Petition to remove Demitros the Enduring from Thunderhead Keep
3 pages • Page 1
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Was just going to say... we got through easy with just Mesmer secondaries. And to not waste the following on a seperate thread... When fighting the Unworthy folks to gain access to PvP, if you take a mesmer, when everyone attacks one monk, have him shut down the other one. I know folks are supposed to figure this stuff out on their own, but as I run there with mostly PUGs, it gets annoying losing to glorified henchmen.
EDIT: And he doesn't have to enchant himself. Echo a Backfire, drop it on him, steal one of his skills with Thievery, black him out, then Backfire him again. You can shackle him too if he's attacking.
EDIT: And he doesn't have to enchant himself. Echo a Backfire, drop it on him, steal one of his skills with Thievery, black him out, then Backfire him again. You can shackle him too if he's attacking.
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Quote:
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Originally Posted by Doomlord_Slayermann
We did have a mesmer. Demitrios doesn't enchant himself, he heals himself repeatedly (and he has probably about 20 healing prayers).
His armor is fairly weak anyway. He's a monk, after all... |
And for the unworthy thing... all I can say if people are complaining that they are impossible is wow.
Quote:
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Originally Posted by wolfy3455
He does enchant himself (Aura of faith), and as you said, he does heal himself repeatedly, which is a perfect chance for backfire. Some other solutions would be: arcane conundrum + maelstorm, Dazed, necro skills that reduce healings effectiveness.
And for the unworthy thing... all I can say if people are complaining that they are impossible is wow. |
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Pve bosses have absurd amounts of energy. Not sure why.
Mursaat monk bosses are there to test if you have some indirect form of offense. I like them; people who shun mesmers and rangers get screwed and will hopefully learn that warrior+elementalist+monk is not the crux of pve. 1-2 Diversions will make them a joke. Distracting shots, arcane connundrum, backfire etc. Many options. Pve is too easy as it is. No point in making it easier.
Mursaat monk bosses are there to test if you have some indirect form of offense. I like them; people who shun mesmers and rangers get screwed and will hopefully learn that warrior+elementalist+monk is not the crux of pve. 1-2 Diversions will make them a joke. Distracting shots, arcane connundrum, backfire etc. Many options. Pve is too easy as it is. No point in making it easier.
Distracting Shot, Diversion, Power Block {E}, Blackout, Choking Gas/Incendiary Arrows {E}+Tiger's Fury, Disrupting Chop, Dwarven Battle Stance {E}, Backbreaker {E}, Gale, tons of other disruption skills
Chained knockdowns prevent healing, or much of anything. Distracting Shot, Diversion, Power Block, Blackout, and Disrupting Blow lock out skills for an amount of time. Choking Gas/Incendiary Arrows/Dwarven Battle Stance interrupt skills every time you hit with your attacks for a limited duration.
I still can't believe they nerfed the boss in the Stone Summit Beastmaster quest.
(And not like people complain about jade scarabs and griffons. They actually made him weaker.)
Edit- Stupid drowsy typos.
Chained knockdowns prevent healing, or much of anything. Distracting Shot, Diversion, Power Block, Blackout, and Disrupting Blow lock out skills for an amount of time. Choking Gas/Incendiary Arrows/Dwarven Battle Stance interrupt skills every time you hit with your attacks for a limited duration.
I still can't believe they nerfed the boss in the Stone Summit Beastmaster quest.
(And not like people complain about jade scarabs and griffons. They actually made him weaker.)Edit- Stupid drowsy typos.
Nature's Renewal FTW!
Also, Quickening Zephyr + Energy Drain, Scourge Healing, backfire, Diversion, Debilitating shot, etc etc etc. just because you can't beat a good monk does NOT mean that it needs to be removed from the game. perhaps throw in a good KD warrior. it honestly can't be that hard. backfire and scourge healing would go a LONG way.
Also, Quickening Zephyr + Energy Drain, Scourge Healing, backfire, Diversion, Debilitating shot, etc etc etc. just because you can't beat a good monk does NOT mean that it needs to be removed from the game. perhaps throw in a good KD warrior. it honestly can't be that hard. backfire and scourge healing would go a LONG way.
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He was the very boss I fought when I beat the mission, our team was one N/Me (me), one Mo/E, and the rest were henchies. It took us about 10 minutes to kill him. Monk bosses are pretty damn tough to beat. The Mo/E with me brought meteor shower and other such spells, I continued to do health degen, a few interrupts, whatever I could and uh...we just wittled him down until he died.
Also it's the last mission on the southern shiverpeaks, it SHOULD be hard by all means, I wish there were more tough bosses like that.
Also it's the last mission on the southern shiverpeaks, it SHOULD be hard by all means, I wish there were more tough bosses like that.

