air -13
earth -12
energy storage -12
^i may be off with those numbers as im at work, but its somewhere around there.
-enervating charge
-stoning
-shock
-aftershock
-lightning strike
-armor of the earth
-elemental attunment (E)
-res signet
enervating charge target then immediatly throw in a stoning which knocks him down. run up to him and shock him which knocks him down again (If timed this combo so that as soon as they get up from the first knock down, they will hit the groud again with shock) followed by an aftershock. This will put them at aroun 25-30% max health. throw in a lightning strike for added dmg and then throw in another stoning as they will still be weakened. They know should be dead.
If you start getting attack by warriors/rangers, enervating charge them, making their attacks do half dmg, then throw on armor of the earth. I had a warrior doing 4-5dmg each hit because of this
The only skill i am unsure of is lightning strike as it is not a very powerful spell. The only reason its in there is because its a relativly fast casting spell.
Downside to this build is no self heal. so i am rather dependent on healers. however, increasing my armor by +50ish reduces alot of dmg therefore making the monks job of healing me easier. (If theres a monk on the field hes usually the prime target, leaving me enough time to take out there key healers/dmg dealers.)
What do you think? id like some help on the lightning strike.
need help with my aero/geo 'sit down' build
Orthan
Lebdan
aftershock.
smurfhunter
try throwing in aura of restoration for healing. it is really underestimated in a 4-4 settting.
in tombs everyone just lets the monks soak it up so w/e.
since you are running ele attune maybe throw in earthquake somewhere.
personally i think the ultimate sit down is thunderclap, but it is incredibly one time use so your choice
in tombs everyone just lets the monks soak it up so w/e.
since you are running ele attune maybe throw in earthquake somewhere.
personally i think the ultimate sit down is thunderclap, but it is incredibly one time use so your choice
Orthan
Quote:
Originally Posted by Lebdan
-stoning
-shock
-aftershock
-lightning strike
-armor of the earth
-elemental attunment (E)
-res signet
Move away from the screen, you'l see things more clearly.
Quote:
since you are running ele attune maybe throw in earthquake somewhere.
Earthquake has a 3 second cast time, im trying to make all my spells less than 1 second casting. Cheers for the input though. Quote:
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