This game is designed for groups...from the PVE to the PVP. But something i've noticed is that the actual game functions quite the opposite...here's a list of why the game seems to be working AGAINST groups.
1) Players have to be in the same district in order to group. Why not make it so when you invite your friend to your group...that person automatically is transfered to the district that the group leader is in?
2) When using the map feature...the group DISBANDS. Um?
3) No player-search function. Instead of being able to open a convient window to search for players that are LFG by level, location and class...we are forced to spam the main channel in hopes of someone answering..OR randomly /Telling people and praying someone says yes.
4) And now for quests...(this is probably one of THEE most annoying things) The entire group can see what Mission you are on...but not what quest?? Are we sure this game is designed for groups? Shouldn't the rest of the group be able to see my quests? In their Quest menu, it should show all the peoples names in the group with THEIR quests underneath..and when you select that quest it shows up on your radar instead of blindly having to follow who ever has what quest.
5) The second someone goes off the radar in your group you can no longer find them. Let me tell you..i've gotten lost a few times trying to find someone or they try to find me simply because we can't see each other on the map anymore. Why not make it so when you click their name their name shows up on-screen and you can just follow the name.
Again...for a game centered around grouping up...it sure seems like the game design is saying the opposite...to me it's saying "don't bother wasting time grouping with people in pve..just use the bots"
G


