Need your opinion of these bows
Night Daftshadow
Out these three bows, which one is the best?
Gold Fiery Half Moon of Warding
Fiery Dmg: 15-28 (req. 9 marksmanship)
Damage +19% (while health is below 50%)
Armor +6 (vs. elemental attacks)
Gold Ebon Half Moon of Enchanting
Earth Dmg: 15-28 (req. 11 marksmanship)
Damage +13% (while health above 50%)
Enchantments last 19% longer
Gold Ebon Half Moon of Fortitude
Earth Dmg: 15-28 (req. 8 marksmanship)
Damage +16% (while health is below 50%)
Health +29
Gold Fiery Half Moon of Warding
Fiery Dmg: 15-28 (req. 9 marksmanship)
Damage +19% (while health is below 50%)
Armor +6 (vs. elemental attacks)
Gold Ebon Half Moon of Enchanting
Earth Dmg: 15-28 (req. 11 marksmanship)
Damage +13% (while health above 50%)
Enchantments last 19% longer
Gold Ebon Half Moon of Fortitude
Earth Dmg: 15-28 (req. 8 marksmanship)
Damage +16% (while health is below 50%)
Health +29
Squizzard45
Probably the second one since the damage mod is while above 50% hp, and the enchantment mod is really nice too. The other ones are really good too, though. I might actually go with the third one because of the low req and the hp mod.
aB-
I would also say the middle one, but you could also carry the first one on switch for when you're low on HP.
kleps
i'd have to agree with aB-, middle bow then one of the other 2 on a switch.
Yukito Kunisaki
I'd go with the second one and make it fiery.
Monks don't like getting burned wearing robes... ^_^
Monks don't like getting burned wearing robes... ^_^
Night Daftshadow
thanks for your feedbacks
Torkemada
I agree.
Make the 2nd one fire dmg dealer. And you'll have a mean bow. if you dont use enchantments at all you could replace that with another upgrade to make it even meaner.
Make the 2nd one fire dmg dealer. And you'll have a mean bow. if you dont use enchantments at all you could replace that with another upgrade to make it even meaner.
Night Daftshadow
is earth damage weak? why replace it with fire? just curious because i never used a bow with earth damage before.
kleps
fire damage is better for more areas than earth damage. i.e. shiverpeaks, against plant life, etc.
Torkemada
Its not weak.
But as far as my experience goes you find more mobs in pve that are weaker to other elements.
Fire, cold and Electrical.
as for PvP Fire is good against monks and electrical agains warriors.
So thats why... at least inmy case... i find them to be usefull more often.
Atm fire is also in fashion because of the Mark of Zerg / conjure fire build of Ranger - Elementalist.
But as far as my experience goes you find more mobs in pve that are weaker to other elements.
Fire, cold and Electrical.
as for PvP Fire is good against monks and electrical agains warriors.
So thats why... at least inmy case... i find them to be usefull more often.
Atm fire is also in fashion because of the Mark of Zerg / conjure fire build of Ranger - Elementalist.
Night Daftshadow
cool. good thing i have a spare fiery string, gonna put it on the bow.
Fye Duron
I'd say that the req of 11 really hurts the second bow.
Krank
Quote:
Originally Posted by Torkemada
Its not weak.
But as far as my experience goes you find more mobs in pve that are weaker to other elements. Fire, cold and Electrical. as for PvP Fire is good against monks and electrical agains warriors. So thats why... at least inmy case... i find them to be usefull more often. Atm fire is also in fashion because of the Mark of Zerg / conjure fire build of Ranger - Elementalist. |
Didnt come up with many did you, most ppl in PvP are going towards ELECTRICAL defense, because of the spike fad, so earth would totaly rip them a new hole. I always try to get ebon hilt/haft/string in pvp, or the good ol sunderer