New Class - Soul Walker

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G
GhostPoet
Academy Page
#1
An offensive class. A mix of Mezmer and Elementalist doing primarely Holy Damage.

Some power ideas

Spectral Tentacles - An energy/light tentacle extends from their hands in a whipping motion for a quick strike attack.

Ray of Annihilation - A beam of light shoots from the sky and strikes the foe with direct damage and a little damage OT.

Spirit Calling - Spirits are summoned surrounding and tormenting a single foe, slowing his speed and confusing him for a brief time.

Mace of Inner-Light - A simple attack. Light forms into the shape of a mace and allows one single attack of big damage.

Soul Cage - Light beams shoot out from the ground in a form of cage, holding the target for a short period of time, causing a little time OT as well.
D
DeLuux
Ascalonian Squire
#2
Probably a tweaked elementalist.. Not really new i gues..
Lampshade
Lampshade
Wilds Pathfinder
#3
<--- what he said

Also the game is also caster heavy, theres only 2 non-caster classes (warrior and ranger)

I hope they put in a lot more melee/non-caster classes in the next chapters.
johnnylange
johnnylange
Wilds Pathfinder
#4
Sounds like they would make better skills for the existing classes.
e
emil knight
Lion's Arch Merchant
#5
Quote:
Originally Posted by Lampshade
<--- what he said

Also the game is also caster heavy, theres only 2 non-caster classes (warrior and ranger)

I hope they put in a lot more melee/non-caster classes in the next chapters.
Agreed. Too much magic, not enough true melee.

Quote:
Originally Posted by johnnylange
Sounds like they would make better skills for the existing classes.
Agreed. You could give these skills to monks, mesmers or elementalists and call them something else. "Spirits that wrap around and confuse" sounds like Illusion magic.

Dress current skills with new animations on them and you could get most of these effects.

Sorry, but I /disagree with this suggestion.
Kai Nui
Kai Nui
Desert Nomad
#6
This idea is too unoriginal. Now say if you created a class such as a Pirate or Morphling that would be different. (I just thought of those off the top of my head, and I'm going to suggest them as classes right now as a matter of fact...)