Even with the stacked buffs+favorable winds, a quick shot ranger/elementalist will have trouble tackling warriors. The reason is that the Conjure element they used, as well as all the small amounts of stacked damage, is nullified by absorption and high defence. A simple way to counter this is to (this isn't suggested for GvG or HoH, but it's good in arenas) pack Judge's Insight, and level it up to whatever level your conjure element was. Cast it and watch the warriors drop much quicker.
Cons:
You won't be doing quite as much dps with the constant re-casting with Kindle Arrows AND Judge's Insight.
You'll do less damage to casters, who are generally more affected by Conjure element.
Even a level 16 Judge's Insight won't increase it's damage, just it's duration.
Quick Shot Rangers -Having Trouble Killing Warriors?
1 pages • Page 1
R
C
I don't think anybody considers Rangers to be an anti-warrior class under any circumstaces. Yeah, you'll have trouble bringing down a warrior with Quickshot.
You'll have trouble bringing down a warrior with traps too, or poison, or pets, or a lot of other things. Warriors aren't exactly easy targets.
But you know what? You've got Pin Down, so why do you care?
You'll have trouble bringing down a warrior with traps too, or poison, or pets, or a lot of other things. Warriors aren't exactly easy targets.
But you know what? You've got Pin Down, so why do you care?
Anyone who specs in to conjure flame is running the build completely wrong. You use a perfect vampiric bow string instead of a fire string for the build.
For the build you need 14 expertise to make your dual shot clock down to 4 mana.
You need 12 wilderness, you use kindle arrows. the rest in to marksmanship. Favorable winds + winnowing add another 10 damage per arrow, only run those if it's a team build though.
Now, there's plenty of anti warrior if you throw in barbed trap to the build.
For the build you need 14 expertise to make your dual shot clock down to 4 mana.
You need 12 wilderness, you use kindle arrows. the rest in to marksmanship. Favorable winds + winnowing add another 10 damage per arrow, only run those if it's a team build though.
Now, there's plenty of anti warrior if you throw in barbed trap to the build.
Funny thing is, I can kill warriors most easily of all the classes!
First, I energy burn, mind wrack and debilitating shot. This usually drops their energy to 0 and they've taken 147 points of damage. Then kindle, poison arrow, mind wrack and debilitating again... if they're attacking someone, empathy. And without energy, they can't drop the empathy.
Casters are where I have trouble, I have to really tax my energy by constantly using debilitating, they lose 10, I lose 6. Of course they will also be casting, so that helps me kill them.
First, I energy burn, mind wrack and debilitating shot. This usually drops their energy to 0 and they've taken 147 points of damage. Then kindle, poison arrow, mind wrack and debilitating again... if they're attacking someone, empathy. And without energy, they can't drop the empathy.
Casters are where I have trouble, I have to really tax my energy by constantly using debilitating, they lose 10, I lose 6. Of course they will also be casting, so that helps me kill them.
R
E
Judge's Insight is the first half of a good Quickshot build. Usable anywhere, from Arena to GvG. Kindle/Ignite Arrows ... is not the other half.
Indeed, any QS Ranger actually putting points in Wilderness Survival is wasting attribute points.
If you also have:
Quickening Zephyr
Winnowing
On your skill bar, you don't have a good quickshot build. You have a character that runs dry killing one target, who's effectiveness drops like a stone afterwards. You're also giving Warriors free extra damage, not to mention that you've taken a slot on your skill bar to do a whopping 4 more damage (marvelous efficiency) and didn't help your arrows' accuracy any. Instead of using Favourable Winds and only helping arrows do more damage and be more accurate.
And wasting a bow string on elemental damage? It should be Zealous or +5 Vampiric.
Indeed, any QS Ranger actually putting points in Wilderness Survival is wasting attribute points.
If you also have:
Quickening Zephyr
Winnowing
On your skill bar, you don't have a good quickshot build. You have a character that runs dry killing one target, who's effectiveness drops like a stone afterwards. You're also giving Warriors free extra damage, not to mention that you've taken a slot on your skill bar to do a whopping 4 more damage (marvelous efficiency) and didn't help your arrows' accuracy any. Instead of using Favourable Winds and only helping arrows do more damage and be more accurate.
And wasting a bow string on elemental damage? It should be Zealous or +5 Vampiric.
E

.