I would find it extremely useful for there to be a sticky with a listing of prices for weapons upgrades like
example
Axe:
Fortitude: (like colored red or something.)
40hp - 75k-100k
35hp - 30k
Ignore the prices, I'm just doing an example.
And of course they would need to be kept updated. This would be useful because alot of people don't like going through the hassle of making a PC post. Also they hate to be ripped off.
Anyone else that would find this useful?
Recommendation for weapon upgrade's Sticky
Imp
Levi Garett
I have it in the works. Only problem is I need help with priciing. I'll post it here in a minute but I won't be able to update it till Sunday cause I"m going out of town.
EnDinG
Its been something thats juggling around in my mind. But the thing is, theres no offical set price for any item in the game.
If someone wants an item badly enough, they will PAY MONEY to get it pretty well. So... Theres just no real way to keep track of prices.
Now... What I WOULD like to see, is a possible list started with items from the game, damage, mods, and their listed going gold value. The list can go on for a long time, but its just something I've been intersted in trying.
If someone wants an item badly enough, they will PAY MONEY to get it pretty well. So... Theres just no real way to keep track of prices.
Now... What I WOULD like to see, is a possible list started with items from the game, damage, mods, and their listed going gold value. The list can go on for a long time, but its just something I've been intersted in trying.
Blue Steel
I actually developed some complex algorithms for pricing things: mathematical formulas that you could plug in a value where x=the bonus on a fortitude upgrade (for example) y=a multiplier code for the weapon's type (sword highest, then bow, then axe, then staff, then hammer) z=a multiplier for the current state of the economy, and the generated from the formulas were very good approximations of what the items would sell for in a semi-open guild wars market. There were formulas for buy prices and sell prices, but the only problem was I didn't have enough data points (except with fortitude upgrades) to verify any of the formulas to a degree of certainty that I would be comfortable giving them out.