Monk Vs. Elementalist

Jetai12

Jetai12

Frost Gate Guardian

Join Date: Jul 2005

where ever there is food!

Looking for an AB Luxon Guild

ok now i was wondering
#1: is it easier to farm with a monk or an elementalist?
#2: which one can get in parties easier?
#3: which one is more useful for pvp?


THANKS in advance!!

edit: in your opinion of course

Zeru

Wilds Pathfinder

Join Date: May 2005

1) Monks are easier vs very strong monsters, such as the UW ones. They both work fine otherwise.
2) monk by far
3) bad question.

StandardAI

StandardAI

Banned

Join Date: Mar 2005

K A R M A

1) (Depends on the mob)
2) Monk
3) Monk

Darksci

Frost Gate Guardian

Join Date: Apr 2005

London

Lords Of The Immortal [Loti]

R/W

#1: depends on ur choice.
#2: monk
#3: depends on ur choice.

ComMan

Krytan Explorer

Join Date: Jun 2005

1. Monk
2. Monk
3. Monk

-z|o-

Academy Page

Join Date: Feb 2005

Monkstor!!11!11oneone

Autumn_Leaf

Autumn_Leaf

Krytan Explorer

Join Date: Jul 2005

Taunton, Mass.

#1 monk is the flavor of the month for soloing uw. good luck, as the runes are 40k-50k because everyone bought them for the build
#2 monk tends to have a way easier time getting into a group. how easy, groups invite any monks in their view.
#3 i would say ele, but its your preferability.

Axle_Fieshe

Banned

Join Date: May 2005

Mo/W

ele/monk

Xue Yi Liang

Xue Yi Liang

Jungle Guide

Join Date: May 2005

Northern CA

Outlaws of the Water Margin

Mo/Me

Monk
Monk
Depends

TheGreatBoo

TheGreatBoo

Krytan Explorer

Join Date: Feb 2005

PA

Once again I'm a free agent. Quality guilds ahoy?

1: Monk. Elementalists can't prevent what a monk can prevent. Monks also have great skills that work in conjunction with each other.
2:Monk by far. After recently making a monk, I would have to say that you get an unbearable amount of join requests. And then if you don't join, they're pissed. If you do join, and not healing or protection, they're pissed.
3:Same with every other class. It all depends on coordination, builds, circumstances, experience, the works.

Orochim4ru

Lion's Arch Merchant

Join Date: Jul 2005

mustache riders

E/Me or E/Mo is a much easier solo than Mo/W arcane echo + mist form = teh invinciblarg.

exiled

Pre-Searing Cadet

Join Date: Aug 2005

E/Me

Whys everyone so anti-elementalist? 1.I think that eles can farm better,monks cant dish out AOE damage.
2.Well,yes monks are unfairly popular in PUGs.
3.They both definitely have their uses here.


Overall,this sort of reminds you of a wrong profession argument.Just play the character your comfortable with.

TheGreatBoo

TheGreatBoo

Krytan Explorer

Join Date: Feb 2005

PA

Once again I'm a free agent. Quality guilds ahoy?

Quote:
Originally Posted by exiled
Whys everyone so anti-elementalist? 1.I think that eles can farm better,monks cant dish out AOE damage.
I have an elementalist. I'm not anti elementalist. Monks can dish out aoe. Symbol of wrath, zealots fire, balthazars aura. Most used and most successful.

Autumn_Leaf

Autumn_Leaf

Krytan Explorer

Join Date: Jul 2005

Taunton, Mass.

try to solo uw with an ele. bet u can't.
sry if i'm sounding like i'm bagging on eles, i'm not. eles are fine but people prefer them right now b/c they can farm the best. people need money and globs are the best way to make cash. simple. again i have nothing against eles.

exiled

Pre-Searing Cadet

Join Date: Aug 2005

E/Me

Quote:
Originally Posted by TheGreatBoo
I have an elementalist. I'm not anti elementalist. Monks can dish out aoe. Symbol of wrath, zealots fire, balthazars aura. Most used and most successful.

Sorry,what I meant to say was that monks cant dish out AOE damage LIKE elementalists.Besides, smiting monks cant find PUGs if they make their proffesion clear.

Xue Yi Liang

Xue Yi Liang

Jungle Guide

Join Date: May 2005

Northern CA

Outlaws of the Water Margin

Mo/Me

Quote:
Originally Posted by exiled
Sorry,what I meant to say was that monks cant dish out AOE damage LIKE elementalists.Besides, smiting monks cant find PUGs if they make their proffesion clear.
Uhh - that's where attribute refunds come into play. A good farming monk will make up the 24 attribute refunds in about 5-15 minutes of farming. If my monk needs to go PvE in a group then I can change into a Healer or Protector or whatever in no time.

Elementalists do have the upper hand on AOE - but a good smiter can deliver decent damage. This is just a basic, no-frills setup (Lvl 16 smite):

Shield of Judgement - 53 holy dmg + knockdown (when enemy attacks - even ranged attacks)
Balthazar's Aura - 26 holy dmg (per second to all surrounding enemies)
Symbol of Wrath - 34 holy dmg (per second to all surrounding enemies)
Zealot's Fire - 48 holy dmg (to all surrounding enemies every time you cast any monk skill - can be exploited with a fast-casting Divine Boon)

In addition:

- Holy damage ignores armor. Elemental damage doesn't.

- You're also getting healed for 67+ health every time you cast one of these smites when you use Divine Boon - which is something Elementalists can't do.

- Multiply damage x2 if farming undead.

- and, yes, there are tricks to keeping energy up - even when spamming these smites.

So, whoever thinks monks can't hit hard better think again.

twicky_kid

twicky_kid

Furnace Stoker

Join Date: Jun 2005

Quite Vulgar [FUN]

Quote:
Originally Posted by TheGreatBoo
1: Monk. Elementalists can't prevent what a monk can prevent. Monks also have great skills that work in conjunction with each other.
maybe you should look into ether renewal because it seems to work quite well with boon.

i love my ele/mo and do very well when farming. personally i like pro spirit alot more than bond. i think that's what decides which one is better for you. if you like spirit go with an ele/mo. if you like bond go with a monk. otherwise they are just about the same with a little different strategy.

Xue Yi Liang

Xue Yi Liang

Jungle Guide

Join Date: May 2005

Northern CA

Outlaws of the Water Margin

Mo/Me

I'm willing to accept that Elementalists can farm - I'm not a complete monk-snob.

But I still haven't seen anyone specifically describe any advantages elementalists have over monks when it comes to farming. Please tell me what an elementalist can do as a farmer that a monk can't do. I'm all ears....

twicky_kid

twicky_kid

Furnace Stoker

Join Date: Jun 2005

Quite Vulgar [FUN]

that's the point they are about equal but i can give you one HUGE advantage

the monk runes will cost you about 250k+

where as the ele runes will cost you about 7k

if you want a cheap farmer that is just a little slower than go with ele

if you want a fast farmer and CAN afford the runes then go with monk

Xue Yi Liang

Xue Yi Liang

Jungle Guide

Join Date: May 2005

Northern CA

Outlaws of the Water Margin

Mo/Me

allow me to counter that argument -

The issue of rune price only holds for new people who are, just now, trying to capitalize off the recent immortal-monk-farmer craze. These are the "copy-cat" farmers who read one thread and duplicate builds they read in the forums. Frankly, if they want to pay those prices for jumping into the craze - that's their choice. They're just paying a price for all the labor and research done by veteran farmers.

The veteran monk-farmers here (myself included) got in on the show when the sup monk runes were going for less than 600g. Around that time the Sup Air and Sup Fire runes were the expensive items at the traders.

So the time-dependent nature of your argument makes it only conditionally relevant. But I concede that it's a good point.

-z|o-

Academy Page

Join Date: Feb 2005

Quote:
Originally Posted by Xue Yi Liang
Zealot's Fire - 48 holy dmg (to all surrounding enemies every time you cast any monk skill - can be exploited with a fast-casting Divine Boon)
Zealot's deals fire dmg not holy.

Xue Yi Liang

Xue Yi Liang

Jungle Guide

Join Date: May 2005

Northern CA

Outlaws of the Water Margin

Mo/Me

Quote:
Originally Posted by -z|o-
Zealot's deals fire dmg not holy.
I stand corrected.

twicky_kid

twicky_kid

Furnace Stoker

Join Date: Jun 2005

Quite Vulgar [FUN]

Quote:
Originally Posted by Xue Yi Liang
allow me to counter that argument -

The issue of rune price only holds for new people who are, just now, trying to capitalize off the recent immortal-monk-farmer craze. These are the "copy-cat" farmers who read one thread and duplicate builds they read in the forums. Frankly, if they want to pay those prices for jumping into the craze - that's their choice. They're just paying a price for all the labor and research done by veteran farmers.

The veteran monk-farmers here (myself included) got in on the show when the sup monk runes were going for less than 600g. Around that time the Sup Air and Sup Fire runes were the expensive items at the traders.

So the time-dependent nature of your argument makes it only conditionally relevant. But I concede that it's a good point.
very very true indeed

i made my version of this build over 2 months ago w/o a forum post using a mes 2nd build

bought all of mine for less than 300g

i thought to myself then when i saw it posted this is going to blow up and thought about stocking up on the runes b/c i knew they would inflate.

for some dumb reason i didn't. i just let it go because i was set. besides most things ont he game will cost you under 10k to make the best weapons and shields

God of Anarchy

Academy Page

Join Date: Jul 2005

Florida

Godz Of Anarchy

N/E

Quote:
Originally Posted by Xue Yi Liang
allow me to counter that argument -

The issue of rune price only holds for new people who are, just now, trying to capitalize off the recent immortal-monk-farmer craze. These are the "copy-cat" farmers who read one thread and duplicate builds they read in the forums. Frankly, if they want to pay those prices for jumping into the craze - that's their choice. They're just paying a price for all the labor and research done by veteran farmers.

The veteran monk-farmers here (myself included) got in on the show when the sup monk runes were going for less than 600g. Around that time the Sup Air and Sup Fire runes were the expensive items at the traders.

So the time-dependent nature of your argument makes it only conditionally relevant. But I concede that it's a good point.
nice comment! im a monk fan and i belive in your ways,i wish to accomplish your 1 mill. mark as you have done

TheGreatBoo

TheGreatBoo

Krytan Explorer

Join Date: Feb 2005

PA

Once again I'm a free agent. Quality guilds ahoy?

Quote:
Originally Posted by twicky_kid
maybe you should look into ether renewal because it seems to work quite well with boon.
*Sigh* Thats not protecting thats healing.

And as for joining groups as a smiter, yes, the community greatly favors healing and protecting monks. Quite frankly, I don't care. I've changed to healing and protection once or twice, and I dislike the playstyle. If people will only take me if I change, thats their problem. I can be a team player, but I'm alot more affective playing something I enjoy and am good at. I'm thegreatboo, and im a damage dealing fanatic. People do pick up smiters as well. Especially when presented with the undead haha.

Asplode

Asplode

Desert Nomad

Join Date: May 2005

Chicago, IL

Rebel Rising [rawr]

I didn't even read your questions, but the answer is always monk. :P

exiled

Pre-Searing Cadet

Join Date: Aug 2005

E/Me

Quote:
Originally Posted by Xue Yi Liang
Uhh - that's where attribute refunds come into play. A good farming monk will make up the 24 attribute refunds in about 5-15 minutes of farming. If my monk needs to go PvE in a group then I can change into a Healer or Protector or whatever in no time.

Elementalists do have the upper hand on AOE - but a good smiter can deliver decent damage. This is just a basic, no-frills setup (Lvl 16 smite):

Shield of Judgement - 53 holy dmg + knockdown (when enemy attacks - even ranged attacks)
Balthazar's Aura - 26 holy dmg (per second to all surrounding enemies)
Symbol of Wrath - 34 holy dmg (per second to all surrounding enemies)
Zealot's Fire - 48 holy dmg (to all surrounding enemies every time you cast any monk skill - can be exploited with a fast-casting Divine Boon)

In addition:

- Holy damage ignores armor. Elemental damage doesn't.

- You're also getting healed for 67+ health every time you cast one of these smites when you use Divine Boon - which is something Elementalists can't do.

- Multiply damage x2 if farming undead.

- and, yes, there are tricks to keeping energy up - even when spamming these smites.

So, whoever thinks monks can't hit hard better think again.
Did I say that?No.Your right,but eles can do more with their AoE spells.They heal w/ Aura of Restoration.Theycan protect themselves with Earth magic,penetrate armor with air ,and weaken with water.You guys are talking about Pyromancers,ignoring the other types b/c you never see them,and they dont do much AoE damage,which is useful in farming,but not the only thing.Also smiting monks help the group by making sure the enemy takes a chunk out of himself when he hits you,so they are useful, too.

Starbeast

Starbeast

Frost Gate Guardian

Join Date: May 2005

Cold Plains of the Midland States

The Lost Number (TLN)

Quote:
Originally Posted by Autumn_Leaf
try to solo uw with an ele. bet u can't.
sry if i'm sounding like i'm bagging on eles, i'm not. eles are fine but people prefer them right now b/c they can farm the best. people need money and globs are the best way to make cash. simple. again i have nothing against eles.

MWahahahahaha!


Just had to laugh since i believe people are now soloing UW with Elementalist

Maiyn

Maiyn

Lion's Arch Merchant

Join Date: May 2005

Canada

I Excentrix I [PuNK]

Actually I've found that W/Mo is still the best farmer, perhaps not for certain areas.. but regardless.

My first build was an Ele/Mes and I farmed with her quite often. Then I built a W/Mo.. and then finally a Mo/E which later turned into a Mo/W ... for .. no .. particular.. reason at .. all

Anyways. I don't know which is the best. It depends. I am sure there are many builds people have yet to think up

(Mist form, obsidian flesh are pretty sweet, but then you can't use ether renewal, which kinda sucks)

JoDiamonds

JoDiamonds

Wilds Pathfinder

Join Date: Jun 2005

New England

Quote:
Originally Posted by exiled
Sorry,what I meant to say was that monks cant dish out AOE damage LIKE elementalists.Besides, smiting monks cant find PUGs if they make their proffesion clear.
Of course, the original question was about soloing, so who cares?

At this time, it is largely agreed that Monk primaries have the easiest time soloing hard areas. Every other class is capable of farming or soloing in general, but that doesn't change the fact that Monks have it easier.

exiled

Pre-Searing Cadet

Join Date: Aug 2005

E/Me

There was never a soloing question,just farming.Theres a fine line there.Cooperative groups can farm,then trade items.

JackOften

Academy Page

Join Date: Jul 2005

Quote:
Originally Posted by Xue Yi Liang
I'm willing to accept that Elementalists can farm - I'm not a complete monk-snob.

But I still haven't seen anyone specifically describe any advantages elementalists have over monks when it comes to farming. Please tell me what an elementalist can do as a farmer that a monk can't do. I'm all ears....
Mass farming the usual 24-ish mobs. I want to see you clear Perdition Rock solo with your Mo/W - I'm sure its possible, although you'd either need to run spellbreaker or try to find a high-HP setup, but by golly you won't breeze through it.

Infact, they're even speedier in the UW - but this is the one point where Mo/W is really nicer, speed or no. You can almost go afk with the Mo/W or Mo/N AOTL builds, you have to be ultra-attentive (for the ataxes at least) with the E/Mo.

Again, you rape smite and coldfires though, just to make up for it. Oh, and solo FoW of course (except for the NR treehumpers, but that goes for UW too - and equally for Mo/x or E/Mo).