moving chests...

Kaylynn Of Ascalon

Kaylynn Of Ascalon

Frost Gate Guardian

Join Date: May 2005

California

ok i was in this one area today trying to get one more margoil skull (sp?) anyway I just needed one so I was killing all I could find. I saw a chest so opened. well I went back to town once I killed all the margoils and then returned to kill more (still in need of one for skull). i noticed the chest was gone. then a bit later saw it moved to a different spot. (same area different spot). at first I thought i was seeing things, so i went back to town and returned once more. yep its in yet another spot. this chest moved 4 times. the only thing I can think of is this is Anets solution to bots. I think its a fantastic idea too!

kleps

Wilds Pathfinder

Join Date: Jun 2005

W/Mo

mergoyles.

anyways, this isnt new. everytime you enter an area, chests do move a small distance.

gosl

Lion's Arch Merchant

Join Date: Jun 2005

I see this alot. Even through pre-searing. Non quest-related chests seems to always show up in different places. Same area, different spot. I've always thought they all do that, no?

Kaylynn Of Ascalon

Kaylynn Of Ascalon

Frost Gate Guardian

Join Date: May 2005

California

mergoyles. ty. well i have been playing this game a lot, and haven't seen this untill now. Not all chests do that. A good example would be the Mission @ Kryta.

Tsukiyomi

Frost Gate Guardian

Join Date: May 2005

Maybe the moving chests is to help to stop bots from chest farming?

Aracos79

Aracos79

Krytan Explorer

Join Date: Jun 2005

The Great Southwest

Shadowstorm Mercenaries

E/

Yeah, sounds like a "bot fix" to me. Moving them even a little bit would really throw a bot's macros off.

Ollj

Ollj

Jungle Guide

Join Date: May 2005

bots have no BIG problem with moving chests, but if you multiply the extra time a bot needs to klick all possible chest locations its worth it.

MSecorsky

MSecorsky

Furnace Stoker

Join Date: Jun 2005

So Cal

The Sinister Vanguard

Me/

Quote:
Originally Posted by Ollj
bots have no BIG problem with moving chests, but if you multiply the extra time a bot needs to klick all possible chest locations its worth it.
It would be nice if they could code it so that the chests appears at any spot within a certain distance of point X, so that the bots would have to click every single point to be sure they found it.

All those billions and billions of points...