spirits
dbgtboy
the spirit build is so abused in tombs lately, spirits shouldnt be getting the bonuses from fertile and they shouldnt be able to get healed, if anet made them like that i bet we'd see a lot less spirit groups out there, also natures should only take off 1 enchant, not all of them. I dont really mind if anet changes them but it would make tombs a lot more funner if they did, once i had a 30 min match against an all ranger group.
MSecorsky
So basically you don't run a ranger, have a hard time against them and want them weakened so you can win against them without having to put time into learning how to beat them with skills.
kalaris
Woo! another "spirits are too powerful thread" these are EVERYWHERE
try searching and bumping another thread next time... yes spirits are too powerful and have an effective counter to almost any build, since natures renewal itself nerfs the heck out of so many skills....
but lets keep it to one thread so Anet only has to read one.
try searching and bumping another thread next time... yes spirits are too powerful and have an effective counter to almost any build, since natures renewal itself nerfs the heck out of so many skills....
but lets keep it to one thread so Anet only has to read one.
dbgtboy
Quote:
Originally Posted by MSecorsky
So basically you don't run a ranger, have a hard time against them and want them weakened so you can win against them without having to put time into learning how to beat them with skills.
|
MSecorsky
Quote:
Originally Posted by dbgtboy
that is not what i said, but fighting ranger team after ranger team gets a bit boring after a while since they are mostly defensive, aren't you wondering why most of the really good guilds don't do tombs anymore? because the spirit spam is making it boring.
|
knives
Don't run a spike group.
We beat the FFA arena of 6 teams with 2 w/mos, 2 heal, 1 prot, 1 mes, 2 air ele of spirit spammers. They seriously aren't that hard if your not running a spike group.
We beat the FFA arena of 6 teams with 2 w/mos, 2 heal, 1 prot, 1 mes, 2 air ele of spirit spammers. They seriously aren't that hard if your not running a spike group.