fun and will take the coming changes (good and bad) knowing the game is just getting started

the fanbase?

lol

what fanbase now?

They have a few staunch supporters of A.Net.

All the old supporters of the game left, the only ones left are PVE carebears that cant afford WoW and like self inflicted pain.

no offense.

=HT=Ingram

=HT=Ingram

Forge Runner

Join Date: Feb 2005

Anchorage Alaska

Haz Team [HT]

R/W

Our Guild HT basically is taking a break till the expansion. A few of us play regularly but some are avid PvPers and left for a while to make a raw PvP guild. which we supported. So I feel its fine that guilds are idle for a while. I like the guild concept more for keeping track of friends and organizing events then for PvP HoH matches. but that's just me... Our guild is part of a Larger Gaming Clan that spans many games so we are off playing BF2 and Swat4 on occasion. but we still get together in Tyria when we feel the need. Several of us were avid Beta testers, and have been in the community from early stages. We are trying for the Chapter two beta, but it is not time for that yet... so I feel we will still be here long after these fly by night guilds disband.

Thing is since we are a larger gaming group... officer status is rather hard to attain. just about anyone can be a member in the guild though. Officers are full Clan members that play multi games in our community, and have the added trust of the clan council.

And WoW sucks for more reasons beyond it costing a monthly fee. but I don't want this to get more flame then it already has had. I played both betas, and Preferred GuildWars beyond WoW for so many reasons. I am not going to list the novel... you want to do a propaganda flame war again in support of your precious WoW.. do it, but I would prefer you just go play it and leave us alone.

Orochim4ru

Lion's Arch Merchant

Join Date: Jul 2005

mustache riders

Quote:
the fanbase?

lol

what fanbase now?
the happiest people are the ones who aren't taking the time to post on forums: they're playing.

MSecorsky

MSecorsky

Furnace Stoker

Join Date: Jun 2005

So Cal

The Sinister Vanguard

Me/

Quote:
Originally Posted by Orochim4ru
the happiest people are the ones who aren't taking the time to post on forums: they're playing.
Or sitting here at work waiting to go home and play.

=HT=Ingram

=HT=Ingram

Forge Runner

Join Date: Feb 2005

Anchorage Alaska

Haz Team [HT]

R/W

Exactly... I spend hours in forums anymore... but that comes with guild / Clan Leardership...
But I agree with you none the less...

Loviatar

Underworld Spelunker

Join Date: Feb 2005

Quote:
Originally Posted by Guild-Hall Messenger
the fanbase?

lol

what fanbase now?

They have a few staunch supporters of A.Net.

All the old supporters of the game left, the only ones left are PVE carebears that cant afford WoW and like self inflicted pain.

no offense.
no offense taken (this pve carebear is not thin skinned)

i was expressing my own opinion but it seems logical that NCSoft will go some distance before pulling the plug on an investment this big.

and there still seem to be a lot of new people still buying and playing the game.

and as i said there is still a lot of time for change/polishing/you name it

=HT=Ingram

=HT=Ingram

Forge Runner

Join Date: Feb 2005

Anchorage Alaska

Haz Team [HT]

R/W

agreed lock it please. Oh and BTW. Worlds of Starcraft!!! now that would be a game huh Blackace? lol

Loviatar Your absolutly right. Nuff said...

Orochim4ru

Lion's Arch Merchant

Join Date: Jul 2005

mustache riders

The community isn't dead. PvP isn't dead, as stated by a TGH thread, and PvE is perfectly fine as is. I liked playing it through, and i'm sure other people do as well.

Things, however, aren't perfect. PvP needs working. PvE needs more content. The community, well.. every game has a bunch of retards.

This, however, doesn't mean that you can say that the game is a total failure and that no one plays it because you and similar minded people have decided to leave. Go play CS/Starcraft/HL/Unreal/Whatever if you're totally bummed at the state of GW: don't go and scare away new players with excessive doomcrying.

Stating problems? Fine. Saying the game is doomed, no one plays, and if they do they're idiots? Maybe Alex was right about saying TGH is a vocal minority...

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

Quote:
Originally Posted by Loviatar
not necessarily.

this game will go an absolute minimum of another year and a half before any possible thoughts of not putting out the 4th chapter.

dont forget NCSoft can afford to carry GW at a loss for some time to build player base and it is not just Anets assets keeping it going.

chapter 2 will add a large amount of content that will be sure to please their target audience which is not the ultra hard core dingbats or rabid pvp.

there will be a chapter 3 even if chapter 2 doesnt sell well at all.

a lot can happen in the next 9-10 months which can change the game in ways and directions we have no idea about today.

warts and all i am having fun and will take the coming changes (good and bad) knowing the game is just getting started
Chapter 2 won't be out untill next year at that time most of those that bought chapter 1 will have been ascened and done all missions and hopefully have their elites.

Loviatar

Underworld Spelunker

Join Date: Feb 2005

Quote:
Originally Posted by Age
Chapter 2 won't be out untill next year at that time most of those that bought chapter 1 will have been ascened and done all missions and hopefully have their elites.
true

and hopefully the new content including new professions skills and possibly playable races will be good enough to bring in a whole new group of people.

Linkie

Lion's Arch Merchant

Join Date: Mar 2005

Norway

P/W

Oh yey. More skills to unbalance.

Orochim4ru

Lion's Arch Merchant

Join Date: Jul 2005

mustache riders

With that logic, we'd be better off with only flare, orison, sever artery, life siphon, empathy and dual shot.

Loviatar

Underworld Spelunker

Join Date: Feb 2005

Quote:
Originally Posted by Linkie
Oh yey. More skills to unbalance.
possible

or possibly in the next 9-10 months they will have gotten everything finally balanced just before they introduce all the new content.............

THEN they will add the imbalance

my crystal ball is foggy.......can i borrow yours perhaps?

Aniewiel

Aniewiel

Smite Mistress

Join Date: Jun 2005

The Land of AZ, USA

Rt/E

OK...I go away for a couple hours and descent into madness ensues. In order to keep my computer connection from going up in flames from this...unusual debate, let us consider the horse beaten, whipped, scourged, tortured, flayed, skinned, deboned, burned and on its way to a better place.

/closed