My N/R Build Revealed!

Krileon Reborn

Krileon Reborn

Academy Page

Join Date: Apr 2005

Missouri, US

R/Mo

Yep it's true. I don't know if any of you have seen other posts from me stating I won't tell my build, but now I will. It's for all you pet lovers out there. So I hope yas enjoy. Here it is. There is 1 spell line up for PvE and one for PvP.

(NUMBERS MAY NOT BE EXACT)

-=[ PvE ]=-Necromancer/Ranger
Level: 20

SoulReaping: 3 +1 Rune = 4
DeathMagic: 12 +3 Rune +1 Item = 16
BeastMastery: 12

- Deathly Swarm (Death Magic)
Deathly Swarm flies out slowly and strikes for 84 cold damage (before armor) on up to three targets.
Energy:10 Cast Time:3 Recharge:3

- Deathly Chill (Death Magic)
Target foe is struck for 36 cold damage (before armor). If that foe's health is above 50%, you deal an additional 36 shadow damage.
Energy:10 Cast Time:1 Recharge:5

- Death Nova (Death Magic)
For 30 seconds, if target ally dies, Death Nova deals 105 damage to all nearby creatures
Energy:5 Cast Time:2 Recharge:0

- Animate Bone Fiend (Death Magic)
Exploit nearest target corpse to animate a level 18 Bone Fiend. Bone Fiends can attack at range.
Energy:25 Cast Time:3 Recharge:5

- Aura of the Lich [Elite] (Death Magic)
For 63 seconds, your maximum health is halved, but you take half damage and half healing from all sources. When Aura of the Lich ends you're healed for 253 health.
Energy:15 Cast Time:3 Recharge:30

- Disrupting Lunge (Beast Mastery)
Your animal companion attempts a disrupting lunge that deals +12 damage. If that attack strikes a foe using a skill that skill is interrupted and is disabled for an additional 20 seconds.
Energy:5 Cast Time:0 Recharge:5

- Comfort Animal (Beast Mastery)
You heal your animal companion for 104 health. If your companion is dead, it is resurrected with 58% health and all your skills are disabled for 8 seconds.
Energy:10 Cast Time:1 Recharge:1

- Charm Animal (Beast Mastery)
Charm target animal. Once charmed, your animal companion will travel with you whenever you have Charm Animal equipped.
Energy:10 Cast Time:10 Recharge:0

-=[ PvP ]=-Necromancer/Ranger
Level: 20

SoulReaping: 3 +1 Rune = 4
DeathMagic: 12 +3 Rune +1 Item = 16
BeastMastery: 12

- Deathly Swarm (Death Magic)
Deathly Swarm flies out slowly and strikes for 84 cold damage (before armor) on up to three targets.
Energy:10 Cast Time:3 Recharge:3

- Deathly Chill (Death Magic)
Target foe is struck for 36 cold damage (before armor). If that foe's health is above 50%, you deal an additional 36 shadow damage.
Energy:10 Cast Time:1 Recharge:5

- Rotting Flesh (Death Magic)
Target fleshy creature becomes diseased for 26 seconds and slowly loses health.
Energy:15 Cast Time:3 Recharge:3

- Putrid Explosion (Death Magic)
Target corpse explodes, sending out a shockwave that deals 127 damage to each nearby creature.
Energy:10 Cast Time:1 Recharge:0

- Aura of the Lich [Elite] (Death Magic)
For 63 seconds, your maximum health is halved, but you take half damage and half healing from all sources. When Aura of the Lich ends you're healed for 253 health.
Energy:15 Cast Time:3 Recharge:30

- Disrupting Lunge (Beast Mastery)
Your animal companion attempts a disrupting lunge that deals +12 damage. If that attack strikes a foe using a skill that skill is interrupted and is disabled for an additional 20 seconds.
Energy:5 Cast Time:0 Recharge:5

- Comfort Animal (Beast Mastery)
You heal your animal companion for 104 health. If your companion is dead, it is resurrected with 50% health and all your skills are disabled for 8 seconds.
Energy:10 Cast Time:1 Recharge:1

- Charm Animal (Beast Mastery)
Charm target animal. Once charmed, your animal companion will travel with you whenever you have Charm Animal equipped.
Energy:10 Cast Time:10 Recharge:0

Aranarth

Academy Page

Join Date: Apr 2005

I can't tell if this is serious or not.

You have runes for your secondary class in there, and that is not possible. Either way, +3 runes take a lot of health away from you. Even if that build was made possible, you'd be looking at 180 base health with that build at level 20.

Krileon Reborn

Krileon Reborn

Academy Page

Join Date: Apr 2005

Missouri, US

R/Mo

Ya those runes was a mistake. Editing it now. Few of the numbers arn't right, but it'll give a basic idea of what it'll be like. Dumb character builder was being buggy.

LAx

Pre-Searing Cadet

Join Date: Apr 2005

What if u got skills animate bone fiend, and for ranger u got fertile season, + ur pet. So u could have 3 pets and urself attacking one person so it could be a 4on1 in a way.

jmsjags

Academy Page

Join Date: Apr 2005

Virginia

Old Guard

Mo/Me

Here's a N/R Summoner I've been working on:

[Attributes]
Soul Reaping: 9 + 0 (48)
Blood Magic: 9 + 0 (48)
Death Magic: 12 + 0 (97)
Beast Mastery: 3 + 0 (6)

Total Points Used: 199

[Skills]
1) Animate Bone Minions (3.000/5/25e): Exploit target corpse to animate two level 10 Bone Minions.
2) Blood of the Master (1.000/5/10e): Sacrifice 10% max health. All adjacent undead allies are healed for 99.
3) Dark Bond (2.000/60/10e): For the next 48 seconds, whenever you receive physical damage, your closest minion suffers 75% of that damage for you.
4) Deathly Swarm (3.000/3/10e): Deathly Swarm flies out slowly and strikes for 67 cold damage (before armor) on up to three targets.
5) Fertile Season (5.000/30/5e): Create a level 3 Spirit. For creatures within its range, every creature's maximum health is increase by 156 and they gain +24 armor. This Spirit dies after 42 seconds.
6) Order of Pain (2.000/0/10e): Sacrifice 17% health. For 5 seconds, whenever a party member hits a foe, that party member does an additional 11 damage.
7) Taste of Death (0.250/0/5e): Steal 340 health from target animated undead ally.
8) Verata's Sacrifice (2.000/30/10e): Sacrifice 10% max health. For 18 seconds, all undead allies gain 10 health regeneration. All conditions are removed from those allies and transferred to you.

Ander Deathblade

Frost Gate Guardian

Join Date: Apr 2005

pet deaths cause death penalty. death penalty screws your energy max.

I'm sure it would be fun in pve, but keep it there.

Cronos

Cronos

Academy Page

Join Date: Mar 2005

gods

W/R

I dunno. That build would need a lot of corpses to work.

Cronos

Cronos

Academy Page

Join Date: Mar 2005

gods

W/R

Also, why the hell is Aura of the Lich there? It seems to suck.

Ander Deathblade

Frost Gate Guardian

Join Date: Apr 2005

yeah its a popular skill with necros, probably because it's so random and un-good. you have to go blood magic and sacrifice skills to make it be anywhere near efficient.

Krileon Reborn

Krileon Reborn

Academy Page

Join Date: Apr 2005

Missouri, US

R/Mo

Ok maybe I shouldn't have revealed it then. Jesus I sware why must everyone be so dang negative. Forget it. Make your own frikin builds.

The build is a bases for developing a better or using the build itself. It's not set in stone, but instead to give a general idea other then what has already been posted here. I didn't ask for your feedback nor do I care about it.
I'm aware of pet deaths and Ander pet deaths only effect charmed animals as you can see there is a pet heal in there. If someone is dumb enough to neglect healing their pet.. WHY HAVE IT??

Read aura of the lich... Healing from all sources.. So I figured it could heal from pretty much anything. No I'm sorry I didn't play beta 24/7 for 3 days to test everything. I have what in this world we call a life. I am under the impression that is what it does, but if it doesn't don't you think they should change the spell description?

Sware everytime I try to help with posting character builds theres always kids to bash on it. *Sigh* Whatever. If anyone wants to know some builds or would like me to help build one for/with you then PM me or E-Mail or even IM on yahoo.

Ander Deathblade

Frost Gate Guardian

Join Date: Apr 2005

if you don't want your pet to die, and use bone fiends instead of horrors, why in the world are you bringing Death Nova?

WNxTyphoon

WNxTyphoon

Academy Page

Join Date: Feb 2005

Warrior Nation

R/W

You seem to have a slight attitude problem. The fact that you say that you are "revealing" to us your build just makes you seem arrogant. Then you bash people who know more about skills than you do.

People put their builds up and people critique them. That's the way it goes. If you can't handle mild criticism, then don't post your build. It's that easy.

Anyway...

Follow your own advice and read what Aura of the Lich does.

Aw heck, I'll tell you .

You halve your maximum health. You now take half damage from anything that deals damage and get healed half as much as you normally would from a healing spell.

If your build isn't based on Aura of the Lich, I wouldn't suggest throwing it in.

Have a good day

Krileon Reborn

Krileon Reborn

Academy Page

Join Date: Apr 2005

Missouri, US

R/Mo

Quote:
Originally Posted by jmsjags
Here's a N/R Summoner I've been working on:

[Attributes]
Soul Reaping: 9 + 0 (48)
Blood Magic: 9 + 0 (48)
Death Magic: 12 + 0 (97)
Beast Mastery: 3 + 0 (6)

Total Points Used: 199

[Skills]
1) Animate Bone Minions (3.000/5/25e): Exploit target corpse to animate two level 10 Bone Minions.
2) Blood of the Master (1.000/5/10e): Sacrifice 10% max health. All adjacent undead allies are healed for 99.
3) Dark Bond (2.000/60/10e): For the next 48 seconds, whenever you receive physical damage, your closest minion suffers 75% of that damage for you.
4) Deathly Swarm (3.000/3/10e): Deathly Swarm flies out slowly and strikes for 67 cold damage (before armor) on up to three targets.
5) Fertile Season (5.000/30/5e): Create a level 3 Spirit. For creatures within its range, every creature's maximum health is increase by 156 and they gain +24 armor. This Spirit dies after 42 seconds.
6) Order of Pain (2.000/0/10e): Sacrifice 17% health. For 5 seconds, whenever a party member hits a foe, that party member does an additional 11 damage.
7) Taste of Death (0.250/0/5e): Steal 340 health from target animated undead ally.
8) Verata's Sacrifice (2.000/30/10e): Sacrifice 10% max health. For 18 seconds, all undead allies gain 10 health regeneration. All conditions are removed from those allies and transferred to you. Thast a good build ya got, but I havn't tested Fertile Season so don't have much comment on that. I also am under the impression it helps your enemies as well, but I don't exactly know. Order of Pain looks like ya give up to much health for such a short buff. Other then that I like it.

Oh sense you have Verata's Sacrifice. Your pets conditions go to you. A really nice spell that works good with Verata's is:
- Infuse Condition (Death Magic)
For the next 15(lasts longer with attribute points) seconds, whenever you receive a condition, that condition is transferred to your closest minion instead.
Energy:10 Cast Time:1 Recharge:60

Krileon Reborn

Krileon Reborn

Academy Page

Join Date: Apr 2005

Missouri, US

R/Mo

Quote:
Originally Posted by WNxTyphoon
You seem to have a slight attitude problem. The fact that you say that you are "revealing" to us your build just makes you seem arrogant. Then you bash people who know more about skills than you do.

People put their builds up and people critique them. That's the way it goes. If you can't handle mild criticism, then don't post your build. It's that easy.

Anyway...

Follow your own advice and read what Aura of the Lich does.

Aw heck, I'll tell you .

You halve your maximum health. You now take half damage from anything that deals damage and get healed half as much as you normally would from a healing spell.

If your build isn't based on Aura of the Lich, I wouldn't suggest throwing it in.

Have a good day They arn't "critique" the build. They are making 1 line comments that are ultimately pointless

Also to the other post read death nova. It's a pet based build why not have it. Man forget it.

BTW I did read Aura of the Lich, "For 63 seconds, your maximum health is halved, but you take half damage and half healing from all sources. When Aura of the Lich ends you're healed for 253 health." The wording makes it sound as if you get half healing from everything. I was under the impression you get healed from lets say someone throws a DD at you and you get healed from a little bit. It probably isn't the case, but thats what I got from the description. So excuse me form not seeing it from your point of view.

Also I made the thread topic like that, because it was ment to be pulling my build out of hiding. As in I've never told anyone my build untill now. So thats not arrogant. ALSO yes I admit I have attitude problems, but how does that reflect in my original post? It doesn't. Read the other guys posts before you deside to make a negative one towards me without the facts.

Also bone fiends seam to dish out more damage then the other pets. I liked using them. Also there are plenty of melee foes to come charging at your fiends so death nova thus comes in handy. Also as I said before. You have a pet heal. Use it and the pet won't die.

Asher

Ascalonian Squire

Join Date: Mar 2005

Quote:
Originally Posted by Krileon Reborn
Thast a good build ya got, but I havn't tested Fertile Season so don't have much comment on that. I also am under the impression it helps your enemies as well, but I don't exactly know. Order of Pain looks like ya give up to much health for such a short buff. Other then that I like it.

Oh sense you have Verata's Sacrifice. Your pets conditions go to you. A really nice spell that works good with Verata's is:
- Infuse Condition (Death Magic)
For the next 15(lasts longer with attribute points) seconds, whenever you receive a condition, that condition is transferred to your closest minion instead.
Energy:10 Cast Time:1 Recharge:60 A better skill to add to Verata's Sacrifice would be Plague Touch Unlinked, 5 ene., 3/4 cast, 0 recharge - Transfer a negative "Condition" from yourself to target touched enemy.

At least you don't trade conditions back and forth with your minions.

Asher Out

Krileon Reborn

Krileon Reborn

Academy Page

Join Date: Apr 2005

Missouri, US

R/Mo

Good idea Asher I never looked at that spell. Totally forgot it was even there, but what concerned me was lets say you have like 2 pets with the same condition and you use Verata. What happens? do they stack or do you only get 1 instance of that condition. I didn't get to test a lot fo the skills that I originally hoped to.

Ander Deathblade

Frost Gate Guardian

Join Date: Apr 2005

a better replacement for Aura of the Lich: Tainted Flesh. your build is based upon everybody attacking your pet, it seems, so if you cast Tainted Flesh on it, that will help nicely. With your feared 16 in Death Magic, it makes for:


Tainted Flesh (elite) (Enchantment)
For 45 seconds, target ally is immune to disease, and anyone striking that ally in melee becomes diseased for 16 seconds. This is an elite skill.
Casting cost: 5 energy
Casting time: 1 sec
Recharge time: 0 sec
Relevant attribute: Death Magic

Krileon Reborn

Krileon Reborn

Academy Page

Join Date: Apr 2005

Missouri, US

R/Mo

Quote:
Originally Posted by Ander Deathblade
a better replacement for Aura of the Lich: Tainted Flesh. your build is based upon everybody attacking your pet, it seems, so if you cast Tainted Flesh on it, that will help nicely. With your feared 16 in Death Magic, it makes for:


Tainted Flesh (elite) (Enchantment)
For 45 seconds, target ally is immune to disease, and anyone striking that ally in melee becomes diseased for 16 seconds. This is an elite skill.
Casting cost: 5 energy
Casting time: 1 sec
Recharge time: 0 sec
Relevant attribute: Death Magic Ya I can deff see that as being a really nice addition instead of aura of the lich, but healing could be a problem. I always thought aura of the lich healed ya when hit by any source, but according to others thats wrong. Hmm. Might have to drop some attribute points and maybe a heal of some kind.. Wait actually I totally forgot about Soul Feast, but that would probably kill of minions to quickly. Not sure it would be a time taken to think of a good repalcement to fully complement the rest of the build.

All these good ideas is making it hard to change the line up of the 8 skills. If only we had more skill slots lol.

Anyway i'm using my pure ranger build I made though, but I hope others who want to play a necromancer can get some ideas from this thread.

jmsjags

Academy Page

Join Date: Apr 2005

Virginia

Old Guard

Mo/Me

Quote:
Originally Posted by Krileon Reborn
Thast a good build ya got, but I havn't tested Fertile Season so don't have much comment on that. I also am under the impression it helps your enemies as well, but I don't exactly know. Order of Pain looks like ya give up to much health for such a short buff. Other then that I like it.

Oh sense you have Verata's Sacrifice. Your pets conditions go to you. A really nice spell that works good with Verata's is:
- Infuse Condition (Death Magic)
For the next 15(lasts longer with attribute points) seconds, whenever you receive a condition, that condition is transferred to your closest minion instead.
Energy:10 Cast Time:1 Recharge:60
Thanks for the suggestions. I'm not completely sure myself how Fertile Season works, but if that is the case, it'll still be an advantage to me as I'll have more minions than enemies.

Quote:
A better skill to add to Verata's Sacrifice would be Plague Touch Unlinked, 5 ene., 3/4 cast, 0 recharge - Transfer a negative "Condition" from yourself to target touched enemy. I was thinking about doing something like that, but I don't know which skill to switch out in order to be able to carry Plague Touch. Also, I'm not counting on getting hit too much with this build, so I don't know if a little damage, etc. would effect me that much.

Krileon Reborn

Krileon Reborn

Academy Page

Join Date: Apr 2005

Missouri, US

R/Mo

jmsjags IMHO I would suggest replacing:

Fertile Season
Order of Pain

with:

Death Nova
Plague Touch (or Infuse Condition)

It might help complement your minion build a bit more usefulness, but as I said it's just my opinion and ya should go with what you think ya will enjoy

Because you know when them enemys put the hurt on one of your minions and kill him there is nothing sweeter then revenge! lol so why not turn the minion into a walking bomb (death nova)

jmsjags

Academy Page

Join Date: Apr 2005

Virginia

Old Guard

Mo/Me

Quote:
Originally Posted by Krileon Reborn
jmsjags IMHO I would suggest replacing:

Fertile Season
Order of Pain

with:

Death Nova
Plague Touch (or Infuse Condition)

It might help complement your minion build a bit more usefulness, but as I said it's just my opinion and ya should go with what you think ya will enjoy

Because you know when them enemys put the hurt on one of your minions and kill him there is nothing sweeter then revenge! lol so why not turn the minion into a walking bomb (death nova) The problem with Death Nova is that it'll kill my minions too.

Krileon Reborn

Krileon Reborn

Academy Page

Join Date: Apr 2005

Missouri, US

R/Mo

Quote:
Originally Posted by jmsjags
The problem with Death Nova is that it'll kill my minions too. Death Nova is a buff that you put on you pet. What it does is when your pet dies it sends out a shockwave a damage to all adjacient enemies.

Wait i just read it and it says all nearby creatures.. Hmm does that mean allies too. Well crap lol

These descriptions are so confusing somtimes

Asher

Ascalonian Squire

Join Date: Mar 2005

Yeah Death Nova and Putrid Explosion hit friend and foe alike. Something you wanna think about before taking it along on quests with anything other than henchies, and probably not a real good idea for PvP, all depending on your team of course.

Asher Out

Krileon Reborn

Krileon Reborn

Academy Page

Join Date: Apr 2005

Missouri, US

R/Mo

Quote:
Originally Posted by Asher
Yeah Death Nova and Putrid Explosion hit friend and foe alike. Something you wanna think about before taking it along on quests with anything other than henchies, and probably not a real good idea for PvP, all depending on your team of course.

Asher Out Aaa ok. Thanks for pointing that out. I really had no diea that it did that. Heh good thing to know. Really wish I got to test more, but oh well.

Game comes out this week WAAAHOOO lol.. Can we say, " jee i'm sick ma' I just can't go to school today." lmao

walder

walder

Elite Guru

Join Date: Feb 2005

Infuse Condition + Minion is one of the few combo's that is good for a relic runner. This way cripple has no effect on you. If your going to try to minion in PvP, you might as well use this combo.

Nishio

Ascalonian Squire

Join Date: Mar 2005

Has this build been tested, or is it just an idea?

four20life

four20life

Ascalonian Squire

Join Date: Mar 2005

portland oregon

[LGR]

W/E

what do you guys think about this skill build
im not sure how well they would really work i just read through the skills and found these that i like for this build

1. mark of pain (10,2,30) For 30 seconds, whenever target foe takes physical damage, Mark of Pain deals 10-34 shadow damage to adjacent enemies.

2. Animate Bone Fiend (25,3,5) Exploit target corpse to animate a level 1-14 Bone Fiend. Bone Fiends can attack at range.

3. Animate Bone Minions (25,3,5)Exploit target corpse to animate two level 0-10 Bone Minions.

4. blood of the master(10,1,5) Sacrifice 10% of maximum health. All adjacent undead allies are healed for 30-99.

5.Death Nova (5,2,0)For 30 seconds, if target ally dies, Death Nova deals 26-85 damage to all nearby creatures.

6.Deathly Chill(10,1,5) Target foe is struck for 5-28 cold damage (before armor). If that foe's health is above 50%, you deal an additional 5-28 shadow damage.

7.Charm Animal(10,10,0)Charm target animal. Once charmed, your animal companion will travel with you whenever you have Charm Animal equipped

8.Comfort animal(10,1,1) You heal your animal companion for 20-87 points. If your animal companion is dead, it is resurrected with 10-48% health, and all your skills are disabled for 8 seconds.


as i said i've never even had a chance to try a build like this the only necro build i've played was n/w but i think these skills would work decently i would like any advice of which to change i've also thought about adding something like "aura of the lich" or maybe "deathly swarm" or "healling springs" i dont know any advice would be greatly appreciated

Aranarth

Academy Page

Join Date: Apr 2005

Death Nova is great if you use it for solo farming, though. Put it on a bunch of your minions, and send them into a group. When one pops, it's a chain reaction.

And you'll have the mana and corpses to replenish your little army.

Scaphism

Scaphism

Elite Guru

Join Date: Jan 2005

Idiot Savants [iQ]

@420life

This looks a lot like Freyas' PVE minionator build, but less polished.

First of all, you only need 1 minion raising spell. You'll never have the opportunity to use 2 different ones.

Secondly, Death Nova and minions were born to be combined with Taste of Death. Animate Minions+Death Nova+Taste of Death is the trio of skills that keep minionators going.
The fourth skill is something that keeps your minions alive from point A to point B. While Blood of the Master looks like it would be that spell, Verata's Sacrifice blows it out of the water.

Finally, Deathly Chill is an awful spell.
Spending 10 energy to do 56 damage is terrible. Ice Spear does 46 damage for 5 energy. On top of that Deathly Chill does half damage when the enemy is below 50% health. It's bad.

If you need a Death Nuke, I hate to say it, but Deathly Swarm or Vile touch are the ways to go. Deathly Chill is not.

Krileon Reborn

Krileon Reborn

Academy Page

Join Date: Apr 2005

Missouri, US

R/Mo

Heres another build. Not sure how well it'd do, but just kinda put things together.

Necromancer/Ranger
Level: 20

SoulReaping: 4
BloodMagic: 7
Curses: 9
DeathMagic: 16
BeastMastery: 8

- Deathly Swarm (Death Magic)
Deathly Swarm flies out slowly and strikes for 84 cold damage (before armor) on up to three targets.
Energy:10 Cast Time:3 Recharge:3

- Vampiric Gaze (Blood Magic)
Steal 38 health from target foe.
Energy:10 Cast Time:1 Recharge:5

- Plague Sending [Elite] (Curses)
Sacrifice 10% health. Transfer one negative condition from yourself to target foe and all adjacent foes.
Energy:10 Cast Time:2 Recharge:0

- Verata's Sacrifice (Death Magic)
Sacrifice 15% max health. For 21 seconds, all undead allies gain 10 health regeneration. All conditions are removed from those allies and transferred to you.
Energy:10 Cast Time:2 Recharge:30

- Animate Bone Fiend (Death Magic)
Exploit nearest target corpse to animate a level 18 Bone Fiend. Bone Fiends can attack at range.
Energy:25 Cast Time:3 Recharge:5

- Disrupting Lunge (Beast Mastery)
Your animal companion attempts a disrupting lunge that deals +7 damage. If that attack strikes a foe using a skill that skill is interrupted and is disabled for an additional 20 seconds.
Energy:5 Cast Time:0 Recharge:5

- Comfort Animal (Beast Mastery)
You heal your animal companion for 65 health. If your companion is dead, it is resurrected with 35% health and all your skills are disabled for 8 seconds.
Energy:10 Cast Time:1 Recharge:1

- Charm Animal (Beast Mastery)
Charm target animal. Once charmed, your animal companion will travel with you whenever you have Charm Animal equipped.
Energy:10 Cast Time:10 Recharge:0

badfish515

Ascalonian Squire

Join Date: Apr 2005

Quote:
Originally Posted by Asher
Yeah Death Nova and Putrid Explosion hit friend and foe alike. Something you wanna think about before taking it along on quests with anything other than henchies, and probably not a real good idea for PvP, all depending on your team of course.

Asher Out
Putrid Explosion DOES NOT explode and dmg allies.

lellyville

Krytan Explorer

Join Date: May 2005

- Plague Sending [Elite] (Curses)
Sacrifice 10% health. Transfer one negative condition from yourself to target foe and all adjacent foes.
Energy:10 Cast Time:2 Recharge:0


not elite.. i brought this skill.... u sure about his being elite skill>????


and PE does NOT dmg allies..