PvE play as it is now gets down to using the radar circle and paying attention to the patrol paths of monsters so you dont have to fight too many at one time. Even monsters that do not appear on radar (spiders, scarabs) always apear on the same spots and there is always a player in your group that has done this again and will warn of the danger.
What I would like is the addition of areas that have random encounters. Forget about the agro circle. You walk with your group and suddently an enemy group spawns in and you fight. No luring, no patrol watching, no knowledge of enemy class until the spawn.
I understand that it may be a bit too challenging for ppl starting the game, so dont put it everywhere but make it available for those who like the challenge.
Based on that idea it would be great to have human players in the shoes of monsters. I thought of it this way:
Your group enters the map (say group of 8) and another group of 8 players enters the map with the job to play the monsters. Each encounter is random. The players playing the monsters are given 1 min before the encounter their class and skills (e.g. charr, minotaur, dragon, ...). Your group has the slight advantage of the chosen skill set and the other group (monster players) can have more than one go at you (1 with each encounter). You may say that this is PvP and not PvE but I think of it as both on a level never done on a MMORPG before.
Who does NOT want to play Glint and burn ppls A$$es? Plz raise your hand
