Petition to remove Demitros the Enduring from Thunderhead Keep

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Doomlord_Slayermann
Doomlord_Slayermann
Jungle Guide
#1
I deleted this post. It should never have existed. You can stop the flames anytime now.
w
wolfy3455
Lion's Arch Merchant
#2
I'm assuming you also had two monks with you? Take out some of those four warriors for classes with armor ignoring damage. Maybe you could *gasp* take a mesmer?
Doomlord_Slayermann
Doomlord_Slayermann
Jungle Guide
#3
We did have a mesmer. Demitrios doesn't enchant himself, he heals himself repeatedly (and he has probably about 20 healing prayers).

His armor is fairly weak anyway. He's a monk, after all...
Edge Martinez
Edge Martinez
Jungle Guide
#4
Was just going to say... we got through easy with just Mesmer secondaries. And to not waste the following on a seperate thread... When fighting the Unworthy folks to gain access to PvP, if you take a mesmer, when everyone attacks one monk, have him shut down the other one. I know folks are supposed to figure this stuff out on their own, but as I run there with mostly PUGs, it gets annoying losing to glorified henchmen.


EDIT: And he doesn't have to enchant himself. Echo a Backfire, drop it on him, steal one of his skills with Thievery, black him out, then Backfire him again. You can shackle him too if he's attacking.
Sereng Amaranth
Sereng Amaranth
Desert Nomad
#5
Malaise ftw
Doomlord_Slayermann
Doomlord_Slayermann
Jungle Guide
#6
This is a petition about Thunderhead Keep, and a very annoying balance issue. I'm also sure that there are about five million posts about the Unworthy thing.

Malaise cannot begin to drain his massive energy reserves. We tried the energy drain thing too.
w
wolfy3455
Lion's Arch Merchant
#7
Quote:
Originally Posted by Doomlord_Slayermann
We did have a mesmer. Demitrios doesn't enchant himself, he heals himself repeatedly (and he has probably about 20 healing prayers).

His armor is fairly weak anyway. He's a monk, after all...
He does enchant himself (Aura of faith), and as you said, he does heal himself repeatedly, which is a perfect chance for backfire. Some other solutions would be: arcane conundrum + maelstorm, Dazed, necro skills that reduce healings effectiveness.

And for the unworthy thing... all I can say if people are complaining that they are impossible is wow.
Doomlord_Slayermann
Doomlord_Slayermann
Jungle Guide
#8
Quote:
Originally Posted by wolfy3455
He does enchant himself (Aura of faith), and as you said, he does heal himself repeatedly, which is a perfect chance for backfire. Some other solutions would be: arcane conundrum + maelstorm, Dazed, necro skills that reduce healings effectiveness.

And for the unworthy thing... all I can say if people are complaining that they are impossible is wow.
It's still a massive balance issue. We couldn't kill him even with a Mesmer (and who knows, maybe the Mesmer was a n00b). It's not that he can't be killed, just that he's extrordinarily cheap.
Z
Zeru
Wilds Pathfinder
#9
Pve bosses have absurd amounts of energy. Not sure why.

Mursaat monk bosses are there to test if you have some indirect form of offense. I like them; people who shun mesmers and rangers get screwed and will hopefully learn that warrior+elementalist+monk is not the crux of pve. 1-2 Diversions will make them a joke. Distracting shots, arcane connundrum, backfire etc. Many options. Pve is too easy as it is. No point in making it easier.
Mercury Angel
Mercury Angel
Avatar of Gwen
#10
Distracting Shot, Diversion, Power Block {E}, Blackout, Choking Gas/Incendiary Arrows {E}+Tiger's Fury, Disrupting Chop, Dwarven Battle Stance {E}, Backbreaker {E}, Gale, tons of other disruption skills

Chained knockdowns prevent healing, or much of anything. Distracting Shot, Diversion, Power Block, Blackout, and Disrupting Blow lock out skills for an amount of time. Choking Gas/Incendiary Arrows/Dwarven Battle Stance interrupt skills every time you hit with your attacks for a limited duration.

I still can't believe they nerfed the boss in the Stone Summit Beastmaster quest. (And not like people complain about jade scarabs and griffons. They actually made him weaker.)

Edit- Stupid drowsy typos.
wheel
wheel
Jungle Guide
#11
Nature's Renewal FTW!

Also, Quickening Zephyr + Energy Drain, Scourge Healing, backfire, Diversion, Debilitating shot, etc etc etc. just because you can't beat a good monk does NOT mean that it needs to be removed from the game. perhaps throw in a good KD warrior. it honestly can't be that hard. backfire and scourge healing would go a LONG way.
Elena
Elena
Desert Nomad
#12
get a ranger with concussion shot if he's able to get a interupt with that the monk boss gets dazed wich means he takes twice as long to cast and is interrupted by normal attacks :@
varyag
varyag
Frost Gate Guardian
#13
My denial/damage Mesmer had no problems with him. The team focused fire together with my shutdown attempts and that bag of bones dropped in seconds.
Experiment_Jon
Experiment_Jon
Frost Gate Guardian
#14
IDK...I've never noticed him before. One of my teammates said that he'd drop malestorm on it and we'd be fine. IDK, just slaughtered him without noticing everytime...may have been the catapults too. But my team always did say that it was a difficult boss.
c
coleslawdressin
Krytan Explorer
#15
1. love thy mesmer

2. who is this guy? this quest is easy.
sino-soviet
sino-soviet
Wilds Pathfinder
#16
I think its humorous how people complain that their warrior/monk/ele team actually *gasp* failed at one point! A mesmer using backfire or maelstrom from an ele should bring down ANY boss.
S
Shayul
Academy Page
#17
Odd...my party never had a problem with this guy. And we didn't have any mesmers or rangers, either. Just some wars, some eles, me (a healer), and a necro blood healer. Ah well.
d
dargon
Furnace Stoker
#18
Never had a problem with him, Perfected Armor on the other hand...
Helios
Helios
Lion's Arch Merchant
#19
There's a mursaat boss?
*jaw drops*

Never noticed him. I just remember Dagnar and the Confessor.

My group had 2 rangers, 1 warrior, 1 necro, 2 healers, 1 nuker and 1 mesmer last time I beat it.
PieXags
PieXags
Forge Runner
#20
He was the very boss I fought when I beat the mission, our team was one N/Me (me), one Mo/E, and the rest were henchies. It took us about 10 minutes to kill him. Monk bosses are pretty damn tough to beat. The Mo/E with me brought meteor shower and other such spells, I continued to do health degen, a few interrupts, whatever I could and uh...we just wittled him down until he died.

Also it's the last mission on the southern shiverpeaks, it SHOULD be hard by all means, I wish there were more tough bosses like that.