or just explain it to me in this thread...
THANKS*

God of Anarchy
Zenny
Kamatsu
God of Anarchy
Kamatsu
God of Anarchy
Originally Posted by kamatsu
Basically what they are doing us dropping their health down to 85-105. This is because they are running the enchantment "Protective Bond". What this enchantment does is ensure that the person it's cast on can only ever loose a maximum of 5% health per attack.
This means if a monk only has 100 health, they only EVER take 5 damage when attacked. As long as they maintain that enchantment they loose health very, very slowly. whereas if they have 480 health they'd be taking 24 damage - and 5 health is easier and quicker to heal than 24 health. This means that they can run healing enchantments like Healing Hands, Healing Breeze, Mending, etc and never ever loose health. Like take Healing Hands - heals for 5-21 points whenever the target is attacked. Thus with Protective bond on... they take 5 damage, then with Healing Hands on they get healed straight away for 5 damage. Thus they will never die as long as those enchantments are in place. and to note - the max of healing hands is 21 health, so you'd still be dying with protective bond if you were at 480 health. This is why they use superior's to drop their health.. to get to the point where they only loose 5 health per hit.. so that through use of spells such as healing hands, healing breeze, etc they never have to worry about dying. course the moment they get enchantments removed.. they die extremely fast :P Edit - to counter the energy loss, have high protection attribute as Zenny mentioned. Thus you'd only loose 1 energy per hit. You can also use Balthazar's Spirit so you gain energy per hit - even if it takes away a energy regen arrow to do so... but with bath's up and being hit you'd always have energy... esp if you have high protection attribute.. |
Kamatsu
God of Anarchy
Red Sonya
Kakumei
Originally Posted by Red Sonya
Oh I see this will have to be nerfed. heh
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TheGreatBoo
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Hell Marauder
Paper_Clip
powdahound
RisingStorm
ZD_kusanagi
TheGreatBoo
kirkmping
NeXuS8
Age
Originally Posted by NeXuS8
Yea Bonettis helps a lot for Mo/W everytime they get hit they get Energy
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Xue Yi Liang
Originally Posted by NeXuS8
Yea Bonettis helps a lot for Mo/W everytime they get hit they get Energy
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Strong Fist
Originally Posted by kamatsu
Basically what they are doing us dropping their health down to 85-105. This is because they are running the enchantment "Protective Bond". What this enchantment does is ensure that the person it's cast on can only ever loose a maximum of 5% health per attack.
This means if a monk only has 100 health, they only EVER take 5 damage when attacked. As long as they maintain that enchantment they loose health very, very slowly. whereas if they have 480 health they'd be taking 24 damage - and 5 health is easier and quicker to heal than 24 health. This means that they can run healing enchantments like Healing Hands, Healing Breeze, Mending, etc and never ever loose health. Like take Healing Hands - heals for 5-21 points whenever the target is attacked. Thus with Protective bond on... they take 5 damage, then with Healing Hands on they get healed straight away for 5 damage. Thus they will never die as long as those enchantments are in place. and to note - the max of healing hands is 21 health, so you'd still be dying with protective bond if you were at 480 health. This is why they use superior's to drop their health.. to get to the point where they only loose 5 health per hit.. so that through use of spells such as healing hands, healing breeze, etc they never have to worry about dying. course the moment they get enchantments removed.. they die extremely fast :P Edit - to counter the energy loss, have high protection attribute as Zenny mentioned. Thus you'd only loose 1 energy per hit. You can also use Balthazar's Spirit so you gain energy per hit - even if it takes away a energy regen arrow to do so... but with bath's up and being hit you'd always have energy... esp if you have high protection attribute.. |
Pinch
Originally Posted by Xue Yi Liang
Every time the enemy misses you get energy.
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God of Anarchy
Angryhob0z
TheGreatBoo