Is there a Icon that give +1 Healing Prayer?

shrink

Pre-Searing Cadet

Join Date: Aug 2005

na

Mo/W

I have an Icon from a collector that give +1 Protection Prayer, 20%. With this I can get Protection Bond to 1 energy, lvl16+1. Is there a +1 prayer Icon that I can use to get my Healing Prayer to lvl 17 and thus Mending to +5? Ty

shrink

Pre-Searing Cadet

Join Date: Aug 2005

na

Mo/W

anyone knows wehre I can get one?

VxWolfxV

Academy Page

Join Date: Jun 2005

Knights of Zenithia

W/Mo

There is a Healing Ankh with +10 Energy, Healing Prayers +1 (20% Chance), and +30 HP given by a collector.

The collector is in Maguuma Stade and Mossy Mandibles is the item you need...

Kyle Katarn

Pre-Searing Cadet

Join Date: Aug 2005

none

E/

pm if it works

Ensign

Ensign

Just Plain Fluffy

Join Date: Dec 2004

Berkeley, CA

Idiot Savants

There's probably one in the jungle, but it really doesn't matter because you need 18 Healing Prayers to get a 5 pip Mending.

Peace,
-CxE

Warlawk

Frost Gate Guardian

Join Date: Jun 2005

W/Mo

not sure, but 17 healing doesnt give you 5 pip mending, its been tested and posted about

PowarMetal

Ascalonian Squire

Join Date: Jul 2005

TTA

N/Mo

just curious, how would u know if 18 attri in healing gives u +5 mending? how would u go about testing that. thx

Silmor

Silmor

Wilds Pathfinder

Join Date: Mar 2005

Guild Wars skills use linear formulae with a set rounding mechanic, so once you know the base variable range (from 0 attribute and 12 attribute), you can calculate all inbetween values and extrapolate beyond 12 to however high you like.

a_scrawny_gnoll01

Frost Gate Guardian

Join Date: May 2005

lfg, invite me. HA! no need to post in guild forum.

W/Mo

Quadratic equations are everywhere...

...sorry, couldn't resist. ^^ What he said.

shrink

Pre-Searing Cadet

Join Date: Aug 2005

na

Mo/W

Thanks for all your help, i will test it again. If it works I will post.

Ensign

Ensign

Just Plain Fluffy

Join Date: Dec 2004

Berkeley, CA

Idiot Savants

Quote:
Originally Posted by Silmor
Guild Wars skills use linear formulae with a set rounding mechanic, so once you know the base variable range (from 0 attribute and 12 attribute), you can calculate all inbetween values and extrapolate beyond 12 to however high you like.
Guild Wars uses a linear formulae with a set rounding mechanic with base values at 0 and *15*.

If you use 12 as a base value you're going to get your break points consistently wrong. Note that just about every character builder out there uses 0 and 12 base values and gets all of their break points wrong as a result.

But once you know the level 15 value you can do linear extrapolation and get all the values you need.

Peace,
-CxE


Sorry if I'm a bit harsh, I'm still a bit peeved by Captain Dumbass in the latest iteration of the Knight's Boots thread.

hotspur

Academy Page

Join Date: May 2005

England

New Dragons

W/Mo

WoOt?? er, um, eh? yes I agree.