
I've been thinking about the problems that europe has been having as of late and it got me thinking. The reason Alot of people are leaving Europe is not just because of the lag (Which I've heard is horrendous) but because their region rarely has favor and thus they are missing out of alot of game content.
What I thought would be a great Idea would be an area similar to the temple of ages (Ie pay to get in, tough as nails, nice rewards) but with a catch. It could only be accesable VIA the international district and can only be accesed if each team has at least one member from every region.
I'm not sure on what details this dungeon could have but the point is that I bleive the regions need a little bit of co-operation instead of being at each others throats all the time. Somethimes I think Guild Wars might lead to WW3 with the tension between nations!
A few ideas though, rather then just a simple dengeon wouldn't it be great to throw 3 parties from each region into a PvE area and make them work together? Maybe at first putting them in differnt loactions, randevousing and then trying to move onto the UBER areas?
I do realise the problems that can arise from such a setup but surley it would be worth it. I'm all for competative play but the gulf between regions is so wide it scares me.
Any further Ideas/Suggestions?
Update: Please have a look at the GUI for skillsets thread. Should this idea be implimented the language barrier would be alot less of a problem.
Update: I can't belive nobody pointed this out yet. Rather then needing players from all regions entry should require at least 3 players from the two regions that currently DON'T have favor.