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Skills - Antidote Signet
Guild Wars Guru
doughnut_elf
where do you get this at
emil knight
Try the skill trader at Amnoon Oasis.
Louis Ste Colombe
Hum.... seems to me a quest gives it in the jungle... Which one, I can't tell. Sorry. But check out the skill rewarding quest in the jungle.
Louis,
Louis,
gameshoes3003
it's too bad this can't cure other conditions, but curing blindness is very good
Arcador
Good in RA, 4 team splits with R/W with hammers...if they can spare a slot for it.
Retribution
If only it removed weakness....
Former Ruling
It removes alittle more than it implies in the desp.
But yea...its so limited that noone brings it.
Doesn't remove Cripple either.
Cripple+Blindness are what you really want removed from a pysical attacking class..
But yea...its so limited that noone brings it.
Doesn't remove Cripple either.
Cripple+Blindness are what you really want removed from a pysical attacking class..
Phoenix Arrows
The casting time...sucks. Two seconds compared to a 3/4 second Mend Ailment/Condition. 5 energy is not going to kill anyone (unless the caster has both Mind Wrack and Famine on him/her), so I would rather leave the condition removal to a Monk or caster. Draw on a caster > Antidote Signet.
You could totally disagree with me though...my guild disagrees with me every now and then : )
You could totally disagree with me though...my guild disagrees with me every now and then : )
Kozmo
I'm going to have to disagree. You don't have a monk with you while you're running. Especially through Kryta (skeleton rangers--->apply poison)
Pick Me
I will also disagree.
I bring it if I know blindness is coming. Monks and Rits can only do so much for a party. If a Warrior and a Ranger get blinded, who should be cured first? I'd say the Warrior. Blindness, the Crippled, then Poison. Mend Ailment or Condition removes 1 condition. Then you wait. Faster to use a signet so the monk has energy to heal and/or cure others.
I mean lets face it, if you are blind, what are you going to do? You might as well cure yourself since you are waiting. Repeating Poison Arrows from Skeletons is annoying, but traps really hurt a lot.
Besides, an Antidote Signet cannot nor should it cure crippling (what is it trying to cure?), bleeding, deep wounds or burning. Now if there was a First Aid Kit Signet, that would be good.
I bring it if I know blindness is coming. Monks and Rits can only do so much for a party. If a Warrior and a Ranger get blinded, who should be cured first? I'd say the Warrior. Blindness, the Crippled, then Poison. Mend Ailment or Condition removes 1 condition. Then you wait. Faster to use a signet so the monk has energy to heal and/or cure others.
I mean lets face it, if you are blind, what are you going to do? You might as well cure yourself since you are waiting. Repeating Poison Arrows from Skeletons is annoying, but traps really hurt a lot.
Besides, an Antidote Signet cannot nor should it cure crippling (what is it trying to cure?), bleeding, deep wounds or burning. Now if there was a First Aid Kit Signet, that would be good.