Word of Healing, the bugged thing and the workaround
Ankat
Skill Description:
Heal target other ally for 16-67 points. Heal for an additional 15-83 points if that ally is below 50% health.
Problem:
Does not heal at under 50 percent as it should. Is somewhat unreliable when it comes to the secondary healing.
Observation:
Some builds are affected by the secondary failing, others not. Furthermore observation brought me to the conclusion that the secondary's failing is a problem about Healing Order.
Conclusion:
Divine Favor is applied first (confirmed)
Primary heal is applied second (unconfirmed)
Health is checked to be under 50 % (confirmed)
Secondary heal is applied conditional (confirmed)
Problematic:
When waiting for the below 50 percent health condition, caster must wait another few moments to include the healing of divine favor and the primary healing (not to break the 50 percent barrier), thus lowering the "at 50 percent" condition down to a "at around 33 percent" condition.
Solution:
option 1: Reduce divine Favor
option 2: Wait until 33 percent and hope no one is spiking
option 3: Make a thread about it do be discussed and potentially get it fixed after reporting it.
Chosen Option: 3
Heal target other ally for 16-67 points. Heal for an additional 15-83 points if that ally is below 50% health.
Problem:
Does not heal at under 50 percent as it should. Is somewhat unreliable when it comes to the secondary healing.
Observation:
Some builds are affected by the secondary failing, others not. Furthermore observation brought me to the conclusion that the secondary's failing is a problem about Healing Order.
Conclusion:
Divine Favor is applied first (confirmed)
Primary heal is applied second (unconfirmed)
Health is checked to be under 50 % (confirmed)
Secondary heal is applied conditional (confirmed)
Problematic:
When waiting for the below 50 percent health condition, caster must wait another few moments to include the healing of divine favor and the primary healing (not to break the 50 percent barrier), thus lowering the "at 50 percent" condition down to a "at around 33 percent" condition.
Solution:
option 1: Reduce divine Favor
option 2: Wait until 33 percent and hope no one is spiking
option 3: Make a thread about it do be discussed and potentially get it fixed after reporting it.
Chosen Option: 3
Kabale
Yes, I recently capped it with my Monk and noticed the same thing, especially since I have high Divine Favor. The under 50% has never worked for me unless the person I'm healing is somewhere around 20% life, usually getting boosted up to around 70% life after the WoH. I really hope the healing order was not intended to be like that. But then again, it is still a good skill because of its spammability, but the 'bug' or whatever you want to call it might make me change my mind about it.
However, I think if it is 'fixed', it might be slighly overpowered. the heal is insane if you've got high Divine & Healing. A target just below 50% would be healed up to around the 90-95% area.
However, I think if it is 'fixed', it might be slighly overpowered. the heal is insane if you've got high Divine & Healing. A target just below 50% would be healed up to around the 90-95% area.
Mesmerized
it IS an elite...
and plus.. it seems to work fine for Josho in Thirsty River
and plus.. it seems to work fine for Josho in Thirsty River
sphinx
I've noticed the same thing. really annoying.
When their at 50% you dont get the extra healing, so you have to wait untill they are at 30 % something and then you cast it.
I always try to spam word first and then heal other so that they are back at 100% (or close) but with word its always a guess as to when exactly you should cast it...
When their at 50% you dont get the extra healing, so you have to wait untill they are at 30 % something and then you cast it.
I always try to spam word first and then heal other so that they are back at 100% (or close) but with word its always a guess as to when exactly you should cast it...
Immortal Flame
I've always thought this skill was bugged, and it never occurred to me that divine favor might be applied first. Still, however, there are times where I have healed with Word and the target was still under 50% after the heal and apparently without the bonus heal.
NIB
Woh is very good when someone is using fertile season. Otherwise the extra healing window is very small.
Farmer
Word of Healing is not bugged. It is working propertly just as the skill should be.
Skill Description:
Heal target other ally for 16-67 points. Heal for an additional 15-83 points if that ally is below 50% health.
If you read the rescription carefully, you will notice that the healing has an order.
Heal target other ally for 16-67 first --------> (If that ally is still below 50% health), heal for an additional 15-83 points.
Say if someone is at 49% health and you use word of healing on him. He first receive 16-67 points of healing. After that, of course, he's above 50% now. Therefore, he won't get the bonus healing from word of healing.
Thus, word of healing only "fully" works when the ally is below 50% max health - (16-67) health.
Skill Description:
Heal target other ally for 16-67 points. Heal for an additional 15-83 points if that ally is below 50% health.
If you read the rescription carefully, you will notice that the healing has an order.
Heal target other ally for 16-67 first --------> (If that ally is still below 50% health), heal for an additional 15-83 points.
Say if someone is at 49% health and you use word of healing on him. He first receive 16-67 points of healing. After that, of course, he's above 50% now. Therefore, he won't get the bonus healing from word of healing.
Thus, word of healing only "fully" works when the ally is below 50% max health - (16-67) health.
ShadowWrath
That makes it too much like a second Orison I think.
White Designs
For everyone or anyone saying how the primary heal is applied first..are you absolutely certain that this is confirmed?
I noticed that this was the only thing unconfirmed in the original post.
Just looking at in-game description of the skill is not good enough. For example, Mantra of Signets, the current ingame description does not indicate that the stance will end once the signet recharges, but it in fact does, so the ingame description cannot be trusted explicitly. But yes if this is true Word would definitely be a lot weaker elite than say Offering or Drain.
I noticed that this was the only thing unconfirmed in the original post.
Just looking at in-game description of the skill is not good enough. For example, Mantra of Signets, the current ingame description does not indicate that the stance will end once the signet recharges, but it in fact does, so the ingame description cannot be trusted explicitly. But yes if this is true Word would definitely be a lot weaker elite than say Offering or Drain.
Queto
I had a problem too with Word of Healing. I'm an E/Mo, had 12 healing but no Divine Favor (because no Primary Monk). But I do believe, when my ally was at 49% and I healed him, the healing was 150 points. But while I was doing Thunderhead Keep, it seemed to be bugged, sometimes, it didn't even heal. Same problme with heal party, sometimes it just didn't heal or didn't even cast...
Ristaron
It makes the spell a waste. My healing+divine is so high that I would have to cast it on the person when they're at under 50 hp in order to get the bonus.
I haven't used the spell since it stopped working for me. I use Shield of Regeneration.
If the spell is to be changed (which I think it should), the bonus shouldn't be conditional on the primary. In other words, if the target is at less than 50% health, the bonus should be added to the initial amount the person is healed. A full 150.
Otherwise yes, it is too much like Orison.
I haven't used the spell since it stopped working for me. I use Shield of Regeneration.
If the spell is to be changed (which I think it should), the bonus shouldn't be conditional on the primary. In other words, if the target is at less than 50% health, the bonus should be added to the initial amount the person is healed. A full 150.
Otherwise yes, it is too much like Orison.
Khem
The order is
*Divine Favour Heal
THEN
**Health below 50% => the small, normal heal (1 number)
OR
**Health above 50% => the full heal (also 1 number)
Just tested it extensivly
It REALLY needs to change, I've tried to bugged it, hard to put it in 1 /bug line though =/
*Divine Favour Heal
THEN
**Health below 50% => the small, normal heal (1 number)
OR
**Health above 50% => the full heal (also 1 number)
Just tested it extensivly
It REALLY needs to change, I've tried to bugged it, hard to put it in 1 /bug line though =/
=HT=Ingram
I generally save that one for people Really near death. I use other skills for rest of time. basically treat it as a emergency solution. Also remember Divine Boon to give it a good boost for effectiveness. but your right. unless they are at about 30% it does not work on the secondary health boost. However with divine boon and that one 5 energy elite skill , I have seen near death party members restored to full health in a flash...
icecomet
I used to like this elite, until i realised there are many that are much more useful.
If you think about this spell, it is actually pretty crap. At its best, this spell is heal other for 5 energy. So it's an energy management spell.
At its worst, its orison, other only with a longer recharge. Look at the other healing/prot elites, or your 2ndaries energy management ones, you'll find they're far superior.
If you think about this spell, it is actually pretty crap. At its best, this spell is heal other for 5 energy. So it's an energy management spell.
At its worst, its orison, other only with a longer recharge. Look at the other healing/prot elites, or your 2ndaries energy management ones, you'll find they're far superior.
octaviancmb
Some elites are balanced so they are more useful to secondary professions than to primary professions. My Me/Mo has no trouble at all using Word of Healing when he Arcane Mimics it from the healing Monk. Just take some other elite, healers. There's lots of good ones.
CMB
Edit: No, no, keep taking this elite, healers, otherwise I won't be able to mimic it from you anymore...
CMB
Edit: No, no, keep taking this elite, healers, otherwise I won't be able to mimic it from you anymore...
Krank
Heal other destroys this spell, solid +100 or more heal anytime
Lirael Abhorsen
i dont care if it has a bug or not, its by far my favorite monk skill, ive saved many a life with that skill, its spammable, its cheap, and it heals for alot. its a really good skill, even with the bug
Old Dood
Quote:
Originally Posted by Lirael Abhorsen
i dont care if it has a bug or not, its by far my favorite monk skill, ive saved many a life with that skill, its spammable, its cheap, and it heals for alot. its a really good skill, even with the bug
I agree. I have a hard time using other Elites now. Using this spell with Divine Boon turned on really is sweet. Also with Divine boon turned on, Healing Touch seems very simular in healing one's self.
Also when I am out with my Friend that is a Monk...we "Word" each other. On the TS we just say "Word Me".
Also when I am out with my Friend that is a Monk...we "Word" each other. On the TS we just say "Word Me".
smurfhunter
the deal with Woh at least how i see it is if someone is really low and dying WoH can quickly bring them up. otherwise i just use it like i would orison or dwayns kiss. the 5 hp cost is what separates it from heal other... alot of the time you cant wait for your energy to regen to that
i used it alot at first, but then i started branching out and using other elites. up to you really
i used it alot at first, but then i started branching out and using other elites. up to you really