You know it's sad when...

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

(This is for PVE)

The salvage item you unlocked a rune from costs more to sell at the merchant than the rune at the rune trader. <-- happened to me

The 15-28 LongBow that was godly last week is now worth 1 plat. <-- I see this happening

Flamberges are being sold at prices of gold more than people can hold on them. (100plat is max you can hold on person) Fellblades and crystalline swords are being sold at prices that are exceeding sets of Fissure armor for more than one character. (100plat+ for a max damage, millions for one with mods)

Fissure armor sometimes look crappier than Droknar's and people pay big money for it.

15K female armor has less clothing, not more. I think you are getting cheated when you pay more materials for LESS armor.

Female armor counterparts always looks better than male armor of the same type.

The amount of time spent looking for a group is more than the time you spend in a mission.

People pay for Sundering Upgrades when it only happens 10% of the time at most.

People buy 15%> 50 swords and never customize, when you can get a collector sword and customize it and get +20% always.

A +29 HP upgrade costs 5X less than a +30HP, and people go for the +30.

A Monk exploiting the 105 build can tank a bladed aataze and a warrior cannot. (I mean tattoos can give you more protection than platemail???)

Every w/mo you see has 15k platemail dyed black. What's more, they all have the same paladin builds (PVE).

Half of the warriors you see are w/mo's.

Half of the monks you see are mo/w's.

90% of Elementalists only use fire magic.

The amount of good healing monks is less than the amount of storage agents.

People ebay gold and get 600plat in the time it took you to get 1 plat.

Black dye kills the detail on most armor, and people use it anyway.

The amount of skill needed to make a mo/w and solo in UW is close to none. WOW you can cast enchantments and spam divine boon!!! This is a skill based game. ANet, Nerf the crap out of the prot. bond 105 build please.

My warrior wears silver knight armor because I think it looks better than plate or the bare chested gladiator's and it is the set I used in beta. There is no knight 15k, so people think I am a poor bastard that can't afford platemail 15k in black.

Knight's armor is not location specific damage reduction, and people half-ass their armor with one piece of knight's and get the whole protection. Like Gunbound, there are too many stat RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOs with full plate or gladiator and knight's boots. This is unacceptable.

Superior Absorption costs around 80plat-100plat, since I have started until now. It only gives -1 more damage that major. You would think by now rich people would have gotten enough sup. absorption so that the price drops after months of playing.

A secondary monk brings a res signet into battle instead of restore life or any unlimited res.

A Wurm in the Abaddons Mouth mission (bonus) takes LONGER to kill than the Undead Lich.

A person spamming "experienced" turns out to be a first-timer on a mission (i.e. Fissure/Underworld).

Any level below level 20 that got run to droknar's just to get the armor because they suck at Guild Wars and can't beat level ___ monsters in missions before ascension AND will pay gold to get to Droknar's.

Groups that think they need 3 or 4 monks to do a mission or go to Fissure or Underworld, and prevent people from getting just one monk in their team.

Nobody compliments anyone else at all, unlike in beta.

No reward for leveling pets, since spider from UW is "the best" since it is level 20.

The beast Mastery Line is basically a joke, because the slots for animal attacks can be used for more useful skills. The animal attacks should be separated from the player's skills since YOU aren't the one attacking.

The group you got into has no idea what to do.

Any hammer I find cannot be sold within a human amount of time.

There is no reward when you get 5X and 10X the exp you need for level 20 (other than the skill point).

People expect you to have teamspeak and ventrilo in PVE.

The warrior on your team has the exact same skills as Stephan/Little Thorn the Fighter Henchman.

The monk on your team heals worse than Alesia (and aggroes more).

The level 20 ascended character entering Fissure with you doesn't know what "aggro means".

The monk on your team only uses skills from their secondary profession.

The time it takes to get sand wurms' bleached shells is 100X longer than getting bleached carapaces.

You get ressed in the middle of about 20 mobs that just killed you.

--------------------------------------------------------------------------
Will add more as I think of it.

And 90% of the problems stem from players playing, not Arenanet.

Ashika

Frost Gate Guardian

Join Date: Jul 2005

Alberta

Resurrection of Honor

Mo/N

Quote:
Originally Posted by LifeInfusion
The salvage item you unlocked a rune from costs more to sell at the merchant than the rune at the rune trader. <-- happened to me
Hehe yes, that is very often the case. If the trader will buy back for 25g your best bet is to keep it unsalvaged and sell to the merchant. If you are talking about merchant buy-back being more than what the rune trader sells for...that's pretty often with the high-end armor drops

Quote:
Originally Posted by LifeInfusion
Flamberges are being sold at prices of gold more than people can hold on them. (100plat is max you can hold on person)
ecto = 10k and is pretty stable.

Quote:
Originally Posted by LifeInfusion
The amount of time spent looking for a group is more than the time you spend in a mission.
LOL yes! Don't forget to add the time it takes when you add idiots who ruin the mission so you have to head back to the outpost and try all over again! It's exactly why I use hench almost all the time once they hit lvl 20. Sure Alesia will spend all her mana healing other henchies when they take 10 dmg, leaving me to die, but when you come to expect this, you find ways to stay alive

Vorlin

Academy Page

Join Date: Jun 2005

As to issue #1, that's your typical GWars economic idiocy. The ANet team has improved some things, but by and large GWars is still the worst economy I've ever seen in over 15 years of gaming.

As to issue #2, that's just a -bit- of an exaggeration *laugh*. I sold a clean max-damage longbow easily for 500 gold yesterday, I certainly could have gotten far more than a plat for a max-damage bow with great mods. Also, some people just sell cheap. I do, I'd rather sell cheap and move the goods then waste hours of time trying to squeeze extra money from something. I bought 2 clean max-damage stormbows from someone once for 200 gold, I saw yesterday someone asking 6000 gold for a clean max-damage stormbow. Both are extreme examples.

As to issue #3, a lot of people seem to be pricing their items based on potential buyers having access to EBay gold. That's the only thing I can think of when I see some of the prices being asked over the trade channels. Whether EBay gold is really that common or whether they are just really patient, I have no idea.

As to the Sundering upgrade, saw someone asking 60k for a 10/9 one yesterday. If he/she actually manages to sell it for that, that would blow my mind. But then again, it wouldn't, know what I mean?

Than

Than

Lion's Arch Merchant

Join Date: May 2005

Texas

UGLY

Me/N

Quote:
Every w/mo you see has 15k platemail dyed black.
Mine has Gladiators dyed green.


But other then that, yeah, you're right.

LoneDust

Frost Gate Guardian

Join Date: Feb 2005

Quote:
A secondary monk brings a res signet into battle instead of restore life or any unlimited res.
For PvP, it's a better res because you expect to be interrupted and it has the shortest cast time.

Puddin Tame

Puddin Tame

Frost Gate Guardian

Join Date: Jun 2005

Wouldn't you like to know

Pretty Horsies Arouse Greatly

R/

I find it extremly stupid when people will pay 200k for their 15% when health is above 50% weapon and not customise it when a clean max weapon when customised would do more damage.

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

My w/m or w/r can tank one aatxe at a time.

But yeah, that 105/55 build is starting to bug me. It would be nice if they'd just go away. Probably the main reason why I'm just buying the ecto and just fighting in the FoW now.

zehly

zehly

Sunshine

Join Date: Jul 2005

The Wired

Daughters of Ananke

Mo/E

To hell with gold items. I don't need them. I'm ghetto. I go to my friend--the collector--and apply my own mods, customize it, and get a more pimp weapon than that 500k item someone just paid for.

/signed

Aradia Ashkal

Frost Gate Guardian

Join Date: May 2005

how many points of dmg is it really with 15% I think its said when someone with pay 200k for a 15>50 sowrd but refuse to even consider a 13-14>50 sword for hella lot less gold

Vwoss

Frost Gate Guardian

Join Date: Jun 2005

Leader of Communist Communist Revolution (CCR)

Quote:
Originally Posted by LifeInfusion
The amount of skill needed to make a mo/w and solo in UW is close to none. WOW you can cast enchantments and spam divine boon!!! This is a skill based game. ANet, Nerf the crap out of the prot. bond 105 build please.


I enjoy solo farming with the 105 monk build, and I like the thrill of always being on the edge of dying. It takes a lot of timing and SKILL to operate the build. I'm always trying to scout out new locales, and it takes some skill to find those too. Have you ever even tried it before?

Other than in the basic arenas where people neglect enchanment removal, no one is abusing the 105 build in anyway that harms you. We are just simply earning money ingame in a way that suits us.

In conclusion, you can go RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO yourself, thank you very much.

Red Sonya

Desert Nomad

Join Date: Jul 2005

On a 6-28 Axe 15% is 1 to 4 more points of dmg
14% is 1 to 4 more points of dmg
13% is 1 to 4 more points of dmg
12% is 1 to 3 more points of dmg

So 13% to 15% does the same amount of dmg, but, you are right people will pay 100's of k for a 15% max dmg weapon than a 13% or 14%. It's nice that I pull out a calculator to see what the added dmg effects are, I save so much money by using 13% and 14% weapons and because they are so cheap I can customize them also and get 20% more dmg over the idoits out there thinking 15% is the best and uberest out there. lol

on a 6-28 axe 20% is 1 to 6 more points of damage.

So while most idiots are only getting 1 to 4 more points of damage I am getting 2 to 10 more points of damage.

Personally they should remove the percentages and just add hard numbers to the end damage so even idiots know they are getting ripped off with these high prices. Like +5, +4, +3, +2, +1. But as long as they use percentages the intelligent people that use calculators will always get the best deals and deal the most damage.

AeroLion

Krytan Explorer

Join Date: Jun 2005

Cool. Someone finally consolidated all the complaints on the forum. Honestly not being sarcastic.

Quote:
Originally Posted by LifeInfusion
The amount of skill needed to make a mo/w and solo in UW is close to none. WOW you can cast enchantments and spam divine boon!!! This is a skill based game. ANet, Nerf the crap out of the prot. bond 105 build please.
This is my only beef in your list that I feel is worth a response. It takes relatively no skill to do anything in PVE. There are very, very few circumstances where enemies can't simply be brute forced by ye olde tank, nuke, heal combo. So, monks solo'ing portions of the Underworld, quite frankly and very sadly, are simply cutting out the middlemen. It's a harsh truth and something needs to change. I'd prefer to see balanced enemy groups everywhere before seeing p. bond nerfed since it's only the symptom of a much larger problem.

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

Quote:
Originally Posted by Vwoss
Other than in the basic arenas where people neglect enchanment removal, no one is abusing the 105 build in anyway that harms you. We are just simply earning money ingame in a way that suits us.

In conclusion, you can go RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO yourself, thank you very much.

You are screwing he economy. This is partly why stuff is so expensive.

I still remember when I sold my superior divine favor and healing runes for 4k. Now what are they, sold out or in the upper 80's...

Quote:
Originally Posted by AeroLion
It takes relatively no skill to do anything in PVE. There are very, very few circumstances where enemies can't simply be brute forced by ye olde tank, nuke, heal combo. So, monks solo'ing portions of the Underworld, quite frankly and very sadly, are simply cutting out the middlemen. It's a harsh truth and something needs to change. I'd prefer to see balanced enemy groups everywhere before seeing p. bond nerfed since it's only the symptom of a much larger problem.
No class should be able to solo UW /FoW. Tank/nuke/heal teams don't do as well as one with one of every class with 2 tanks. Why? because interrupting the casters is a good thing. So is armor ignoring damage and trapping, not to mention interrupting all the heals/hexes that shadow things do.

Vwoss

Frost Gate Guardian

Join Date: Jun 2005

Leader of Communist Communist Revolution (CCR)

Quote:
Originally Posted by LifeInfusion
You are screwing he economy. This is partly why stuff is so expensive.

I still remember when I sold my superior divine favor and healing runes for 4k. Now what are they, sold out or in the upper 80's...
Monk runes have always been valuable. Besides, how do you expect people to make any sort of real profit without farming?

Quote:
Originally Posted by AeroLion
This is my only beef in your list that I feel is worth a response. It takes relatively no skill to do anything in PVE. There are very, very few circumstances where enemies can't simply be brute forced by ye olde tank, nuke, heal combo. So, monks solo'ing portions of the Underworld, quite frankly and very sadly, are simply cutting out the middlemen. It's a harsh truth and something needs to change. I'd prefer to see balanced enemy groups everywhere before seeing p. bond nerfed since it's only the symptom of a much larger problem.
The greater problem is that there is no other way of really effective money making in this game other than doing runs.

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

really? Not 80k valuable. I remember when they were 10k for divine favor.

Vwoss

Frost Gate Guardian

Join Date: Jun 2005

Leader of Communist Communist Revolution (CCR)

Quote:
Originally Posted by LifeInfusion
really? Not 80k valuable. I remember when they were 10k for divine favor.
If you are patient and wait for them to show up at the trader, then you can get them for much less than 80k.

EmperorTippy

EmperorTippy

Jungle Guide

Join Date: Jun 2005

OK. Lets take this point by point:

Quote:
The salvage item you unlocked a rune from costs more to sell at the merchant than the rune at the rune trader. <-- happened to me
I agree with you here. Runes base prices should be higher granted so should all the prices in the game. I mean a sword that I could sell for 500K in 30 seconds with 1 WTS message is worth 500 gold at the trader.

Quote:
The 15-28 LongBow that was godly last week is now worth 1 plat. <-- I see this happening
That is because more people found the godly bow or the price got highe enough taht people were willing to sell theirs.

Quote:
Flamberges are being sold at prices of gold more than people can hold on them. (100plat is max you can hold on person) Fellblades and crystalline swords are being sold at prices that are exceeding sets of Fissure armor for more than one character. (100plat+ for a max damage, millions for one with mods)
As someone said use ectos at a value of 10K each. This is because that is the price that people are willing to pay. I would spend 1 million gold for a 15%>50% max fellblade merely because I can resell it for 2 million. This means that the price raises and it creates a vicious cycle. Its called inflation.

Quote:
Fissure armor sometimes look crappier than Droknar's and people pay big money for it.
And why is this ad? It's YOUR opinion that FoW armor is uglyier than 15K armor. The other person may think differently. I have 5 full sets of FoW armor 1 for each profession except elemtal and that is because I have decided to farm every ecto and shard I need for this set.

Quote:
15K female armor has less clothing, not more. I think you are getting cheated when you pay more materials for LESS armor.
This is because of the idiotic 13 year olds who get their jolies off by looking at pixels of animated characters on the screen.

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Female armor counterparts always looks better than male armor of the same type.
All most all of the males in the game look horrible in general. The monk is the only one that can be made to look real good.

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The amount of time spent looking for a group is more than the time you spend in a mission.
Get a good guild. This isn't sad. The people who are saying LFG are mostly to sad to group with anyways so.

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People pay for Sundering Upgrades when it only happens 10% of the time at most.
This I beleive to be stupid but hey it makes it easy to make money as no intelligent person uses this mod 90% of the time.

Quote:
People buy 15%> 50 swords and never customize, when you can get a collector sword and customize it and get +20% always.
I use +35%>50% weapons. The reason is because in PvP that extra say 10 damage in the whole battle is the difference between life and death if both people fighting are evenly matched.

Quote:
A +29 HP upgrade costs 5X less than a +30HP, and people go for the +30.
Its sad that the health upgrades are even used. The armor ones are better in most every case.

Quote:
A Monk exploiting the 105 build can tank a bladed aataze and a warrior cannot. (I mean tattoos can give you more protection than platemail???)
Because warriors suck. Thats the reason. The monks got so pissed off at idiot warriors that they came up with a way around the idiots. The protection is holy not physical. And in reallife a person in full plate makes a great lighting rod and should take more damage from lighting based attacks.

Quote:
Every w/mo you see has 15k platemail dyed black. What's more, they all have the same paladin builds (PVE).
That is mostly because their idiots and runners. You complain about the 105 builds but what about the W/Mo farming builds or running builds?

Quote:
Half of the warriors you see are w/mo's.
That is because W/Mo is a way to make money easily and is pretty easy to beat PvE with.

Quote:
Half of the monks you see are mo/w's.
They are copiers mostly.

Quote:
The amount of good healing monks is less than the amount of storage agents.
Thsi is because healing monks are overrated. But yes it is sad anyway.

Quote:
People ebay gold and get 600plat in the time it took you to get 1 plat.
This is also sad but nothing you can do about it.

Quote:
Black dye kills the detail on most armor, and people use it anyway.
They like feeling rich. I hate it on warrior FoW but otherwise I don't really mind it. Again its a matter of opinion.

Quote:
The amount of skill needed to make a mo/w and solo in UW is close to none. WOW you can cast enchantments and spam divine boon!!! This is a skill based game. ANet, Nerf the crap out of the prot. bond 105 build please.
THIS IS A LIE. I made that build and it requires skill. It also required skill and an understanding of the game to make the build. Then an idiot placed it on the forum and all the other idiots used it. Blame the idiot who announed the build as its there fault.

Quote:
My warrior wears silver knight armor because I think it looks better than plate or the bare chested gladiator's and it is the set I used in beta. There is no knight 15k, so people think I am a poor bastard that can't afford platemail 15k in black.
Your not poor but you are stupid. Statistically you are better off with Knights boots and the rest as most any armor depending on your build.

Quote:
Knight's armor is not location specific damage reduction, and people half-ass their armor with one piece of knight's and get the whole protection.
Yes it isn't location specific and that is kinda sad but then should an absorbtion rune be specific to each piece also?

Quote:
Superior Absorption costs around 80plat-100plat, since I have started until now. It only gives -1 more damage that major. You would think by now rich people would have gotten enough sup. absorption so that the price drops after months of playing.
The player base is continually expanding so the number of people buying the ruen has never really dropped they are jsut new people buying it.

Quote:
A secondary monk brings a res signet into battle instead of restore life or any unlimited res.
Yes this is stupid in most every case in PvE. In PvP though Res Sig and Light of Dwanya are the best.

Quote:
A Wurm in the Abaddons Mouth mission (bonus) takes LONGER to kill than the Undead Lich.
The Lich is to easy as the titans are the same difficulty and that wurm isn't hard to kill if you have a build made for it. People have a build for the Lich but not usally for the wurm. Thats the difference.

Quote:
A person spamming "experienced" turns out to be a first-timer on a mission (i.e. Fissure/Underworld).
That is why you don't take anyone saying experianced.

Quote:
Any level below level 20 that got run to droknar's just to get the armor because they suck at Guild Wars and can't beat level ___ monsters in missions before ascension AND will pay gold to get to Droknar's.
Actually smart people do take the run. It never takes more than 10 miniutes to find a free run and it saves you a lot of money becuase you never have to buy new armor and the rest of the game is easier.

Quote:
Groups that think they need 3 or 4 monks to do a mission or go to Fissure or Underworld, and prevent people from getting just one monk in their team.
Teams prevent themselves from getting a monk.I have never had to wait more than 10 miniutes to get a FoW or UW team ready to go. This is with 2 monks and no guildes or friends. Learn how to advertise.

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Nobody compliments anyone else at all, unlike in beta.
I complament all people deserving of complaments which sadly isn't most of them unlike in beta when most people in the community were pretty good.

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No reward for leveling pets, since spider from UW is "the best" since it is level 20.
There is a reward, the pet being level 20. It is quicker to level another pet to 20 than to get a spider in UW in most cases.

Quote:
The beast Mastery Line is basically a joke, because the slots for animal attacks can be used for mroe useful skills. The animal attacks should be separated from the player's skills since YOU aren't the one attacking.
Yes beastmatery is mostly a joke but they should seperate the skills because it makes a ranger overpowered if they did that.

Quote:
You are screwing he economy. This is partly why stuff is so expensive.

I still remember when I sold my superior divine favor and healing runes for 4k. Now what are they, sold out or in the upper 80's...
This isn't screwing the economy. People willing to pay the price are what messes up the economy along with ANet.

Quote:
No class should be able to solo UW /FoW. Tank/nuke/heal teams don't do as well as one with one of every class with 2 tanks. Why? because interrupting the casters is a good thing. So is armor ignoring damage and trapping, not to mention interrupting all the heals/hexes that shadow things do.
WHo in the world needs 2 tanks for UW? Take 2 rangers with traps or 2 nukers and the 1 tank and you will be more efficent. In UW a single good tank can corner block and keep everything all bottled up while the stuff is nuked. Armor ingoring damage isn't done by warriors, it is done by Mesmers and Necros and Monks. Interuption is the perview of rangers mostly.

Mavrik

Mavrik

Forge Runner

Join Date: May 2005

Alaska

Anyone other then myself notice that if you find a garb with a rune in it, that the identified but unsalvaged garb is worth more at a merchant then the rune once salvaged is worth at the rune trader? And considering you don't have the cost of an expense of salvage kits... its better money...

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

Quote:
Originally Posted by Mavrik
Anyone other then myself notice that if you find a garb with a rune in it, that the identified but unsalvaged garb is worth more at a merchant then the rune once salvaged is worth at the rune trader? And considering you don't have the cost of an expense of salvage kits... its better money...
I noticed it. That is the first thing on my agenda.

Silmor

Silmor

Wilds Pathfinder

Join Date: Mar 2005

It's sad when people keep making "these are the things that are wrong with Guild Wars in my opinion" threads instead of adding to a single big one that can be more easily ignored for lack of caring.

zehly

zehly

Sunshine

Join Date: Jul 2005

The Wired

Daughters of Ananke

Mo/E

Quote:
Originally Posted by Silmor
It's sad when people keep making "these are the things that are wrong with Guild Wars in my opinion" threads instead of adding to a single big one that can be more easily ignored for lack of caring.
Or atleast create a constructive one and put it in the right forum Still, lots of valid points.

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

Quote:
Originally Posted by Silmor
It's sad when people keep making "these are the things that are wrong with Guild Wars in my opinion" threads instead of adding to a single big one that can be more easily ignored for lack of caring.
lol don't get me wrong, I appreciate Guild wars as a game. Most of the problems stem from players, so that is why I must address them. The problem is amplified by ArenaNet trying to create a perfect economy, while players screw it up.

Dac Vin

Dac Vin

Academy Page

Join Date: May 2005

Farnham, Quebec, Canada

The Phoenix Brotherhood [TPB]

Now a review of two point with added sarcasm (BTW Lifeh this is Dac )

Quote:
15K female armor has less clothing, not more. I think you are getting cheated when you pay more materials for LESS armor.
HOW MUCH of Anet you know is a female? I only know Gaile Gray gogo testosterone.

Quote:
Female armor counterparts always looks better than male armor of the same type.
But has less clothing.

That was all, I'm coming back later!