Its really not that hard

Than

Than

Lion's Arch Merchant

Join Date: May 2005

Texas

UGLY

Me/N

Ice Caves that is. A fairly easy Mission, avoid Mursaat, kill some imps, kill some Stone Summit, kill some White Mantle, watch Mursaat get blown the shreds. Thats about the gist of the mission, but my Ranger just got there and the last two groups were just...moronic.

Group #1. With the exception of my Ranger and two healer Henchies this was a compleatly Warrior party. It didn't get very far. But not to any failing of the party's make up, but of the players themselves. We avoid the first group of mursaat, and then they decide to have a party in a giant crater(gee I wonder why thats there?) while fighting Imps and Stone Summit. I procede to watch a car crash while it happens and laugh my ass off. I watch as they take turns rezing Alesia and each other, yet some how manage to NOT move from the giant crater ass raping them. I ridicule them some more then leave for another group.

Group #2. A much more balanced group, 3 rangers, 1 warrior, 1 ele, 1 mesmer, and the 2 healer henchies. Gets much farther then the last group. But this groups downfall wasn't on the head of the group as a whole, just 1 person. Again, a child all to interested in playing in explosions and showing Evennia the joy it can bring. All the Mursaat are doing it!


This isn't a gripe about PUGs as a whole. From reading this board I've apparently have had very good luck with them(Breezed through Abbadons Mouth and Hells Precipice the other day, no yelling at all, hardly any talking, everyone knew what they were doing). Just those Super Morons who are attracted to the explosions of Drwaven Seige Weapons like moths to flame.

As anyone else seen these "moths" ?

KvanCetre

Wilds Pathfinder

Join Date: May 2005

The Madison Scouts

E/Mo

alright then

Lost

Lost

Krytan Explorer

Join Date: Jun 2005

Hell's Precipice

Who said it was hard? It could probably be beaten by a good group of four.

EDIT: Just use henchmen.

Teh Azman

Teh Azman

Frost Gate Guardian

Join Date: May 2005

I Used Charm Animal On Your [MOM]

Me/R

Eh I think this needs to be moved...

But yeah I usually do it with a guildie and henches. Easy stuff.

Leddy

Frost Gate Guardian

Join Date: Aug 2005

Hell's Circus

E/Mo

Oh no, the real idiots aren't at cave. I know people aggroing mursaat at caves is an issue, but just wait till you see thunderhead keep.

Theres an idiotic NPC otherwise known as "goddamn that ^&*^%&* stupid king" and then you have to contend with the chronic stupidity of people while you fight in the keep.

Dac Vin

Dac Vin

Academy Page

Join Date: May 2005

Farnham, Quebec, Canada

The Phoenix Brotherhood [TPB]

Quote:
Originally Posted by Leddy
Oh no, the real idiots aren't at cave. I know people aggroing mursaat at caves is an issue, but just wait till you see thunderhead keep.

Theres an idiotic NPC otherwise known as "goddamn that ^&*^%&* stupid king" and then you have to contend with the chronic stupidity of people while you fight in the keep. The NPC is known to the local as being "King Jalis Ironhammer", brother of "Brechnar Ironhammer" and presumed cousin of Stone Summit leader "Dagnar Stonepate". He is said to be armed but "not exactly dangerous, despite being lvl24". Like his old friend "Prince Rurik", he has nasty tendancies to "dive into a pool of *insert enemy here*", but unlike the Prince, "King Jalis Ironhammer" always forget to bring his healing signet (Or at least I've never seen him use it!). Also, other NPC won't heal him, forcing you to get a rare, and unreliable, healer if you want to folow him in his adventures...

"King Jalis Ironhammer" is said to be the main cause of failure for Pick Up Groups at the mission "Thunderhead Keep". Various frustrated persons find him to be "a RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing imbecile", "moronic as hell", and my personal favorite, "retarded RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOtard". Also, "King Jalis Iro-

BOOM!

Announcer: "Headshot!"