Misinfo

Brett Kuntz

Brett Kuntz

Core Guru

Join Date: Feb 2005

http://www.guildwarsguru.com/content...gers-id273.php

You listed it as Fire Magic, when it's Earth.

http://www.guildwarsguru.com/content...-hex-id662.php

Smite Hex is listed as 15 energy.

http://www.guildwarsguru.com/energy-storage-id47.php

All 3 of those skills clain to be Air Magic stat, when they are Energy Storage.

Xapti

Xapti

Frost Gate Guardian

Join Date: Feb 2005

Mo/

one or two necro skills (I think they were blood magic) didn't mention their durations ethier.

Draken

Draken

Krytan Explorer

Join Date: Feb 2005

The Exiled

Quote:
The only purely self-inflicted condition in the game, exhaustion is a condition to work around. Upon casting a spell that causes exhaustion, a character has their maximum energy reduced by 10, which regenerates naturally at a rate of one energy every three seconds. Multiple instances of exhaustion stack, lowering a character's maximum energy even further and taking even longer to regenerate. Exhaustion is only a problem in excess - if used once every thirty seconds, the effects of exhaustion are barely noticeable, but if used more often the effects will quickly build up and cripple a character. in the conditions section the exhastions explination is kind of missleading. It should state that exhastion only affects the maximum mana you can use at one time not your actuall max. i.e. you can have 50 mana on an ele but not be able to use it since your exhastion puts you at 0. It could also be stated that it hides what your mana total is if its above the exhastion point.

Are you done with skill updates?
if not and you dont mind taking my word for it since i didnt take any screen shots...
-Chain lightning has a 2 second cast time but i dont remmber what the recharge time was
-distortion costs 5 energy has 5s duration, 0s cast time and 5s recharge

Xapti

Xapti

Frost Gate Guardian

Join Date: Feb 2005

Mo/

Quote:
Originally Posted by Draken
It should state that exhastion only affects the maximum mana you can use at one time not your actuall max. i.e. you can have 50 mana on an ele but not be able to use it since your exhastion puts you at 0. It could also be stated that it hides what your mana total is if its above the exhastion point. Sorry but I'd vote for this description being more confusing than the existing one. You used the incorrect term mana, and from reading your post a few times, I still don't know exactly what you mean.
I think you mean that your energy can be 50 out of 0 (50/0)?
I haven't used exhaustion much, so I don't know how it works in a case like that though, but assuming tha'ts how it works, it would be good to mention that I suppose.

While we're on the topic... can't necro self-inflict (negative) conditions on themselves, such as bleeding, from using certain skills as well?

I also have a question: When Exhausions stack, the regeneration stacks as well, correct? I believe that's what I heard. Therefore saying that it takes longer to recover isn't entirely true...

One way to test if energy can be truely 40/20, in case it hasn't been done: due to the fact that exhaustion decays at 1 pip and ele's typically have 4 pips of ER, one would have to make the exhaustion decay larger than the energy regeneration. This would mean stacking many exhaustions and/or reducing the energy regeneration (preferrably by maintenance enchantment spells)

Draken

Draken

Krytan Explorer

Join Date: Feb 2005

The Exiled

Ah yes my explination does suck hmm oh well i think ensign knows how it works now. mabye he just hasn't seen this or anet changed exhastion so it fits the description since last bwe *shurg*.

If you want questions answered about it go to the Q&A forum this is not the place for it because i dont feel like hijacking this thread.

Edit: exhastion was changed and this bug has been fixed the description fits now