When to Join the War

Michell

Pre-Searing Cadet

Join Date: Jul 2005

PA

llop

Mo/N

So I just started this game a few days ago, and I have a level 9 Mo/N. As soon as the option was available to join the war, I think I was level 3 I did it. I noticed this changes the whole game, and as I can tell you can never go back to the way the game was.

I guess my question is, there seemed to be no direction as to if I should wait until a certain level to join the war. Can someone exlpain to me when I am supposed to join and if theres anything I should do in the old Ascalon before its destroyed?

The manual doesn't seem to offer any information about things like this, so I'm wondering should I pick up a Guild Wars guide? I'm leveling what seems to be fairly quickly working with others on missions/quests, but I feel very lost with the travel system, knowing where to get skills that I need like resurection, what quests will grant me skills and where to find them.

Just looking for some general help, thanks in advance.

Strong Fist

Academy Page

Join Date: Jun 2005

NC

Omnipotent Nomadic Empire [ONE]

W/R

By war...do you mean the missions? Really is no level req, your high enough to do the missions. I usually say start at 5-6, when its your first character.

Stark Ravin

Stark Ravin

Ascalonian Squire

Join Date: May 2005

Wisconsin

Echoes of Thunder

Mo/W

I joined up at lvl 11 with my mo/W which was a bit high. But I did it then because I wanted to finish all the quests before doing so. I also wanted to grab as much crafting materials, gold, and XP before doing so. As soon as I made the jump through the searing I had more then enough gold and materials to upgrade my armor.

They say at least level 6 and you'll be fine..., but you'll catch people doing it at level 3 and 12.

Sofonisba

Sofonisba

Desert Nomad

Join Date: Jun 2005

Tucson, AZ

The Black Hand Gang [BHG] and The Black Helm Gang [BHeG]

I usually wait until level 8 or 9 also. That way you are pretty well guaranteed to have around 2k gold (enough to buy storage, and extra bags in postsearing), all the beginning skills, a starter dye collection, and enough crafting materials to upgrade your armor immediately.

Arvydas

Krytan Explorer

Join Date: May 2005

Soul Devourers

W/Mo

here is a link to a skill reward quest checklist. you still have to find those quests by yourself.
http://cleaned.beyondunreal.com/temp...wardQuests.htm

I generally advice people to go to academy at around 6+. If you're experienced and not your first time playing, you maybe able to get through with a 3 or 4. However, leveling in Pre-Searing is saver so why not get to a higher level there before venturing forth?

There really is no requirement on when to enter the academy and do most missions.

Sorena Mascar

Frost Gate Guardian

Join Date: Jul 2005

none

R/E

Great list, Thanks

I need that for my newer Monk Character. I want to get as many skills from missions as possible.


Sorena Mascar