Here's a random thought...

MSecorsky

MSecorsky

Furnace Stoker

Join Date: Jun 2005

So Cal

The Sinister Vanguard

Me/

I know it's a bit of a pita to change my ranger from trapper mode to bow mode and back depending on what I'm doing (not horrendously so, but still...)

Wouldn't it be convenience to have hot keys set up for your builds, that remember the skills in your skillbar?

Cntl-F1 Trapper mode
Cntl-F2 Bow more

See what I mean?

How many missions do you need to wait for someone to set up their skills bar...

Crimson_1190

Crimson_1190

Academy Page

Join Date: Jun 2005

Take a wild guess.....

Reality Check

W/R

that does sound like an interesting idea, but won't alot of skill changes require att redistribution? If not it is a good idea, but only if it works in town. If it works outside, that would be a bit unfair

MSecorsky

MSecorsky

Furnace Stoker

Join Date: Jun 2005

So Cal

The Sinister Vanguard

Me/

Quote:
Originally Posted by Crimson_1190
that does sound like an interesting idea, but won't alot of skill changes require att redistribution? If not it is a good idea, but only if it works in town. If it works outside, that would be a bit unfair
Of course it would only work in town...

That would also be interesting... tie it to attribute distribution to remember those as well, get an error if you don't have the rebaate points available. If not, then you'd still have to redo attributes manually; filling your skillbar is a separate event from assigning attributes.

Charrbane

Charrbane

Lion's Arch Merchant

Join Date: Jul 2005

Canada

W/E

Yeah I was thinking the same thing the other day. Obviously it would only work in town but it would certainly be a time saver even if you just wanted to change skills let alone redistribute attribute points...

Gedscho

Lion's Arch Merchant

Join Date: Jun 2005

the Zen Men

Mo/W

yes, saving different templates for my char would sure be handy.

maybe we could save att distribution for a certain template too.

hen you change the template, you use the required refund points. if you dont have enough, you have to redistribute by hand.

thought of that as soon as i had enough skills to adapt to the mobs.

kleps

Wilds Pathfinder

Join Date: Jun 2005

W/Mo

if you'd press 1 button to automatically change your skills and points allocation, sounds like a macro to me. not sure, but isnt this in the EULA as illegal?

bobrath

bobrath

Wilds Pathfinder

Join Date: Jun 2005

Texas

Scouts of Tyria

I assume the OP meant for Anet to code such a useful tool...

MSecorsky

MSecorsky

Furnace Stoker

Join Date: Jun 2005

So Cal

The Sinister Vanguard

Me/

Quote:
Originally Posted by bobrath
I assume the OP meant for Anet to code such a useful tool...
Of course, an in-game feature, not externally written macro or the like.

Think weapons slots

kleps

Wilds Pathfinder

Join Date: Jun 2005

W/Mo

interesting, helps my lazy ass from having to change my points everytime i want to go to specific areas!

BurningPants

BurningPants

Frost Gate Guardian

Join Date: Jul 2005

That Other Guild [Tog]

It would work except for the attribute refund point system. It doesn't take that many clicks to change around attribute points anyway, but the shortcut skills key would be a nice feature, even better if you could implement it when creating a PvP character

Kakumei

Kakumei

Forge Runner

Join Date: Jul 2005

Grind is subjective

learn this please

Quote:
Originally Posted by MSecorsky
I know it's a bit of a pita to change my ranger from trapper mode to bow mode and back depending on what I'm doing (not horrendously so, but still...)

Wouldn't it be convenience to have hot keys set up for your builds, that remember the skills in your skillbar?

Cntl-F1 Trapper mode
Cntl-F2 Bow more

See what I mean?

How many missions do you need to wait for someone to set up their skills bar...
great now i'm hungry

thanks a lot man

MSecorsky

MSecorsky

Furnace Stoker

Join Date: Jun 2005

So Cal

The Sinister Vanguard

Me/

Quote:
Originally Posted by Kakumei
great now i'm hungry

thanks a lot man
You do recognize the abbreviation, no?

Snuk the Great

Academy Page

Join Date: Jul 2005

Glow in the Dark

R/Me

Good idea!
/signed

Zell Murasame

Academy Page

Join Date: Aug 2005

Devotees of Shadow

E/Me

Eh sure why not. Skill sets, yes. Attribute sets, no.

Aniewiel

Aniewiel

Smite Mistress

Join Date: Jun 2005

The Land of AZ, USA

Rt/E

I have long thought that players needed to have different "belts" available to them depending on the mission or whatever. They could only be changed 'in town' or before a match started. I think it's a wonderful idea.