Exactly what the title says. Shouldn't pet attacks be considered "attack skills"? It's bad enough that you have to bring Charm Animal just to have your pet with you at all, but pumping beastmastery to use your pet with its related skills, but not being able to use TF in conjunction just seems ridiculous.
Tiger's Fury should not disable pet attacks
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Originally Posted by Cnegurozka
Even if it's not Beastmastery, attacks of the pet should are still attacks, right?
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Agreed - if I'm playing a beastmaster-type build, TF would be the last thing in my skillbar, and use a different speed-up skill instead. If used on its own with no pet, it can be a good damage dealer, but you've got to waste attribute points on one single skill when they could be better placed elsewhere.
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Mhm I defenitly agree, though taking out TF is not an option, lot of people put just a few points in beast mastery just to have that skill.
if you would put it in let's say Expertise or Wilderness Survival.. in which the non beastmastery builds have more points they'd get even stronger.
I think it should also be an extra add on to empower the beastmastery builds for them to use their pets together with relatively quick attacks from TF
if you would put it in let's say Expertise or Wilderness Survival.. in which the non beastmastery builds have more points they'd get even stronger.
I think it should also be an extra add on to empower the beastmastery builds for them to use their pets together with relatively quick attacks from TF
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