Kinda n00bish here.

digital0verdose

Ascalonian Squire

Join Date: Apr 2005

I see that you can creat an RP or a PvP character.

Are there any bonuses for creating an RP character and levling them the whole way?

Synthos

Synthos

Lion's Arch Merchant

Join Date: Mar 2005

Yeah its the only way you can unlock skills for your level 20 non RP player. And if you start at level 20 you cant access any of the PVE content of the game, wich i belive is the best aspect of the game.

digital0verdose

Ascalonian Squire

Join Date: Apr 2005

Any idea as to how long it takes to lvl to 20 and if they plan on raising the cap? Thanks for the info btw.

Flame

Flame

Lion's Arch Merchant

Join Date: Mar 2005

They won't be raising the cap. Ever.

Currently, it will probably take around a week to get to level 20. In two Beta Weekends, I got to level 15, but that's about 90 hours of gameplay. I believe it took 2-3 BWE to get from 15 to 20 when the previews first started. But for many of those weekends, I had minimal sleep.

Synthos

Synthos

Lion's Arch Merchant

Join Date: Mar 2005

Quote:
Originally Posted by digital0verdose
Any idea as to how long it takes to lvl to 20 and if they plan on raising the cap? Thanks for the info btw.
Haha.. you have no idea how many times i get asked this..

You can just completely rush through the game and get to level 20 in about 4 days. This is with some pratice of course. Or you can really enjoy yourself and do all the quests and secondary missions, and it'll take much much longer. A week? two weeks? 4 days? Its really up to you, you can spend as much time as you want, theres tons of content. Actually this will probably be allot longer now that they added tons of new missions and stuff for release I just cant wait! Weve only been able to see like 13 of the 25 missions.

Devil's Dictionary

Devil's Dictionary

Wilds Pathfinder

Join Date: Feb 2005

Presumed missing...

Me/N

Hey.

There are few topics you might be interested to check in the Q&A section of this board, notably Aladdar's FAQ.

Cheers.

Manderlock

Manderlock

Wilds Pathfinder

Join Date: Apr 2005

TX

Crimson ScS

W/N

2-3 days hard gaming will get you lvl 20


Then you have the whole game in front of you

digital0verdose

Ascalonian Squire

Join Date: Apr 2005

So is this just a faster leveling Diablo II with the focus on item hunting and and better PvP?

Manderlock

Manderlock

Wilds Pathfinder

Join Date: Apr 2005

TX

Crimson ScS

W/N

Quote:
Originally Posted by digital0verdose
So is this just a faster leveling Diablo II with the focus on item hunting and and better PvP?

Its not about item hunting ether. Its about your skill in how you handel your char. The game has alot of Diabloish game play, but at the same time this game is nothing like Diablo.

digital0verdose

Ascalonian Squire

Join Date: Apr 2005

I'm just trying to figure out what you do when you don't feel like PvPing. Are items a big part of the game or is it just about 100% PvP?

Manderlock

Manderlock

Wilds Pathfinder

Join Date: Apr 2005

TX

Crimson ScS

W/N

Quote:
Originally Posted by digital0verdose
I'm just trying to figure out what you do when you don't feel like PvPing. Are items a big part of the game or is it just about 100% PvP?

There is sooooooooooooo much to do from the PvE stand point that is almost too much (almost )

PvP is considered by most to be the "end-game".

digital0verdose

Ascalonian Squire

Join Date: Apr 2005

But if you cap at lvl 20, what's the motication to continue with the PvE. Once again, I'm saying anything negative, I just want a better understanding about what I am paying for.

Manderlock

Manderlock

Wilds Pathfinder

Join Date: Apr 2005

TX

Crimson ScS

W/N

Quote:
Originally Posted by digital0verdose
But if you cap at lvl 20, what's the motication to continue with the PvE. Once again, I'm saying anything negative, I just want a better understanding about what I am paying for.

Trust me, the story is realy *realy* addicting. Once you start you.......just...........cant ....................stop

Lord Feriluce

Academy Page

Join Date: Apr 2005

Shelton, WA

Your motivation is to get more skills, better equipment, enjoy the story, and last but not least - have fun

digital0verdose

Ascalonian Squire

Join Date: Apr 2005

So some skills are only found out in the world and there is a bit of focus on farming items?

Loviatar

Underworld Spelunker

Join Date: Feb 2005

I DO NOT PVP PERIOD

having said that there is a ton of stuff for me

there are 25 missions (non pvp) to start
there are 60-70 explorable areas (non pvp, not small) to start with additional content to be added by streaming in

fron GW

Guild Wars, in contrast, is based around your skill as a player. Our maximum level is twenty and you hit that very quickly, after about 20-30 hours of play. ,We call that 'The Point of Ascension'. Almost all of the content in the game and in the future Chapters is only available to Ascended characters, which means we don't have to worry about providing different levels of content. All the good stuff will be available to everyone. It's not our intent to force people onto the levelling up treadmill, so the level cap in Guild Wars is almost meaningless.

Manderlock

Manderlock

Wilds Pathfinder

Join Date: Apr 2005

TX

Crimson ScS

W/N

Quote:
Originally Posted by digital0verdose
So some skills are only found out in the world and there is a bit of focus on farming items?

You can farm if you want, but i found there really is no need. I found all that I needed by doing the insain amount of quests this game has.


EDIT: Note that quests are different than Missions

Loviatar

Underworld Spelunker

Join Date: Feb 2005

Oh, and lastly, heres an additional bit of good news about skills: The majority of skills will be available as quest rewards. This does not mean to say that they will be available only as such a reward, of course; you will still be able to get skills in other ways. But if you go on a quest, you may receive a skill as your reward.

digital0verdose

Ascalonian Squire

Join Date: Apr 2005

But isn't leveling and item hunting a lot of what keeps people involved? I personally dont like hoping in game just to sit around and chat. At the same time I don't always like to farm and I also dont alwyas like to PvP. But all of that combined is what keeps people around correct.

I really appritiate all the responses.

digital0verdose

Ascalonian Squire

Join Date: Apr 2005

Quote:
Originally Posted by Loviatar
Oh, and lastly, heres an additional bit of good news about skills: The majority of skills will be available as quest rewards. This does not mean to say that they will be available only as such a reward, of course; you will still be able to get skills in other ways. But if you go on a quest, you may receive a skill as your reward.
Are skills tradeable?

Loviatar

Underworld Spelunker

Join Date: Feb 2005

in a word no

digital0verdose

Ascalonian Squire

Join Date: Apr 2005

So if i get a skill from a quest and it's absolutely useless to my character a big voice from the sky says, "OH WELL! Try again."?

Manderlock

Manderlock

Wilds Pathfinder

Join Date: Apr 2005

TX

Crimson ScS

W/N

Quote:
Originally Posted by digital0verdose
But isn't leveling and item hunting a lot of what keeps people involved? I personally dont like hoping in game just to sit around and chat. At the same time I don't always like to farm and I also dont alwyas like to PvP. But all of that combined is what keeps people around correct.

I really appritiate all the responses.

The only real Farming I can see is searching for unique looking weps. They dont do any more damg, just unique looking.

In this game there will ALWAYS be something for you to do.

EDIT: of course some will farm for gold, dies, crafting material etc....

Loviatar

Underworld Spelunker

Join Date: Feb 2005

it depends on if the quests are profession oriented

if you are an ele/mo you might be offered only ele/mo skill as the reward

and if you change your secondary profession later it might give a skill for that new secondary

i dont see them antagonizing people with useless rewards

Lifire

Academy Page

Join Date: Apr 2005

It's not like it will matter, as you will eventually get all skills for your primary AND secondary class.

*you don't get quest skills that are not for one of your professions btw.

Lord Feriluce

Academy Page

Join Date: Apr 2005

Shelton, WA

Levelling in other games is just a way to move you into the harder areas. It's not very challenging fighting even level mobs in most games, so the higher the level you are just dictates what kind of areas you can explore.

In this game everyone will be level 20 pretty quickly, and they can balance areas out to be challenging. You can't just say "Oh, this area is tough. I'm gonna grind a few more levels so I can get through here easily"

A lot of games don't have levels, but does that mean they don't have a point to playing them?

If you like pvp, this game is great. You can play against people all the time if you wish, with the only difference to a lot of competitive games is you can head out and find better gear for yourself.

If you like pve, there is an engrossing story and a lot to explore and do - even at 20.

I don't usually pvp much, I'm just not that good at it. Until I played this game I didn't find it that enjoyable either (unless I was playing a FPS) but I can definately see myself doing a lot more pvp here.

Hope this helps, and sorry if I seem a little incoherant at times

digital0verdose

Ascalonian Squire

Join Date: Apr 2005

Is there anything as far as skills, items, or runes that would fall under the tiers of Common, Rare and Unique?

Btw, if any of you have Team Speak and would rather answer questions like that, just let me know. I have a clan TS server. :-)

Loviatar

Underworld Spelunker

Join Date: Feb 2005

Quote:
Originally Posted by digital0verdose
Is there anything as far as skills, items, or runes that would fall under the tiers of Common, Rare and Unique?

Btw, if any of you have Team Speak and would rather answer questions like that, just let me know. I have a clan TS server. :-)
elite skills
rare items
minor, major, and superior runes

Manderlock

Manderlock

Wilds Pathfinder

Join Date: Apr 2005

TX

Crimson ScS

W/N

Quote:
Originally Posted by Lifire
It's not like it will matter, as you will eventually get all skills for your primary AND secondary class.

*you don't get quest skills that are not for one of your professions btw.

Even better, one char can eventually unlock every skill in the game.

Lord Feriluce

Academy Page

Join Date: Apr 2005

Shelton, WA

I'm unsure if there are unique items, but there are different rarities.

I know there are 'elite' skills. Elite skills you can only use one at a time (your character may know a few, but only one can be in your selected 8)

Runes have 3 different levels - minor, major, and superior. Not sure what the rarity of each is.

digital0verdose

Ascalonian Squire

Join Date: Apr 2005

What exactly do runes do?

And what skills are consider elite?

I plan on going Ranger/Monk if you want an idea as to what I'm looking at.

Lord Feriluce

Academy Page

Join Date: Apr 2005

Shelton, WA

I would give these a read:

Monk runes
Ranger runes
Monk skills
Ranger skills

digital0verdose

Ascalonian Squire

Join Date: Apr 2005

So runes are passive and skills are active?

Are gear stats as big of a deal as they are in most other MMOs?

Lord Feriluce

Academy Page

Join Date: Apr 2005

Shelton, WA

Quote:
Originally Posted by digital0verdose
So runes are passive and skills are active?

Are gear stats as big of a deal as they are in most other MMOs?
Runes are passive and added to your armor. Skills are a major point in the game, you get access to 150 skills at a time (75 from both professions) but can only use 8. It's like building a magic deck, except deck size is 8 cards (skills) instead of 40.

Gear stats aren't quite as important, but only because the difference in stats isn't as large as most MMO's. Better gear is still better, just not game breakingly so.

Rage

Rage

Ascalonian Squire

Join Date: Apr 2005

Florida

Thanks for the info everyone!

ChinoXL

Ascalonian Squire

Join Date: Apr 2005

I've played alot of mmorpg before and i've heard the term farm before but what does that mean and how do you do it?

Jaythen Tyradel

Jaythen Tyradel

Jungle Guide

Join Date: Apr 2005

Quote:
Originally Posted by ChinoXL
I've played alot of mmorpg before and i've heard the term farm before but what does that mean and how do you do it?

farming, basiaclly, is running around collecting items to get more gold.
You "farm" enemies of the loot they drop and sell. Rinse. Repeat. Until you have a desired amount of gold or items.

Scaphism

Scaphism

Elite Guru

Join Date: Jan 2005

Idiot Savants [iQ]

Quote:
Are there any bonuses for creating an RP character and levling them the whole way?
To answer the original question, yes.
Eventually any RP character can surpass a PVP character if you put sufficient time into him.

PVP characters start with very good equipment, but RP characters can tailor every single piece of equipment to their needs, can carry multiple different armor sets, weapon sets, and other things that can be switched in as needed.

It will take a lot of effort, but eventually your RP character can suprass the stock PVP equipment.

Illiniskippy

Ascalonian Squire

Join Date: Mar 2005

Quote:
Originally Posted by digital0verdose
But if you cap at lvl 20, what's the motication to continue with the PvE. Once again, I'm saying anything negative, I just want a better understanding about what I am paying for.
No offense, but what is everyones focus on getting levels. Ulitmately I play these games for fun, unfortunately leveling is a requirement in most games to get to the fun. GW on the other hand realizes that many people want to have fun, and for them a huge leveling curve before being able to take part in the end game is not fun.

Zai

Zai

Krytan Explorer

Join Date: Apr 2005

Quote:
Originally Posted by Illiniskippy
No offense, but what is everyones focus on getting levels. Ulitmately I play these games for fun, unfortunately leveling is a requirement in most games to get to the fun. GW on the other hand realizes that many people want to have fun, and for them a huge leveling curve before being able to take part in the end game is not fun.
Leveling is a reward. You play the game for a bit, gain some experience, then you go up a level and get stronger. Everytime I level a little voice inside of me yells "yay!" it's a good feeling. Grinding is not fun in itself, but getting somewhere after grinding is more satisfying then just getting there for free. It's also a way of letting you know your advancing in the game, that you're actually doing something.

Once you hit the cap you lose all of that, you kill a monster... why? You wont gain anything from it, and is the act of killing a monster in these games actually fun? Not really after you've killed a few thousand. The entire point of RPGs is character advancement and development, that's what seperates them from adventure games.

A better question is why do you need to get to "endgame" to have fun? I can log into AC2 with a level 30 and have loads of fun, same with any other game.