Ranger Question
Krileon Reborn
Ok I have a question thats hindering my current build in progess. It's my new ranger build that is marksman based, but not at the same time.
I'll explain ok he doesn't use any skills from the marksman skill line (theres a good reason), but isntead uses a preperation plus a few non-linked skills to do his damage. Now what i'm wanting to know is if there are any bows out there needing me to raise my skill above 12 in marksmanship
Attributes are:
Expertise = 9
Beast Mastery = 12
Marksmanship = 12
Wilderness Survival = 12
Yes I do realise that those are wtih runes and yes I do realise the amount of health i'll be loosing. I may lower beast mastery some considering it's mostly for the healing skill.
I'll explain ok he doesn't use any skills from the marksman skill line (theres a good reason), but isntead uses a preperation plus a few non-linked skills to do his damage. Now what i'm wanting to know is if there are any bows out there needing me to raise my skill above 12 in marksmanship
Attributes are:
Expertise = 9
Beast Mastery = 12
Marksmanship = 12
Wilderness Survival = 12
Yes I do realise that those are wtih runes and yes I do realise the amount of health i'll be loosing. I may lower beast mastery some considering it's mostly for the healing skill.
Ander Deathblade
i'm sure you'll meet all requirements with 12 marks, in fact I'm sure you can get some of the best bows with a few points less. Requirement, that is. I don't know how or why you are maxing 4 attributes, i'm sure you can screw back a few to be more efficient.
Krileon Reborn
Quote:
Originally Posted by Ander Deathblade
i'm sure you'll meet all requirements with 12 marks, in fact I'm sure you can get some of the best bows with a few points less. Requirement, that is. I don't know how or why you are maxing 4 attributes, i'm sure you can screw back a few to be more efficient.
K thanks for the help. Also i'm lookin into revising it and seeing what I can drop a bit. You could say my character build is in beta testing phase LOL
Kha
If you are just looking for Marksmanship that will meet weapon requirement, then you will probably only need 7-10 in it (I have gotten a lot of nice bows with max damage that required only this amount of points). Also, it has been said that there is a good chance they will have Expertise bows too, so you may not even need Marksmanship.
Krileon Reborn
Quote:
Originally Posted by Kha
If you are just looking for Marksmanship that will meet weapon requirement, then you will probably only need 7-10 in it (I have gotten a lot of nice bows with max damage that required only this amount of points). Also, it has been said that there is a good chance they will have Expertise bows too, so you may not even need Marksmanship.
Thast cool, but also does having higher marksmanship make arrows hit more often, do more damage, or anything like that?
Krileon Reborn
Ok with the given advise i COULD go with:
Expertise = 12
Beast Mastery = 12
Marksmanship = 10
Wilderness Survival = 12
What I might do is try both of these and see what happens to them, but would like to read some more feedback.
Expertise = 12
Beast Mastery = 12
Marksmanship = 10
Wilderness Survival = 12
What I might do is try both of these and see what happens to them, but would like to read some more feedback.
Asher
A higher Marksmaship attribute means you'll do more damge with Marksmansip class skills.
Asher Out
Asher Out
Rhys
In addition, higher marksmanship increases the amount of damage you do with bows with marksmanship at 12 doing 100% of the listed damage.
It also increases your chance to do a critical hit with bows.
It also increases your chance to do a critical hit with bows.
Scaphism
I can't see a good reason to have 4 attributes at level 12.
If you're planning on making primarily a pet beastmaster, I guess you could argue for 12 Beast Mastery, but otherwise...why?
And if you are planning on using a pet and mosty pet linked skills, you probably don't need 12 expertise. 14 is the sweet spot on 10 energy skills, and 13 is the sweet spot on 5 energy skills. If you can't meet either of those, drop expertise to the minimum level you need.
Honestly though, without a list of skills or reasons behind the attribute distribution, there's a severe limit to the useful advice that can be given.
If you're planning on making primarily a pet beastmaster, I guess you could argue for 12 Beast Mastery, but otherwise...why?
And if you are planning on using a pet and mosty pet linked skills, you probably don't need 12 expertise. 14 is the sweet spot on 10 energy skills, and 13 is the sweet spot on 5 energy skills. If you can't meet either of those, drop expertise to the minimum level you need.
Honestly though, without a list of skills or reasons behind the attribute distribution, there's a severe limit to the useful advice that can be given.
Krileon Reborn
I have made my pick therefore I have now removed my skill line-up.
Krileon Reborn
Also here are the combos I am looking into:
Expertise = 9 <-- original plan
Beast Mastery = 12
Marksmanship = 12
Wilderness Survival = 12
Expertise = 12 <-- pretty much not that great
Beast Mastery = 12
Marksmanship = 10
Wilderness Survival = 12
Expertise = 12 <-- this one seams to be a bit more useful then the others
Beast Mastery = 10
Marksmanship = 12
Wilderness Survival = 12
Expertise = 9 <-- original plan
Beast Mastery = 12
Marksmanship = 12
Wilderness Survival = 12
Expertise = 12 <-- pretty much not that great
Beast Mastery = 12
Marksmanship = 10
Wilderness Survival = 12
Expertise = 12 <-- this one seams to be a bit more useful then the others
Beast Mastery = 10
Marksmanship = 12
Wilderness Survival = 12
Scaphism
I can't see a reason to have 12 beastmastery, just to raise the amount healed on comfort animal.
I don't like the build, but that part of it is just bad planning. Drop some out of beastmastery to get more damage from your other skills.
I don't like the build, but that part of it is just bad planning. Drop some out of beastmastery to get more damage from your other skills.
Kha
I'm confused. Wouldn't having a build with a layout close to attributes being 12, 12, 12, 10 mean you are sacrificing about 150-200 life with runes?
Iain ap Cuilleain
Interesting lineup, though I don't know how much life you'll be giving up, as Not says. Also, I'm curious as to why you'd pick Poison Arrow, an Elite, instead of Apply Poison? Wouldn't Escape be of more use in the Elite slot?
Krileon Reborn
Quote:
Originally Posted by Iain ap Cuilleain
Interesting lineup, though I don't know how much life you'll be giving up, as Not says. Also, I'm curious as to why you'd pick Poison Arrow, an Elite, instead of Apply Poison? Wouldn't Escape be of more use in the Elite slot?
poison arrow has 1 second recharge, 2.6 energy, and completements my preperation.. can't use apply poison cuz it is a preperation.. i can't use 2 preps at the same time.
Krileon Reborn
Yes I do see that I am giving up 175 hp(thats with an hp rune), but i don't care. I'm an archer not a tank and thats why I have my healing skill to make sure for them sticky situations i can save my butt. I realise it's a crazy line-up, but I can see it doing pretty well
Krileon Reborn
I desided to most likely go with:
Expertise = 12
Beast Mastery = 10
Marksmanship = 12
Wilderness Survival = 12
saves me more energy and allows my preperation to really dish out the damage with my 3 arrow atk skills with the lower energy use.. also plan to be wearing the druid set of armor.
It's a long shot.. it's different.. so what.. why be the same as everyone else when i can be unique!
besides if i don't like it i can just refund the points.
Expertise = 12
Beast Mastery = 10
Marksmanship = 12
Wilderness Survival = 12
saves me more energy and allows my preperation to really dish out the damage with my 3 arrow atk skills with the lower energy use.. also plan to be wearing the druid set of armor.
It's a long shot.. it's different.. so what.. why be the same as everyone else when i can be unique!
besides if i don't like it i can just refund the points.
Nyte
( Trying to learn everying about GW before I get it on Thursday )
I am going to be a Ranger for sure!! I know that because I LOVE the bow. I have few questions.
1. Do you get to pick certain attacks you charactor will use?
2. The attributes.. Please explain each and what each means.
3. Krileon Reborn what is your secondary profestion? I am trying to decided what mine will be.
I am going to be a Ranger for sure!! I know that because I LOVE the bow. I have few questions.
1. Do you get to pick certain attacks you charactor will use?
2. The attributes.. Please explain each and what each means.
3. Krileon Reborn what is your secondary profestion? I am trying to decided what mine will be.
Krileon Reborn
Quote:
Originally Posted by Nyte
( Trying to learn everying about GW before I get it on Thursday )
I am going to be a Ranger for sure!! I know that because I LOVE the bow. I have few questions.
1. Do you get to pick certain attacks you charactor will use?
2. The attributes.. Please explain each and what each means.
3. Krileon Reborn what is your secondary profestion? I am trying to decided what mine will be. 1) yes
2) they determine how much "boost" you get to your skills in that related attribute
3)i will have no secondary
4) don't jack my thread.. lol j/k
I am going to be a Ranger for sure!! I know that because I LOVE the bow. I have few questions.
1. Do you get to pick certain attacks you charactor will use?
2. The attributes.. Please explain each and what each means.
3. Krileon Reborn what is your secondary profestion? I am trying to decided what mine will be. 1) yes
2) they determine how much "boost" you get to your skills in that related attribute
3)i will have no secondary
4) don't jack my thread.. lol j/k
Nyte
Ok.. I have another question!
Why not have a secondary class?
Why not have a secondary class?
Krileon Reborn
Quote:
Originally Posted by Nyte
Ok.. I have another question!
Why not have a secondary class? No point if i'm not gonna use any other skills then what i already get. My line-up doesn't need any complimenting skills from any other class. Plus i'ma non-hybrid kind of person.. cross breeding should be against the law! lol. No seriously, but i just feel more off of being a pure ranger. Me and my G/F are both pure rangers. I made a build for me and her. Made sure we are both different and use different attacks. I was originally a necromancer/ranger, but eh changed my mind.
Why not have a secondary class? No point if i'm not gonna use any other skills then what i already get. My line-up doesn't need any complimenting skills from any other class. Plus i'ma non-hybrid kind of person.. cross breeding should be against the law! lol. No seriously, but i just feel more off of being a pure ranger. Me and my G/F are both pure rangers. I made a build for me and her. Made sure we are both different and use different attacks. I was originally a necromancer/ranger, but eh changed my mind.
Krileon Reborn
btw Nyte your sig is pretty frikin sweet lol. I'm lazy and didn't wanna make one so I used my guild banner i made
-Edit yet again.. i suck at typing.. ug and yet i can program a website and such, but fail to type correctly on a forum
-Edit yet again.. i suck at typing.. ug and yet i can program a website and such, but fail to type correctly on a forum
Nyte
I have a another question.
With Ranger. What would be a good stealthing good attacking keeping me alive 2ndary profession?
With Ranger. What would be a good stealthing good attacking keeping me alive 2ndary profession?
Krileon Reborn
Quote:
Originally Posted by Nyte
I have a another question.
With Ranger. What would be a good stealthing good attacking keeping me alive 2ndary profession? Eh well monk will keep you alive with heals and expertise will lower their energy usage.
With Ranger. What would be a good stealthing good attacking keeping me alive 2ndary profession? Eh well monk will keep you alive with heals and expertise will lower their energy usage.
Nyte
What does PvP and GvG and all of that stuff mean? I want to know ALL of them in GW.
Krileon Reborn
Quote:
Originally Posted by Nyte
What does PvP and GvG and all of that stuff mean? I want to know ALL of them in GW.
PvP = Player versus Player
PvE = Player versus Environment
GvG = Guild versus Guild
PvE = Player versus Environment
GvG = Guild versus Guild
Nyte
Ok.. Now..
What does each of those mean?
What does each of those mean?
Krileon Reborn
Quote:
Originally Posted by Nyte
Ok.. Now..
What does each of those mean? Different types of playing style
PvP = you kill other actual people
PvE = you kill a bunch of computer controlled enemies
GvG = you fight another guild of actual people
What does each of those mean? Different types of playing style
PvP = you kill other actual people
PvE = you kill a bunch of computer controlled enemies
GvG = you fight another guild of actual people
Nyte
Guild means a group of people.. like a clan or something?
JeshterDaggerfury
Yes Clans are called "Guilds" in online roleplaying games.
Nyte
When attacking. Do you have like a arrow or something appear on the screen where you have to move it and aim or is there a auto aim that does it for you?
Krileon Reborn
Quote:
Originally Posted by Nyte
When attacking. Do you have like a arrow or something appear on the screen where you have to move it and aim or is there a auto aim that does it for you?
You click the enemy. Press a skill number. Watch enemy die.
JeshterDaggerfury
You seriously never played a real time role-playing game?
Basically, you use your mouse pointer to select a target. You point it at Bob Smith and press it, then you select one of your skills/spells to use on Bob, and press that key on the keyboard, or press the icon of the skill with your mouse pointer, and the skill then uses/casts on your target.
It's not so much direct combat like a shooter, as it is making strategic decisions that you watch play out. Its not button mashing, but rather choice making.
I hope that makes sense.
Basically, you use your mouse pointer to select a target. You point it at Bob Smith and press it, then you select one of your skills/spells to use on Bob, and press that key on the keyboard, or press the icon of the skill with your mouse pointer, and the skill then uses/casts on your target.
It's not so much direct combat like a shooter, as it is making strategic decisions that you watch play out. Its not button mashing, but rather choice making.
I hope that makes sense.
Krileon Reborn
Quote:
Originally Posted by JeshterDaggerfury
You seriously never played a real time role-playing game?
Basically, you use your mouse pointer to select a target. You point it at Bob Smith and press it, then you select one of your skills/spells to use on Bob, and press that key on the keyboard, or press the icon of the skill with your mouse pointer, and the skill then uses/casts on your target.
It's not so much direct combat like a shooter, as it is making strategic decisions that you watch play out. Its not button mashing, but rather choice making.
I hope that makes sense. Did better job then me lol
Basically, you use your mouse pointer to select a target. You point it at Bob Smith and press it, then you select one of your skills/spells to use on Bob, and press that key on the keyboard, or press the icon of the skill with your mouse pointer, and the skill then uses/casts on your target.
It's not so much direct combat like a shooter, as it is making strategic decisions that you watch play out. Its not button mashing, but rather choice making.
I hope that makes sense. Did better job then me lol
Nyte
No I havn't played a Role-Playing game.. I have RPed on websites :P.
But when you say you click on the enemy is the enemy moving or do you like alternate turns or something. I hope it is like LIVE and it doest alternate. And after you click on what you to kill, can it move after that? Or does it just stand there and take attack?
But when you say you click on the enemy is the enemy moving or do you like alternate turns or something. I hope it is like LIVE and it doest alternate. And after you click on what you to kill, can it move after that? Or does it just stand there and take attack?
Krileon Reborn
Quote:
Originally Posted by Nyte
No I havn't played a Role-Playing game.. I have RPed on websites :P.
But when you say you click on the enemy is the enemy moving or do you like alternate turns or something. I hope it is like LIVE and it doest alternate. And after you click on what you to kill, can it move after that? Or does it just stand there and take attack? I'd suggest ya head to Guildwars.com and watch a few of the movies. I truely don't know how to explain it.
But when you say you click on the enemy is the enemy moving or do you like alternate turns or something. I hope it is like LIVE and it doest alternate. And after you click on what you to kill, can it move after that? Or does it just stand there and take attack? I'd suggest ya head to Guildwars.com and watch a few of the movies. I truely don't know how to explain it.
Nyte
But those take to long to dl on my computer... But thanks.
Please someone TRY to explain it!
Please someone TRY to explain it!
Krileon Reborn
It's all in 3D. It's not like a MUD, which is what you played.
Would explain more, but I have to log for tonight. G/F is crying her eyes out cuz her dern tooth. I'll be able to get back to ya tomorrow ASAP
time to do my job lol
Would explain more, but I have to log for tonight. G/F is crying her eyes out cuz her dern tooth. I'll be able to get back to ya tomorrow ASAP
time to do my job lol
JeshterDaggerfury
I get the impression that you have played a first-person shooter or the like before.
Basically its like that. You see everything in full 3d, and everything is moving around all the time. When you first see an enemy out on the horizon, he'll just be standing there.
Once you get his attention by getting too close or by attacking him, he will come after you. As you attack with different skills, you can either just stand still duking it out, or use skills that let you move around some.
For example, if you were a ranger, you could use a skill called Pin Down, which will make the monster run slower, you could then run back, and hit him with an arrow before he got back in striking range of hitting you.
It is LIVE as you put it, it's not turn based, though you may have to wait a few seconds inbetween the skills that you use. You can't just use things back to back, because you have to manage your energy and such. Each skill or spell that you use takes up energy. Your normal attacks such as swinging a sword or shooting a bow do not, and you can so that as much as you want.
In an ideal situation, you would be with a group of people, one of which makes the monster focus his attention on him, and leave the rest of the group alone. While the monster attacks the one man, you all are free to move about and use whatever skills and spells you want on the monster to help kill it. Someone will also be hopefully healing the person the monster is beating on while you kill it.
I hope that makes sense.
Basically its like that. You see everything in full 3d, and everything is moving around all the time. When you first see an enemy out on the horizon, he'll just be standing there.
Once you get his attention by getting too close or by attacking him, he will come after you. As you attack with different skills, you can either just stand still duking it out, or use skills that let you move around some.
For example, if you were a ranger, you could use a skill called Pin Down, which will make the monster run slower, you could then run back, and hit him with an arrow before he got back in striking range of hitting you.
It is LIVE as you put it, it's not turn based, though you may have to wait a few seconds inbetween the skills that you use. You can't just use things back to back, because you have to manage your energy and such. Each skill or spell that you use takes up energy. Your normal attacks such as swinging a sword or shooting a bow do not, and you can so that as much as you want.
In an ideal situation, you would be with a group of people, one of which makes the monster focus his attention on him, and leave the rest of the group alone. While the monster attacks the one man, you all are free to move about and use whatever skills and spells you want on the monster to help kill it. Someone will also be hopefully healing the person the monster is beating on while you kill it.
I hope that makes sense.