Do warriors gain any energy at level up, as so far i have gain none and cant understand why.
Ryu
Warriors and Energy
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Plus Gladiator's Armour looks daft
. I mean, what kind of armour would leave your whole chest exposed and still have the nerve to call itself armour? Fair enough, no-one can chop my arms off while I'm wearing it, but that's no bloody consolation if I've got 12 swords rammed straight through my chest is it?!
Erm... yeah. Anyway. Warrior energy is the lowest in the game, and as has been said, the only way to increase it is through items. Unless you're using your secondary profession, however, you will only very rarely find yourself with an energy shortage.
. I mean, what kind of armour would leave your whole chest exposed and still have the nerve to call itself armour? Fair enough, no-one can chop my arms off while I'm wearing it, but that's no bloody consolation if I've got 12 swords rammed straight through my chest is it?!Erm... yeah. Anyway. Warrior energy is the lowest in the game, and as has been said, the only way to increase it is through items. Unless you're using your secondary profession, however, you will only very rarely find yourself with an energy shortage.
Not really. It's all about balance. Warriors have greater strength and the highest armor level. Most warrior skills use very little energy and adrenaline based skills so it really depends on your secondary. I'm a W/E which actually uses a lot of energy, but if you watch what you're doing and don't use anything too energy intensive, it's not a big problem.
I was meaning in comparison to other classes, Below i will post my hp, energy and level and my friends hp, energy and level so you guys can see what I’m getting at:
W/Mo (me): level 8 - 255hp - 20energy
E/R (my friend): level 8 - 254hp - 57energy
As you can see an E/R at the same level as myself has only one less hp but almost triple my energy, how can this be seen as fair?
Ryu
W/Mo (me): level 8 - 255hp - 20energy
E/R (my friend): level 8 - 254hp - 57energy
As you can see an E/R at the same level as myself has only one less hp but almost triple my energy, how can this be seen as fair?
Ryu
go through the list of skills in your build and add up the total energy cost of each skill for a total energy consumption for the build(im assuming you're using mostly warrior skills...if you're not then you need to choose a different primary)...then do the same for the Elementalist...Warriors don't use energy, therefore they don't need large pools of available energy.
all characters have the same amount of Base HP per level. the problem you are having is that you expecting the warrior to be an uber damage dealing meanie...and the warrior is NOT an uber damage dealing meanie...he is a tank. Used by a group to take the brunt of the damage so that the damage dealers (Ranger & Elementalists) don't have to worry about taking damage.
The game is designed around a balanced class system. No one class has any more HP than the Other. You'll find later in the game(through experience) that armor is more important than HP. Elementalists get more energy because they require more energy....monks get more pips of energy regen because they require more pips of energy regen...warriors get higher AL armor because they require higher AL armor....they don't require more HP.
Actually, all jobs have exactly the same base HP and Energy (save for Elementalist) when you take their armor off: 100 and 20 with 2 arrows.
It's even possible for a warrior to have more energy than a mesmer in certain cases; like if he's wearing Gladiator's and the Mesmer is wearing the Rogue set.
But Warriors have one of the best ways to regain energy during combat: Bonetti's Defense. Four blocked hits and your base energy bar is full. Just like everything else in the game, it all balances out
-sam
It's even possible for a warrior to have more energy than a mesmer in certain cases; like if he's wearing Gladiator's and the Mesmer is wearing the Rogue set.
But Warriors have one of the best ways to regain energy during combat: Bonetti's Defense. Four blocked hits and your base energy bar is full. Just like everything else in the game, it all balances out

-sam
The problem is you are just looking at the simple HP and energy numbers and making assumptions. Warriors do not need more energy because:
-They have skills that require adrenaline.
-They are not designed to be using large energy skills.
-They have the best constant damage and are not energy dependent to create damage.
-Like any profession, they can use items to increase their energy.
-If you are really energy dependent, each profession has energy management skills to help out.
Warriors do not need more HP because:
-They have the highest base armor and highest armor against physical.
-They have some of the best defense skills in the game.
-They have skills that increase their HP if needed.
-They have the attributes to use shields.
-Armor has a higher impact on damage than amount of HP.
-They have armor and runes to absorb some damage.
So no, to be effective as a warrior you don't need more than 20 energy. And I know a lot of warriors that are efficient with even less total energy. In the end, it's all about balance. You can't have the best of both worlds. But with careful planning, the right profession combination, skill and item choices, you can come pretty close.
BTW, no profession gains energy as they level up, so don't think warriors are an exception. Raising your attributes makes your skill worth more per energy, therefore you don't need more energy.
-They have skills that require adrenaline.
-They are not designed to be using large energy skills.
-They have the best constant damage and are not energy dependent to create damage.
-Like any profession, they can use items to increase their energy.
-If you are really energy dependent, each profession has energy management skills to help out.
Warriors do not need more HP because:
-They have the highest base armor and highest armor against physical.
-They have some of the best defense skills in the game.
-They have skills that increase their HP if needed.
-They have the attributes to use shields.
-Armor has a higher impact on damage than amount of HP.
-They have armor and runes to absorb some damage.
So no, to be effective as a warrior you don't need more than 20 energy. And I know a lot of warriors that are efficient with even less total energy. In the end, it's all about balance. You can't have the best of both worlds. But with careful planning, the right profession combination, skill and item choices, you can come pretty close.
BTW, no profession gains energy as they level up, so don't think warriors are an exception. Raising your attributes makes your skill worth more per energy, therefore you don't need more energy.
