"My Loyalty Passed The Test. What About Yours?"
SOT
I'll be honest:
I am a Blizzard-game person. I was there for the first installment of Warcraft.
I was there for the Diablo series + expansions. I played Starcraft until threatened with military academy.
I read the Warcraft and Starcraft novels that came out.
I got my hands on some of the action figures for nerdly purpose.
I am a true fanboy.
The thing is, I got my hands on Guild Wars, BEFORE I got my hands on World of Warcraft.
THIS IS NOT A BAD THING.
No, this is not about wow versus gw. This about magic, and how I survived mind burn from Blizzard.
You see, no matter what anyone says, Blizzard knows games. They make great games. Two nights ago, I got my hands on World of Warcraft and a 6 month game-card wad as a gift. I installed the game, and 6 hours later, I realized that I in fact live in Texas, not Azeroth.
But you know what? All that razzmataz ia great and good, and the colors and the sheer VOLUME of material is staggering to me, but, well, it ain't guildwars!
Therefore, Blizzard, you did good, as always, and you made this older than usual gamer swell with pride, but you have not stolen my devotion.
To Anet and Guild Wars, game on!
I am a Blizzard-game person. I was there for the first installment of Warcraft.
I was there for the Diablo series + expansions. I played Starcraft until threatened with military academy.
I read the Warcraft and Starcraft novels that came out.
I got my hands on some of the action figures for nerdly purpose.
I am a true fanboy.
The thing is, I got my hands on Guild Wars, BEFORE I got my hands on World of Warcraft.
THIS IS NOT A BAD THING.
No, this is not about wow versus gw. This about magic, and how I survived mind burn from Blizzard.
You see, no matter what anyone says, Blizzard knows games. They make great games. Two nights ago, I got my hands on World of Warcraft and a 6 month game-card wad as a gift. I installed the game, and 6 hours later, I realized that I in fact live in Texas, not Azeroth.
But you know what? All that razzmataz ia great and good, and the colors and the sheer VOLUME of material is staggering to me, but, well, it ain't guildwars!
Therefore, Blizzard, you did good, as always, and you made this older than usual gamer swell with pride, but you have not stolen my devotion.
To Anet and Guild Wars, game on!
Xonic
/sign
LifeInfusion
Guild Wars rocks, WoW = grinding boredom...
Kurow
You know Anet is that part of blizzard that broke off right?
Vwoss
Quote:
Originally Posted by Kurow
You know Anet is that part of blizzard that broke off right?
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Sekkira
It can be interpreted as such that the team who made Blizzard games good was the team that is now ArenaNet
Red Locust
Quote:
Originally Posted by Vwoss
This means almost nothing.
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Xonic
Quote:
Originally Posted by LifeInfusion
Guild Wars rocks, WoW = grinding boredom...
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GW rocks, yes, espically I can have a team of henchmen to play with for majority part of the game. but GW's player community is very bad compared to other games.
In other games I've played, players won't advance too far without being somewhat skilled, somewhat mature. In GW, we see stupid players who act like 9 year-olds (don't want to offend 9 year olds, but that's what most 9 year olds are like, annoying and don't listen).
And another thing I miss from other games is, raid. I don't miss the drama, and I don't miss the long setup time for raids, but I miss the raids a lot.
dargon
nicely said comments with regards to ANet, and I love the above comment
QuixotesGhost
Diablo (I+II) is the only thing made by Blizzard I can stand. Blizzard RTSes could never hold my attention. It also always puzzled me as to why Blizzard were considered story-telling gods.
Xonic
omg StarCraft is still the best RTS game today
Than
Quote:
Originally Posted by Xonic
omg StarCraft is still the best RTS game today
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If you havn't played true Real Time Strategy games, then yeah, that's probably the best out there. Still holds its weight today.
Try Europa Universalis II, Crusader Kings, Victoria, HoI/HoI2(all made by Paradox Interactive, same company thats putting out the new Diplomacy computer game). TRUE Real Time GRAND Strategy games. Games where where there are over 100 nations on the map at once. Not the tactical sims that pass for RTS's.
Starcraft is a GREAT game, don't get me wrong. But its isn't Strategy.
QuixotesGhost
Quote:
Originally Posted by Xonic
omg StarCraft is still the best RTS game today
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Howling Wind
To read the novels and collect action figures that sure is a hell of a lot of loyalty. :P
Dax
Quote:
Originally Posted by Xonic
if you think WoW = grinding boredom, you haven't played any other MMORPG's.
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Personally I play both. The beauty of GW is it's free. There are other MMORPGs I'd like to play but they are time consuming.
Sanji
In the last few years most of my gaming time was taken by three games.
First was Final Fantasy XI which I went to level 54 as a Black Mage/White Mage.
In World of Warcraft I got a level 60 Warrior and Level 51 Priest.
Lastly, Guild Wars, I got to Thunderhead Keep with my Warrior/Monk (He's deleted now, got tired of War/Mo) and Ranger/Necro. With my Monk/Mesmer and Elementalist Mesmer are in the Ring of Fire, I've never went past that since my primary concerns are unlocking. I don't care a lick about the storyline, just digging up the burried skills and fortunately there is little I want in the last couple of missions.
Final Fantasy XI was a soul crushing experience that I never care to return to. I just mentioned it as a point of reference as a more fitting MMO grindfest, WoW is not.
Since this seems to be the vanilla WoW vs Guild Wars sort of experience, I'll compare my experiences with the. I started on Guild Wars October '04 and World of Warcraft this January..
World of Warcraft might take longer, but the incentives are more balanced and the "grind" feels more natural in my opinion.
That's not saying I don't like Guild Wars or place WoW above it, I don't.
I like World of Warcraft for it's PvE and I like Guild Wars for it's PvP.
On the other side of the page, Guild Wars' PvE feels really clusmy and the skill acquisition is needlessly long and frustrating. As for Warcraft's PvP, it feels like a massive scale head butting contest. (Or the fact that random dudes can roll up and kicks you in the nuts if you're on a PvP server) Warcraft is prone to nearly kill my computer when I'm flooded with a large number of people who have a large variation of skins and armor. Which, oddly enough, makes Guild Wars' limited amount of skins beneficial to me.
First was Final Fantasy XI which I went to level 54 as a Black Mage/White Mage.
In World of Warcraft I got a level 60 Warrior and Level 51 Priest.
Lastly, Guild Wars, I got to Thunderhead Keep with my Warrior/Monk (He's deleted now, got tired of War/Mo) and Ranger/Necro. With my Monk/Mesmer and Elementalist Mesmer are in the Ring of Fire, I've never went past that since my primary concerns are unlocking. I don't care a lick about the storyline, just digging up the burried skills and fortunately there is little I want in the last couple of missions.
Final Fantasy XI was a soul crushing experience that I never care to return to. I just mentioned it as a point of reference as a more fitting MMO grindfest, WoW is not.
Since this seems to be the vanilla WoW vs Guild Wars sort of experience, I'll compare my experiences with the. I started on Guild Wars October '04 and World of Warcraft this January..
World of Warcraft might take longer, but the incentives are more balanced and the "grind" feels more natural in my opinion.
That's not saying I don't like Guild Wars or place WoW above it, I don't.
I like World of Warcraft for it's PvE and I like Guild Wars for it's PvP.
On the other side of the page, Guild Wars' PvE feels really clusmy and the skill acquisition is needlessly long and frustrating. As for Warcraft's PvP, it feels like a massive scale head butting contest. (Or the fact that random dudes can roll up and kicks you in the nuts if you're on a PvP server) Warcraft is prone to nearly kill my computer when I'm flooded with a large number of people who have a large variation of skins and armor. Which, oddly enough, makes Guild Wars' limited amount of skins beneficial to me.
Sagius Truthbarron
I played Warcraft III and one of the reasons I didn't buy WoW was becuase of the fan base. I only met around 5 intelligent players in the intire 2 years I played the game; everyone else was dealing with purberty or post-puberty immaturity.
Sure, I met a few history buffs while hosting games about the Roman Empireal era.. But then they would latter resort to cries of "OMG ROME IS GAY ~~ HAX".
And latter finding out that almost 90% of those players bought WoW I realised that players in the game would be summoning level 100 infernos on people and then chanting and taunting at the level 8 players they massacred.
Oh, who could live a day without a "Yo mama" joke? After two decades that still hasn't gotten old.
Sure, I met a few history buffs while hosting games about the Roman Empireal era.. But then they would latter resort to cries of "OMG ROME IS GAY ~~ HAX".
And latter finding out that almost 90% of those players bought WoW I realised that players in the game would be summoning level 100 infernos on people and then chanting and taunting at the level 8 players they massacred.
Oh, who could live a day without a "Yo mama" joke? After two decades that still hasn't gotten old.
Sanji
Quote:
Originally Posted by Sagius Truthbarron
I played Warcraft III and one of the reasons I didn't buy WoW was becuase of the fan base. I only met around 5 intelligent players in the intire 2 years I played the game; everyone else was dealing with purberty or post-puberty immaturity.
Sure, I met a few history buffs while hosting games about the Roman Empireal era.. But then they would latter resort to cries of "OMG ROME IS GAY ~~ HAX". And latter finding out that almost 90% of those players bought WoW I realised that players in the game would be summoning level 100 infernos on people and then chanting and taunting at the level 8 players they massacred. Oh, who could live a day without a "Yo mama" joke? After two decades that still hasn't gotten old. |
Xonic
yeah, I agree that there are more bad players in GW than in any other games I've played.
Dax
Yes, FFXI is the most time comsuming MMORPG IMO, but for me atleast the most satisfying to date. When you complete a big mission or camp a NM, you feel like you've earned it.
But I just don't have the time anymore. Alot of people don't like FFXI, but I had some good times...and that's all that matters dammit :P But if there ever was a grind...that's the one
WoW is just fun- GW yea, but starting lose interest quite a bit. I agree with Sanji I've met far worse people in GW than in WoW (and the stories I've seen on this forum makes me like henchies more and more).
But I'm glad there are people who enjoy GW like Sot.. cheers! Find a game that you like, and enjoy.
But I just don't have the time anymore. Alot of people don't like FFXI, but I had some good times...and that's all that matters dammit :P But if there ever was a grind...that's the one
WoW is just fun- GW yea, but starting lose interest quite a bit. I agree with Sanji I've met far worse people in GW than in WoW (and the stories I've seen on this forum makes me like henchies more and more).
But I'm glad there are people who enjoy GW like Sot.. cheers! Find a game that you like, and enjoy.
Weezer_Blue
I think Blizzard is actually more honest than Arena.Net. The reason being that the people who bought WoW knew what they were getting: An MMORPG. The people that bought GW got a completely different product. But, of course all you people that joined post release don't think so because you were attracted not for the unique competitive gameplay, but for lack of monthly fees, and for good graphics.
Andy_M
Quote:
Originally Posted by Xonic
yeah, I agree that there are more bad players in GW than in any other games I've played.
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Never played Helbreath I bet......
Sammiel
Quote:
Originally Posted by Weezer_Blue
I think Blizzard is actually more honest than Arena.Net. The reason being that the people who bought WoW knew what they were getting: An MMORPG. The people that bought GW got a completely different product. But, of course all you people that joined post release don't think so because you were attracted not for the unique competitive gameplay, but for lack of monthly fees, and for good graphics.
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Sekkira
Quote:
Originally Posted by Weezer_Blue
I think Blizzard is actually more honest than Arena.Net. The reason being that the people who bought WoW knew what they were getting: An MMORPG. The people that bought GW got a completely different product. But, of course all you people that joined post release don't think so because you were attracted not for the unique competitive gameplay, but for lack of monthly fees, and for good graphics.
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As I recall, ArenaNet didn't promise anything about UAS or whatever. It just happened to be in the beta's and you'd be rather stupid to completely dismiss a perfectly good reason why there was UAS in the first place.
Really.
If you don't like it gtfo, whining isn't going to get anything changed. If you do, gtfo and continue playing. *gets the feck out and continues playing*
generik
Quote:
Originally Posted by Xonic
... (don't want to offend 9 year olds, but that's what most 9 year olds are like, annoying and don't listen).
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AS OF YOU KIDS ARE MORONS.
*there*
Now, I challenge any of you offended kids to post your IGN and admit that you are a kid, openly admit to violating the EULA man!
Phades
Quote:
Originally Posted by SOT
I'll be honest:
I am a Blizzard-game person. I was there for the first installment of Warcraft. I was there for the Diablo series + expansions. I played Starcraft until threatened with military academy. |
Quote:
Originally Posted by SOT
I read the Warcraft and Starcraft novels that came out.
I got my hands on some of the action figures for nerdly purpose. I am a true fanboy. |
Quote:
Originally Posted by SOT
No, this is not about wow versus gw. This about magic, and how I survived mind burn from Blizzard.
You see, no matter what anyone says, Blizzard knows games. They make great games. Two nights ago, I got my hands on World of Warcraft and a 6 month game-card wad as a gift. I installed the game, and 6 hours later, I realized that I in fact live in Texas, not Azeroth. But you know what? All that razzmataz ia great and good, and the colors and the sheer VOLUME of material is staggering to me, but, well, it ain't guildwars! Therefore, Blizzard, you did good, as always, and you made this older than usual gamer swell with pride, but you have not stolen my devotion. |
Every game that i thought had something good within it, ill typically end up saying something about it in some form or another, even if it is not in the form of praise. No game that i disliked i ever took the time to say anything about it other than why i didnt like it when asked. It is far simpler to just walk away from it and forget about it, which nearly washes my hands of the entire experience.
You dont need to be a fanboy to appriciate something and ignoring shortcommings does not make something better.
SOT
Quote:
Originally Posted by Phades
Played them and most notably hated the mage/demon spam of the first.
...Ok Ive played to death too many games from too many different companies in too many different styles to place one on a pedistal over another without an overly just cause. I have some genres and styles down to a science where they dont even last a week anymore while/after running through all the options. Some of the ones i like end up getting more time per day spent on them and can be knocked out even sooner. The truly good ones also posess good replay. This also has caused me to gravitate towards online games as there is more inherent replay involved with other people. Every game that i thought had something good within it, ill typically end up saying something about it in some form or another, even if it is not in the form of praise. No game that i disliked i ever took the time to say anything about it other than why i didnt like it when asked. It is far simpler to just walk away from it and forget about it, which nearly washes my hands of the entire experience. You dont need to be a fanboy to appriciate something and ignoring shortcommings does not make something better. |
Dax
Quote:
Originally Posted by Phades
Played them and most notably hated the mage/demon spam of the first.
...Ok Ive played to death too many games from too many different companies in too many different styles to place one on a pedistal over another without an overly just cause. I have some genres and styles down to a science where they dont even last a week anymore while/after running through all the options. Some of the ones i like end up getting more time per day spent on them and can be knocked out even sooner. The truly good ones also posess good replay. This also has caused me to gravitate towards online games as there is more inherent replay involved with other people. Every game that i thought had something good within it, ill typically end up saying something about it in some form or another, even if it is not in the form of praise. No game that i disliked i ever took the time to say anything about it other than why i didnt like it when asked. It is far simpler to just walk away from it and forget about it, which nearly washes my hands of the entire experience. You dont need to be a fanboy to appriciate something and ignoring shortcommings does not make something better. |
Gerbill
Wow is defenitly not a grind compared to other MMO's.
WoW and GW both have their good and bad things bout them.
What I hate about WoW most is the way of fighting.. I've only played it myself shortly.. but from everyone vid I've seen and everyone I've seen playing.. it's basicly.. just attacking and using 3-4 major skills over and over again.. Not sure if this is true for every class etc.. since I've only played it for a day =/
Neways that's what I like A LOT about GW, you only get to bring 8 skills.. thus not 40 from which you won't ever use like 30 of them.
and you have to pick carefully a lot of difference in character builds can be found, and you actually have to think when to use skills at what time etc.. not as much for one build as another though, but still.. you could say it requires more skill so to speak than a lot of MMO's which are just.. button bashing when the skills are recharged
WoW and GW both have their good and bad things bout them.
What I hate about WoW most is the way of fighting.. I've only played it myself shortly.. but from everyone vid I've seen and everyone I've seen playing.. it's basicly.. just attacking and using 3-4 major skills over and over again.. Not sure if this is true for every class etc.. since I've only played it for a day =/
Neways that's what I like A LOT about GW, you only get to bring 8 skills.. thus not 40 from which you won't ever use like 30 of them.
and you have to pick carefully a lot of difference in character builds can be found, and you actually have to think when to use skills at what time etc.. not as much for one build as another though, but still.. you could say it requires more skill so to speak than a lot of MMO's which are just.. button bashing when the skills are recharged
Serpreme
uhh all RPGs = Grind.
only thing keeping me here is no monthly fees.
/signed that
only thing keeping me here is no monthly fees.
/signed that
Asplode
So let me get this straight...
ANet's made up of guys that left Blizzard to make their own company, to make games in; this particular game's about guilds.
Therefore...
Blizzard is like a guild, and some guys were in it, they left and made their own guild, to make games, about guilds, in which people join and leave guilds to make guilds of their own, but not to make games about guilds, because they're already in a game about guilds and they can't make games while in a game, let alone a game about guilds.
ANet's made up of guys that left Blizzard to make their own company, to make games in; this particular game's about guilds.
Therefore...
Blizzard is like a guild, and some guys were in it, they left and made their own guild, to make games, about guilds, in which people join and leave guilds to make guilds of their own, but not to make games about guilds, because they're already in a game about guilds and they can't make games while in a game, let alone a game about guilds.
SOT
Quote:
Originally Posted by Asplode
So let me get this straight...
ANet's made up of guys that left Blizzard to make their own company, to make games in; this particular game's about guilds. Therefore... Blizzard is like a guild, and some guys were in it, they left and made their own guild, to make games, about guilds, in which people join and leave guilds to make guilds of their own, but not to make games about guilds, because they're already in a game about guilds and they can't make games while in a game, let alone a game about guilds. |
I like guild wars. Funny how this thread was about that, before all the spam and inanity raped it dry.
Kill it. It's dead.
Dralon
Funny thing is when you go back to WOW for a night and wonder why all those mobs you see are dead already. And who is that person over there? How did they get in my instance?
Aniewiel
Quote:
Originally Posted by SOT
Kill it. It's dead.
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/closed