1. all collectors and quest reward items should be tagged ( e.g. have "unsalvageable" in the description )
2. It would be nice if you could spend faction points ( lets say 5000 or 10000 ) to take a pvp character into the pve areas. Of course, all his items should be customized and non-salvageable, and you'd still have to do all the quests/missions or run to get to specific areas except maybe the temple of ages and ascalon city.
3. there should definitly be way to change the character without leaving the game. CTRL-F12 or Shift-F12 would be obvious choices for a shortcut. if both characters have the location on their map, then the switch could be instantaneous. ( only in towns, of course ) so you could stay in a team while switching chars.
4. player to player trading could be improved by allowing the stats of an item to be broadcast in the trade channel. e.g. a "trade" icon next to the trashcan and the bags. draggin an item into it should create a "wts furious war axe of warding, 15-22, x% ... ", and maybe a timer that you can do this each 10 seconds or so, and only once each for 30 or more seconds for the same item.
5. an AI update for alesia, forcing her to concentrate on healing while staying out of danger instead of attacking with her monk staff and so often pulling aggro.
6. a way to broadcast health/energy re- and degen. maybe ctrl-doubleclick on the health/energy bar to create a more verbose output, e.g. "My Energy is 30 out of 44 ( >> )" or "My Energy is 30 out of 44, regenerating at 2 Pips )"
7. Salvage and Identify Kits should stack, and the number of uses should be displayed like other stacking items such as charr hide or obsidian shards. you would instantly see how many uses you have left, and you could save space in the inventory.
what do you think?
m

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