I may just have found a ranger farming build...

Puddin Tame

Puddin Tame

Frost Gate Guardian

Join Date: Jun 2005

Wouldn't you like to know

Pretty Horsies Arouse Greatly

R/

So I was running to ascalon settlement for some people when some lured one too many mobs. I switch on whirling defense, as I was pounded by caromi fierces and the melee guys. I then noticed about 50 yellow 9's appear over the melee mobs. Now, combine this with oath shot for non-stop whirling defense/throw dirt and perhaps enough healing prayers for a decent healing seed or breeze for the ignite arrows and whatnot.

I figure something along the lines of

-Oath shot
-Whirling defense
-Throw dirt
-Healing breeze/seed
-Vigorous spirit?
*whatever*

Basically, draw all the tengu you can (try avoiding the mesmers, stupid cry of frustration) then sit back with oath shot/whirling defense/whatever. A zealous halfmoon/shortbow to keep up enough energy. And then once the melee guys are dead, stand next to the rangers for whirling defense and then maybe an offensive skill or two to mop up. This may get better loot in mineral springs rather than lions arch tengu. Or that area in thunderhead keep with the chests.
You will need high expertise, 8-9 marksmanship for a decent bow (if you're bow req is too high, use a collecters, I suggest mineral springs one for 5 mountain troll tusks) and then the rest in desired monk attribute to keep you alive on whatever attacks leek through.
Now, oath shot has a recharge of 20. I think with expertise 14 that's how long whirling defense lasts, if not, there will be a second or 2 where you are vulnerable. Of course, you could simply make expertise like 16 or get another defensive skill (although this would eat more energy).

What do you think? I probably missed some horrible flaw out, so don't hesitate to burst my bubble.

Eonwe

Jungle Guide

Join Date: May 2005

New Jersey

Idiot Savants

Quote:
Originally Posted by Puddin Tame
What do you think? I probably missed some horrible flaw out, so don't hesitate to burst my bubble. I'm assuming this is a solo farming build? Healing seed is target OTHER ally.

Puddin Tame

Puddin Tame

Frost Gate Guardian

Join Date: Jun 2005

Wouldn't you like to know

Pretty Horsies Arouse Greatly

R/

Quote:
Originally Posted by Eonwe
I'm assuming this is a solo farming build? Healing seed is target OTHER ally. Ha, right, lol.
There are other healing spells. I never played a PvE monk, so if anyone else has any ideas....

This may be pushing the energy thing, but perhaps Shielding Hands, as most of the damage you will take will be ignite arrows with dual shot, which is like 11 damage.

Maybe so you can have higher healing/prot prayers, take away marksmanship and make it purely expertise/(monk thing) with an off hand item for energy bonus and if you can find a wand with +energy regen or +energy that would be nice. For this you are pretty much relying solely on whirling defense for damage, of course this would mean no zealous.... So I would only suggest this if you can find the +energy regen or energy wand/rod. I think I found a wand which was something like +1 or 2 energy regen while in a stance. That would help ALOT

(question) If the fierces are blinded, and you have whirling defense, will their attacks "miss" or be "evaded" and get deflected?

anti_z3r0

anti_z3r0

Lion's Arch Merchant

Join Date: Feb 2005

Black Rose Assassins [BRA]

W/

Bring Edge of Extinction

Fuse

Ascalonian Squire

Join Date: May 2005

edge of extinction will just be aggroed and killed...

ElderAtronach

ElderAtronach

Wilds Pathfinder

Join Date: Jun 2005

Mo/Me

Only if you're dumb enough to drop it near the engagement zone...

jesh

jesh

Forge Runner

Join Date: May 2005

San Diego, CA

Penguin Village

Mo/

This is a really cool idea, Puddin. I wonder how much damage you can do with 16 expertise?

Thanato

Thanato

Lion's Arch Merchant

Join Date: Mar 2005

Quebec, Canada

Followers of the Faith

R/Me

Quote:
Originally Posted by jesh
This is a really cool idea, Puddin. I wonder how much damage you can do with 16 expertise? you'd be doing the same damage if you had 0 expertise, it just allows you to spam more :P

Puddin Tame

Puddin Tame

Frost Gate Guardian

Join Date: Jun 2005

Wouldn't you like to know

Pretty Horsies Arouse Greatly

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Ok, today I captured oath shot. Tomorrow I shall test out the build.

Kyle

Krytan Explorer

Join Date: Jun 2005

Legends Of Teh Industry [XXX]

Whirling defense works like charm. Havnt tried it on mobs tengu. up to 2 i have going to beetlun, springs, toa. I always keep it on me. If i start to take on to much fire. I slap it on and cast troll ugnet (mad spelling) and bam full hp again. i dont have oath shot me being lvl 16 kinda stops me. But yeah and with ranger armor its nice. If u bring a air ele with u. he can do engrevating charge to put weakness on them and they deal about 1-2 dmg if they hit. looks good. im not pro build maker tho so dont listen to me

jesh

jesh

Forge Runner

Join Date: May 2005

San Diego, CA

Penguin Village

Mo/

Quote:
Originally Posted by Thanato
you'd be doing the same damage if you had 0 expertise, it just allows you to spam more :P Ooh, I see. I guess I should have looked at the skill before posting. Ha.

Kurow

Kurow

Krytan Explorer

Join Date: Jun 2005

Seattle

Faces of Death [Tye]

R/W

Finally a ranger farming build? God i hope so, i've had my r/w so long... yet he can farm nothing

Shusky

Shusky

Lion's Arch Merchant

Join Date: Jul 2005

Flying Purple Hippos

Kurow understands my pain.

I tried some whirling defense/throw dirt centered builds on griffons, but R/Ws simply don't have enough healing power. Then I had this insanely fun build, skills used in order: throw dirt, barbed trap, flame trap, dust trap, spike trap, healing spring. Got creamed right after they shook off dust, but the sheer brilliance of trapping monsters that blindly swing paws at you made it worth dying :P

This may actually work out. Perhaps if stacked with Bonetti. After my heroic guinea pi-- er, Ranger is done with Hell's Precipice, I'll resume my suicidal research.

Scaphism

Scaphism

Elite Guru

Join Date: Jan 2005

Idiot Savants [iQ]

Not news for those who have done their homework.

High Expertise Whirling Defense + Oath Shot is amazing in PVE. I successfully farmed with the above trapper build during the BWE, but found it was a bit slow to be a really powerful farmer. Whirling Defense has its limits, and if you get more than 3 monsters attacking you at the same time they will get through your 75% evade and interrupt your traps. Usually Troll Unguent is enough to fend off the damage you're taking, and if not you have enough time to run, but if your goal is killing a lot of things very quickly you'll need more offense.

That said, Whilring Defense is great AOE damage against archer mobs, and its damage does scale up with expertise. I think Thanato was referring to bow damage, which is tied to Marksmanship. Damage from whirling defense is not tied to marksmanship in any way. Still, the increased damage from 14 expertise (11+superior rune or 10+hat+superior rune) to 16 expertise (12+hat+superior rune) is rather small, but the attribute cost is huge. (10 attribute: 48 points, 11 attribute: 61 points, 12 attribute: 97 points). Most ranger builds need to spread their attributes out a little bit- marginal benefit from Whilring Defense is not likely to be the place.

If you can find a place with ONLY archer mobs you might be able to make Whirling Defense function as offense and defense, which is great utility for one skill (like Shield of Judgement). The problem you're likely to run into are the archer mobs- they like to stay back and shoot you from a distance, making it difficult to get them to stand right next to you, taking damage from Whirling Defense.

stone cold monkey grip

Ascalonian Squire

Join Date: Jul 2005

nevermind

Thanato

Thanato

Lion's Arch Merchant

Join Date: Mar 2005

Quebec, Canada

Followers of the Faith

R/Me

Quote:
Originally Posted by Scaphism
Not news for those who have done their homework.

High Expertise Whirling Defense + Oath Shot is amazing in PVE. I successfully farmed with the above trapper build during the BWE, but found it was a bit slow to be a really powerful farmer. Whirling Defense has its limits, and if you get more than 3 monsters attacking you at the same time they will get through your 75% evade and interrupt your traps. Usually Troll Unguent is enough to fend off the damage you're taking, and if not you have enough time to run, but if your goal is killing a lot of things very quickly you'll need more offense.

That said, Whilring Defense is great AOE damage against archer mobs, and its damage does scale up with expertise. I think Thanato was referring to bow damage, which is tied to Marksmanship. Damage from whirling defense is not tied to marksmanship in any way. Still, the increased damage from 14 expertise (11+superior rune or 10+hat+superior rune) to 16 expertise (12+hat+superior rune) is rather small, but the attribute cost is huge. (10 attribute: 48 points, 11 attribute: 61 points, 12 attribute: 97 points). Most ranger builds need to spread their attributes out a little bit- marginal benefit from Whilring Defense is not likely to be the place.

If you can find a place with ONLY archer mobs you might be able to make Whirling Defense function as offense and defense, which is great utility for one skill (like Shield of Judgement). The problem you're likely to run into are the archer mobs- they like to stay back and shoot you from a distance, making it difficult to get them to stand right next to you, taking damage from Whirling Defense. yes i did mean with bow attacks, should of specified a bit more

as for grouping archers, its not that hard, just takes a bit of placement and know-how. if you start to run away, the group of archers will eventually become one pack since they'll funnel together (classic mobbing 101: the mob train) and once you stop, they should all be gathered round their max range. then you just have to run back once they're all palced and kill em .

stingite

stingite

Ascalonian Squire

Join Date: May 2005

I have a lot of fun screenshots doing this with mergoyle wavebreakers!

Puddin Tame

Puddin Tame

Frost Gate Guardian

Join Date: Jun 2005

Wouldn't you like to know

Pretty Horsies Arouse Greatly

R/

I think you misunderstand. This build is meant for purely farm the avicara in thunderhead keep area with the chests. As I recall there are only melee and ranger guys there, a few blessed griffons that can be easily evaded. With whirling defense (always on) and throw dirt most of the time, you will be seldome hit. Perhaps you could bring aegis as well? I haven't checked the spammability of that skill yet. Healing breeze + healing touch or something should be enough to keep you alive.

And from your post, I don't think you understand that whirling defense IS your offensive skill. No traps. And with edge of extinction you should be able to kill quite effectively. I know a mo/w or e/mo could probably do it better, but I don't care. I'm not going to make a monk or ele, ascend it, buy gear and then cap all t3h 1337 skills just to farm for a bit of extra gold.


OK, just tested it. Pwned in like, 5 seconds from dual shot + ignite. It would seem that a healing seed is in order. Otherwise, this build SHOULD work. I powered through galrath with uber tanking abilities and like, 0 damage output to get refunds back.

Maltare

Frost Gate Guardian

Join Date: Jun 2005

The Last Horadrim

E/Me

Have you considered EoE, Zephyr, with whilring and barrage?

I'm not experienced with farming at all, have yet to do it, probably never will, but it sounds like that could work.

Enigmatics

Enigmatics

Jungle Guide

Join Date: Jun 2005

Tenafly, NJ

Defenders of Rillanon

W/Mo

Edge of Extinction wouldn't be as effective if you were aiming to kill all the monsters at once. Namely with Barrage.

Scaphism

Scaphism

Elite Guru

Join Date: Jan 2005

Idiot Savants [iQ]

I misunderstood your post, but you need to be more clear what you're asking about. It appeared that it was only question about Whirling Defense as a farming tool.

Dual Shot + Ignite owns henchies there hardcore as well, and will do the same to you if you're the only target. And, as I've said, the 75% evade is hardly foolproof. You need some power regen to add to that, at a minimum. If you go for troll unguent, you're already in Wilderness Survival, and then traps make sense. If you're a R/Mo and you have access to healing, that might work too.

Healing Seed will not work- it's target Other ally. Healing Hands won't work either, for 2 reasons: It's elite (conflicts with Oath Shot) and it only triggers on physical attacks- no good vs ignite arrows.

Mending and healing breeze are possibilities, as is live vicariously. Unfortunately Healing doesn't have many good self heals. The best are Heal Area and Healing Touch- but Area wont work in a farming build and touch is only good with high divine favor.

Aegis is a poor choice at 15 energy and a roughly 8-9s duration with a 30s recharge. It's good if you have a party, because 15 energy to cover 8 people is a good tradeoff sometimes. But on a solo build, on a ranger's energy pool, I can't see that working out.

Prot spirit is bad because most of your damage comes in fast, small packets, isntead of slow, large packets. That is, however, the thing Shielding Hands excels at.

Good luck farming that one area. Here are a few possible suggetions.

Mending+Life Vicariously(+dual shot)
R/W with tactics and traps. (Use Victory is Mine + barbed/flame trap for self heals, find more stances to fill in the recharge on Whirling Defense) Watch Yourself and Healing Signet are possibilities if you want to keep Oath Shot + WD.

R/E with Expertise, WS, and Earth Magic.
Bring PBAOE attacks- crystal wave and aftershock (+ Whirlwhind?).
Armor of Earth will help with any damage that manages to sneak in, and the movement penalty wont matter. You'll still need some self-healing, so Troll Unguent is still probably necessary. While you're there, why not pick up a trap? (Noticing a trend?)

Farming builds usually require a ton of frontloaded offense, enough to nuke the threat into obvlivion before it becomes a threat, or highly durable, with good defense and sufficient offense. As you've seen, whirling defense is good defense, and OK offense, but Whirling Defense alone is not a build.

Edge of Extinction is nice, but not great. Even with high levels in beast mastery you'll only do 40ish damage per death, You still need to be able to get 3 or 4 monsters dead in order to set off the domino effect you're going for. Unless you have a way to take out a small group quickly, you're either dying before the monsters (current situation) or they're all dropping at roughly the same time- in which case EOE overloads, wiping out everything, However, if you were already able to whittle down a large pack without EOE, what do you even need it for?

anti_z3r0

anti_z3r0

Lion's Arch Merchant

Join Date: Feb 2005

Black Rose Assassins [BRA]

W/

EoE + traps

usually only a small group of monsters set off the traps. This means you get a chunk of 5 or 6 to set off the traps and they'll all die around the same time, which should be substantial enough to domino it up if you've been AoEing the rest of the group.