Quote:
|
I think it's funny to read how people are getting worked up over the economy in a video game.
|
Yes, it's a video game... but it's not funny. The time we invest into playing a game like this comes at the expense of
real life time, which is precious and valuable. Devaluing one's time spent ingame by saying "it's just a game" is to devalue one's personal recreation time. The ingame economy is requiring normal players to invest more and more of their recreation time into grinding, farming and trading just to get basic items for their characters in PvE, not to mention the cooler items... this process ideally is to be fun and enjoyable, as it
is a game; but right now it feels more like work and a struggle.
The ingame economy shouldn't reflect reality anymore than traveling around the world map should reflect reality. Could you imagine if it took literally a month to run from Lion's Arch to Temple of Ages? Well when it costs +15 plat to craft a set of blue, pre-Lion's Arch monk tattoos with a couple of minor runes, it's the same kind of thing. In early post-Ascalon it would take a considerable amount of time to make 15 plat or more through normal questing and exploring.
Quote:
|
It isn't that difficult to farm to be honest. Even newbies should be able to if they read the forums. If you don't have the time, well it really doesn't take much time to be honest.
|
Maybe later in the game it doesn't, but early on it takes a lOt of time. I mean we aren't talking about farming up 2k to 5k here anymore... we're talking about 15k or more just to craft a set of post-Ascalon armor with crappy dyes and minor runes. Yellow dye was over 1k the other night... I mean c'mon, yellow dye? Meanwhile the trader offers 1g when selling it. That's not right, no matter how one looks at it.
One positive side effect of it all is that maybe we'll start to see more purple mesmers in PvE...