help with pvp axe w/n

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loc87
Ascalonian Squire
#1
hey, i was thinking about making a w/n that uses an icy axe and spinal shivers to do some mad interrupting, with gladiator's armor and a focus item to bring energy up to ~40 ... but I wasn't sure what skills I needed ... obviously there's spinal shivers, but what else would fit in the build? Is it plausible to make a damage dealing interrupter, or would some other type of warrior work better, ie VIctory is MIne condition dealer/interrupter?
Enigmatics
Enigmatics
Jungle Guide
#2
Not really, since you'd have 4 interrupts and then be at 0 energy. If you really want the constant interrupts, go for hammers and get dwarven battle stance, which, in my opinion, is a horrible elite.
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Photeus
Academy Page
#3
Or just stay with axes, boost your adrenaline gain sky high, then just spam disrupting chop + distracting blow. You won't do much damage, but you'll pretty much ream someone's ability to cast very often.

(Adren is to use disrupting chop over and over...with Battle Rage and Victory is mine you use a total of 10 energy for a bunch of free interrupts, and 5 energy every time you swing distracting blow.)
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Jake
Academy Page
#4
If you want to use spinal shivers for yourself then you have to make your elite warrior's endurance, with high enough curses you only lose 3 energy per hit, too bad you can't use the zealous mod though since you're stuck with icy. I've used this before it's pretty fun, your energy is good because when they aren't casting a spell you are building your energy back up. Only problem is since you have to raise curses and strength really high, you won't beable to put much points ( i.e. over 12) into your weapon mastery so your damage will be a little lacking.
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loc87
Ascalonian Squire
#5
Quote: Originally Posted by Jake
If you want to use spinal shivers for yourself then you have to make your elite warrior's endurance, with high enough curses you only lose 3 energy per hit, too bad you can't use the zealous mod though since you're stuck with icy. I've used this before it's pretty fun, your energy is good because when they aren't casting a spell you are building your energy back up. Only problem is since you have to raise curses and strength really high, you won't beable to put much points ( i.e. over 12) into your weapon mastery so your damage will be a little lacking. hmm ... what skills other than spinal shivers and warrior's endurance do you use? is there any point to skills like bonetti's defense, wary stance, or warrior's cunning?
Yukito Kunisaki
Yukito Kunisaki
Forge Runner
#6
Warriors will never have the energy to keep it up, I don't care what elite you bring...
In PvP, a warrior IS a damage output offensive tank. Bring skills that rip single targets into pieces and increase the damage you deal..

Battle Rage {E}, Penetrating Blow, Executioner's Strike for the win.

If you STILL insist on interruption, then you really only need 3 skills.

For Great Justice! Battle Rage {E}, Disrupting Chop.

You'll be executing a Disrupting Chop every OTHER swing for about 15s. and you'll be doing it every 3 swings after FGJ wears off.

It's not doing damage but it is disabling someone quite efficiently.
ElderAtronach
ElderAtronach
Wilds Pathfinder
#7
I agree with Yukito, and he knows his stuff about W/Ns. If you want pure disruption, go R/W with Savage Slash and Distracting Blow with Serpent's Quickness. Interruption every 2 of 3 attacks for 27+ seconds.
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wonderworm
Ascalonian Squire
#8
My current setup for my 8vs8 W/N :
Axe 12+4
Strength 12+1

1. Penetrating Blow
2. Eviscerate
3. Executioner's Strike
4. Berserker Stance
5. Sprint / Bull's Strike
6. Warriors Cunning
7. Plague Touch
8. Resurrection Signet

Build up adrenaline with berserker stance then use Executioners Strike, Eviscerate, Penetrating Blow. Use Sprint/Bull's Strike if they try to run away (many will try when they get hit by a 100+ blow) and Warriors Cunning if they try some blocking/evading skill, plague touch if they use blind or other annoying conditions on you (pretty funny when facing those ranger teams).

I don't bother using any enchants or hexes with warriors anymore, Natures Renewal screws them all over.

My worst nightmares :
-Pacifism
-Mesmer adrenaline denial
-enchantment stacked monks and no one with Rend Enchantments/Nature's Renewal (i don't carry Rend myself since it takes too long to cast)
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The Red Knight
Krytan Explorer
#9
my 8v8 gvg tomb build
8 curses
10+1 str
12+4 axe
penetrating blow
eviscerate
disrupting chop
axe rake
sprint
Frenzy
rigormortis
res sig/rend/defile flesh etc
Enigmatics
Enigmatics
Jungle Guide
#10
That build really has nothing to do with disruption.
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loc87
Ascalonian Squire
#11
hmmm ... what profession would a spinal shivers necro build work better with? n/w? n/r or r/n?
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The Red Knight
Krytan Explorer
#12
disrupting chop with frenzy is all you really need =/