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Originally Posted by VGJustice
well, think about this: using a move like Frenzy or Flurry, warriors can hit more times than normal, which builds up their adrenilen faster than normal. Then, they can use adrenilen attack skills more often than normal, with no extra cost. Suddenly, you're bleeding quite badly, and now you've got a deep wound, and now OH NOES! you just lost about half your health.
Spammers are crazy. But, they're more of a DOT type build.
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What the hell are you on about?
On another note, there are several reasons why spirit spammers often win.
1. Their build is made to work under both zephyr and NR.
2. They can use the spirits to bodyblock relic entrances and diases.
3. Often, more people on their team will have a greater advantage from their spirits (e.g. a lot of rangers, monks running mantra of frost, etc.)