Behind the wall

DarkRyu

DarkRyu

Academy Page

Join Date: Aug 2005

I have now been playing several hours and have done a few quests and explored a bit, I still have over 10 quests I can do in the small area behind the wall and I have only explored about half of it, I am now level 6 and was basically wanting to know at what level-ish will I finish all the quests in the starting area and are they integral to the games main plot?

Ryu

Lost

Lost

Krytan Explorer

Join Date: Jun 2005

Hell's Precipice

None of the pre-searing quests have much to do with anything in post-searing. You can basically leave whenever you want. I just grab the skill quests and get on with the game. But for your first time through you might want to take in your surroundings for a bit. Can't hurt.

Mr. Matt

Mr. Matt

Krytan Explorer

Join Date: May 2005

R/Mo

Well most people seem to finish/agree that you should finish at level 6/7. Some people choose to leave the starting area at lower levels like level 3, or even as low as 1 or 2. Others choose to leave much later, at level 9 or 10. I've even seen someone at level 14 in the starting area. It's up to you, basically. Most of the characters I take through there typically leave at level 8, sometimes level 9. I wouldn't rush for the sake of rushing if I were you, though. Unless that's your idea of fun...

As to the importance of the quests, the majority of the quests have little to do with the main plot. What most of them are for is familiarising you with the various controls and features, as well as establishing an aura of 'normality' around Pre-Searing Ascalon. The only quest chain that seems to have any relevance whatsoever is that which follows Vatlaaw Doomtooth, the Charr found behind the wall.

Imp

Imp

Krytan Explorer

Join Date: Apr 2005

Novum Igneus [NI]

Rt/

I find it sad with the amount of quest in pre-searing to the amount of quest near the end of the game. Gave me a semi false hope.

Torkemada

Torkemada

Frost Gate Guardian

Join Date: Jul 2005

Argentina

EC - The Epic Crusade

Mo/Me

Pre-searing quests do a lot for the game plot.

It widens it much more. U get to know npc's that will later reapear in the game with other quests.

Plus Quests tell you a great deal of story wich i find actually very good.

yamyam of swad

yamyam of swad

Frost Gate Guardian

Join Date: Jul 2005

south derbyshire england

Coffin Dodgers Unite [RiP]

W/Mo

you found a name then ryu?

DarkRyu

DarkRyu

Academy Page

Join Date: Aug 2005

Yeah I finally got a name - although i cant remember it - Anyway i think i will do a bit more behind the wall before i decided to continue my adventure to the main part of the game,

Also would levelling as high as 14-15 in the starting area make the game too easy - in effect making the character "god-like" for the early part of the game?

Ryu

Lost

Lost

Krytan Explorer

Join Date: Jun 2005

Hell's Precipice

Not only too easy, but leveling that high would also be too tedious in pre-searing.

Mr. Matt

Mr. Matt

Krytan Explorer

Join Date: May 2005

R/Mo

Quote:
Originally Posted by DarkRyu
Also would levelling as high as 14-15 in the starting area make the game too easy - in effect making the character "god-like" for the early part of the game?

Ryu
Levelling as high as 14-15 in the starting area would do a great many things:
  • Show that you have more patience than God
  • Show that you have an embarrassing amount of time to spend playing the game
  • Make you pretty much indestructible until you got out of Ascalon in Post-Searing
  • Drive you completely ******* insane from total tedium
  • Make other players in Pre-Searing either worship your feet or laugh at you

In any case, you don't want to do it. You'd probably end up shooting yourself. Although you'd have a lot of money from the billions upon billions of worthless drops. In fact, the person in question had literally hundreds of dyes on him/her, which would probably fetch a pretty penny if they ever left Pre-Searing.

Dralon

Academy Page

Join Date: May 2005

Stillwater, OK

R/Mo

You should finish presearing at level 7-8 when you complete all your quests there, and there is really no point to staying longer, as the creatures you are fighting give you no experience then (unless you are above the northern wall which is tedious to get xp with a group of 2 there). so once you get your missions done and have explored to your hearts content, leave presearing.

Mr. Matt

Mr. Matt

Krytan Explorer

Join Date: May 2005

R/Mo

A little tip, by the way. Try not to take quests early on. At such low levels, killing monsters can allow you to level up at a phenomenal rate. If you just explore, chart the map and go to all the towns without taking any quests, and killing everything along the way, you'll level up so fast you won't know what hit you. If you just rely on monsters for your first 5 or 6 levels, and THEN start doing the quests, you'll finish up with a higher level without actually spending a whole lot more time doing it.

Mc1brew

Pre-Searing Cadet

Join Date: Aug 2005

However you may want to do a few quests early on. Knock out the "gain secondary profression" quest. This will give you a pool of skills to work with on top of what you already have. Not only will you be able to kill more beasts quickly, but also not have to worry about dying as often either.

Stark Ravin

Stark Ravin

Ascalonian Squire

Join Date: May 2005

Wisconsin

Echoes of Thunder

Mo/W

Or just do all the secondary professions before accepting one. Then you get to use all the skills for each profession before choosing a second... not only that but also all the XP for each of the quests.

Algren Cole

Algren Cole

Banned

Join Date: Jun 2005

The game will be alot more personal to you if you stay in Pre-Sear and complete all the available quests....You'll see alot of familiar faces later in the game and you'll actually know who they are. Even characters that play just a tiny little part in post-searing, you'll start to think "OMG THAT'S WHAT HAPPENED TO JOE INSIGNIFICANT!!"..


My Ranger left pre-sear at lvl9
My Monk left pre-sear at lvl16

Stark Ravin

Stark Ravin

Ascalonian Squire

Join Date: May 2005

Wisconsin

Echoes of Thunder

Mo/W

Quote:
Originally Posted by Algren Cole
My Ranger left pre-sear at lvl9
My Monk left pre-sear at lvl16
Holy balls, I thought I was a late bloomer with my Monk at 11, or was it 12. Anywho, I think I completed all the available quests, giving me more skills and xp. Plus a guild member and I made it a point to clear out all the Charr North of the Wall before making the jump... that's tough with only a Warrior and a Monk.

DarkRyu

DarkRyu

Academy Page

Join Date: Aug 2005

I am now level 7 and have acquired all of the first set of armour (the metal one - Ringmail?) and have finished all of the quests apart from the secondary skill one so i guess its time to move on and join the world of the "big boys", thanks for the help and advice though guys ^^

Ryu