I keep running into these absurd comments (here and elsewhere but MOSTLY, as usual, HERE) that warrior/monk characters are created and maintained by noobs, idiots, morons, blah blah blah.
What I am not hearing, is why. When I say this, I mean the truth. The real meat and potatoes of it. People love to point out how hard it is to actually kill off a w/mo, and how annoying it is to face one in matches because of their "ubergodchristlikeoverpoweredness".
Well, I couldn't care less if you hate it! I firmly believe in doing the best you can with what you frickin have in front of ya, so if I kick your ass to the pond in a map, eat my apathy with icing!
For me, this is not a build popularity thing. My main character is a w/elem, and he will kick the same amount of ass, in less time. I think it all comes down to people hate losing, and will sit for what seems like HOURS, coming up with complex speeches on why mankind is doomed...all because...they get their ass kicked..again and again...Losing to my build doesn't mean I am a noob (which is still not a word, no matter how many morons argue against it) It means you hate to lose, and I pity you
Anet may at some point rebalance those two combined classes out of their current state into something more friendly to the 90 or so people who feel so threatened by it. Until then, suffer in my name.