spirits

dbgtboy

dbgtboy

Wilds Pathfinder

Join Date: Apr 2005

irl

i quit playing

the spirit build is so abused in tombs lately, spirits shouldnt be getting the bonuses from fertile and they shouldnt be able to get healed, if anet made them like that i bet we'd see a lot less spirit groups out there, also natures should only take off 1 enchant, not all of them. I dont really mind if anet changes them but it would make tombs a lot more funner if they did, once i had a 30 min match against an all ranger group.

MSecorsky

MSecorsky

Furnace Stoker

Join Date: Jun 2005

So Cal

The Sinister Vanguard

Me/

So basically you don't run a ranger, have a hard time against them and want them weakened so you can win against them without having to put time into learning how to beat them with skills.

kalaris

Frost Gate Guardian

Join Date: May 2005

Warrior Nation [WN]

W/N

Woo! another "spirits are too powerful thread" these are EVERYWHERE

try searching and bumping another thread next time... yes spirits are too powerful and have an effective counter to almost any build, since natures renewal itself nerfs the heck out of so many skills....

but lets keep it to one thread so Anet only has to read one.

dbgtboy

dbgtboy

Wilds Pathfinder

Join Date: Apr 2005

irl

i quit playing

Quote:
Originally Posted by MSecorsky
So basically you don't run a ranger, have a hard time against them and want them weakened so you can win against them without having to put time into learning how to beat them with skills.
that is not what i said, but fighting ranger team after ranger team gets a bit boring after a while since they are mostly defensive, aren't you wondering why most of the really good guilds don't do tombs anymore? because the spirit spam is making it boring.

MSecorsky

MSecorsky

Furnace Stoker

Join Date: Jun 2005

So Cal

The Sinister Vanguard

Me/

Quote:
Originally Posted by dbgtboy
that is not what i said, but fighting ranger team after ranger team gets a bit boring after a while since they are mostly defensive, aren't you wondering why most of the really good guilds don't do tombs anymore? because the spirit spam is making it boring.
This is where a guild training arena would come in handy. Spirit spammers can be beat, if people took the time to train against them to figure out how.

knives

knives

Jungle Guide

Join Date: Jun 2005

USA

Grenths Rejects [GR]

Me/

Don't run a spike group.

We beat the FFA arena of 6 teams with 2 w/mos, 2 heal, 1 prot, 1 mes, 2 air ele of spirit spammers. They seriously aren't that hard if your not running a spike group.