Game Rooms

BeowulfKamdas

BeowulfKamdas

Lion's Arch Merchant

Join Date: Jun 2005

none atm

W/E

Well this is a bit of a spin off of one of my previous ideas on a new arena:

http://www.guildwarsguru.com/forum/s...ighlight=arena

Anyways, this would be a new arena area.

So a game room would be started by one person who would pay like 1k or something to start a room (limit gratuitous rooms and give that person admin rights)

The person who starts the room will beable to set the parameters of the rooms that may or may not include

+ Password Protect?
+ Auto-balance teams each 1-5 rounds
+ Bots?
+ Set Professions able to enter arena
+ how maps are selected
+ Level restrictions? (only level 20 or something)

A person trying to enter a room would see a list of open rooms much like Warcraft or Starcraft and can filter rooms based on a certain criteria (autobalance on? password protected? open slots?) Joining games should be free but the admin has the right to kick players.

When the admin leaves he can either pass the room onto a player or he can disband the room.

I think this would be nice to let a good medium to play with or against friends w/ out having to be a in their guild.

Makkert

Makkert

Black Beast of Aarrrrgghh

Join Date: May 2005

The Netherlands

The Biggyverse [PLEB] // Servants of Fortuna [SoF]

I like the idea for the purposes of playtesting and hanging out with guild. limiting profs sounds bad, so don't support that.(altough they join the room, so their problem really)

johnnylange

johnnylange

Wilds Pathfinder

Join Date: May 2005

USA/Near Chicago

The Divine Darkness <TDDG>

W/Me

I don't quite see what your reason is for this since you can pretty much choose your team for PvE, PvP (certain arenas), and GvG.

Chrisby Pwns

Chrisby Pwns

Academy Page

Join Date: Jul 2005

Legionnaires of Tyria [LoT]

N/Me

Quote:
Originally Posted by johnnylange
I don't quite see what your reason is for this since you can pretty much choose your team for PvE, PvP (certain arenas), and GvG.
I agree, theres no reason for what you are talking about.

Sleazy_D

Academy Page

Join Date: Jun 2005

Central Massachusetts

Legion of Gweep

Mo/Me

The reason would be so that you could choose who you play against. In Droknar's you can choose your own team, but not your opponents. It would be nice to try and maime your buddies in PvP rather than chancing a battle with people who are no where near your level of play.

JoDiamonds

JoDiamonds

Wilds Pathfinder

Join Date: Jun 2005

New England

This would be a fine thing, essentially opening up Guild Wars for the opportunity to be played more like LAN party games. It's not trivial, but expanding the kind of gameplay a game supports is a powerful thing.

johnnylange

johnnylange

Wilds Pathfinder

Join Date: May 2005

USA/Near Chicago

The Divine Darkness <TDDG>

W/Me

Quote:
Originally Posted by Sleazy_D
The reason would be so that you could choose who you play against. In Droknar's you can choose your own team, but not your opponents. It would be nice to try and maime your buddies in PvP rather than chancing a battle with people who are no where near your level of play.
You can choose your opponents in GvG rated and unrated battles.

BeowulfKamdas

BeowulfKamdas

Lion's Arch Merchant

Join Date: Jun 2005

none atm

W/E

Yeah i agree, also would be a great place to meet new people. I think it would be a VERY powerful tool allowing for people to customize their PvP experience and you don't need the structure of a guild to play either. Kind of a more accessible pick up and play arena (esp if auto-balance is incorporated [which I think is VERY important])