Phoenix working correctly?

Artemis89

Artemis89

Lion's Arch Merchant

Join Date: Jun 2005

Another question for my Pyro, but I got Phoenix and it tells me this..

A fiery phoenix rises at your location, striking nearby foes for 7-91 fire damage, and flies out to your target, exploding on impact. This explosion strikes for an additional 15-75 fire damage.



Ok I use it on a foe, but I only see the first damage count coming up, while it says it explodes and deals an addition fire damage? Am I using it right?

Mandy Memory

Mandy Memory

Desert Nomad

Join Date: Mar 2005

USA

Xen of Sigils [XoO]

W/

are you adjacent to the enemy? or far away?

Warlawk

Frost Gate Guardian

Join Date: Jun 2005

W/Mo

Quote:
Originally Posted by Artemis89
Another question for my Pyro, but I got Phoenix and it tells me this..

A fiery phoenix rises at your location, striking nearby foes for 7-91 fire damage,
that means point blank damage, it will deal that damage to everyone in your immediate area.

Quote:
Originally Posted by Artemis89
and flies out to your target, exploding on impact. This explosion strikes for an additional 15-75 fire damage.
that is the ranged component, it will hit whatever you target. if your target is directly adjacent to you, it will take both listed damage numbers. if your target has a lot of friends that are also directly adjacent to you, all of them will take both listed damages.

Ole Man Bourbon

Ole Man Bourbon

Jungle Guide

Join Date: Jun 2005

Atlanta

GONG

W/E

Aye, it does 2 AOE's--first near you, second one near your target. Very effective if used right. Actually very effective if used wrong.

Artemis89

Artemis89

Lion's Arch Merchant

Join Date: Jun 2005

ohhhhh, now I get it, it took me a while to read that and understand it, but yeah this move is damn good with like 6 all grouped up on one. The combo I'm loving now is Fire Storm+Immolate, it drops one heavy armored guy pretty fast. Thanks for the replys.

Artemis89

Artemis89

Lion's Arch Merchant

Join Date: Jun 2005

After testing this move again, this move is good. I gathered up like 10 Ice Elementals and boom, they were all down. Thanks for the tips again.

coolsti

coolsti

Wilds Pathfinder

Join Date: Jul 2005

Denmark

Its one of my favorites while playing as elementalist (lvl 15 only). I try to equip myself with phoenix, fireball and iceshards so I can shoot all three off one after the other at the start of a battle. If I am lucky, I can get them off before the targets move away from each other (works well with a warrior in the group) and the combined damage from all three area spells is devastating.

Works of course if my targets are surrounding me (in that case I get both near and far benefits from phoenix).

Boubou

Lion's Arch Merchant

Join Date: Apr 2005

Quebec, Canada

L'ordre [LO]

Mo/W

What I do love as fire Elem is the following skills : Flame burst, inferno + phoenix. Together, they deal heavy dmg at close range.

After Sanctum Cay, I don't even bother taking flame burst / inferno, I prefer to be far away from the monsters... they deal too much dmg

Ole Man Bourbon

Ole Man Bourbon

Jungle Guide

Join Date: Jun 2005

Atlanta

GONG

W/E

Meteor is good, too. Another AOE, but this time, with AOE KD.

coolsti

coolsti

Wilds Pathfinder

Join Date: Jul 2005

Denmark

I just acquired meteor shower last night. Haven't really tried it out much, but the great disadvantage with it is the slow recharge time. I can use phoenix several times in a battle, but maybe meteor shower can only be used once?

Ole Man Bourbon

Ole Man Bourbon

Jungle Guide

Join Date: Jun 2005

Atlanta

GONG

W/E

Well, ranged AOE high damage fire KDs shouldn't come cheap

cannonfodder

cannonfodder

Tech Monkeh Mod

Join Date: May 2005

Good Old North East of England

Mo/Me

Also, if you have them use flameburst and inferno, just get amongst all the nasties and let the fire begin, use them one after the other and it''l take most down....

Damn good spells, mine do about 120 damage each time and flameburst resets almost immediately