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Also, I reserve the right not to sell an item if the bid is ridiciously low, but that usually never happens
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1. Hale Air Staff or Fortitude. Requires 9 Air Magic, 11-22 dmg, 20/20, and +44 health. (C/O 3k by GoDzilla)
2. Storm artifact, +12 energy, requires 9 air magic, 20/20
3. Air Wand, requires 9 air magic, 11-22 dmg, 20% chance for faster skill recharge.
4. Ascalon Bow, 15-28 dmg, required 9 marksmanship, 15% dmg while enchanted.
5. Purple Giant Slayers Hammer, 19-35 dmg, requires 8 hammer mastery. (C/O 1k by Galicer)
6. Inscribed Staff, required 9 domination magic, +10 energy and 11-22 damage, 20/20 (C/O 3k by Darth Lamblike)
7. Jeweled Chalice, Requires 9 Illusion Magic, +27 energy, +30 health, -1 Energy Regeneration. (C/O 5k by yarddog)
8. Gold Jeweld Staff of Enchanting, +10 energy, 10-20 dmg, requires 8 Illusion Magic, Improves casting speed of healing prayers (16%), enchantments last 10% longer.
9. Crimson Carapace Shield, 16 armor, Requires 9 tactis, 45 health and -2 dmg received while hexed.
10. Sold for 10k
11. Eternal shield, Requires 8 strength, 15 armor, -1 dmg while enchanted.
12. Purple Jeweled Staff of Shelter, 10-20 dmg, requires 8 illusion, Improves Casting Speed with healing prayers skills (13% chance) and +5 armor vs. Physical.
13. Gold Icy Short Bow of Marksmanship, 14-28 cold dmg, 12% dmg while enchanted, 16% chance for +1 marksmanship
14. 5:1 Vampiric Bow String, C/O 55k, Buyout 75k
15. Poisoner's Bow String (C/O 1k by lachinois)
16. Smiting Rod, requires 9 smiting, 11-22 dmg, Improves skill recharge 20%
17. Holy Rod, requires 9 Divine Favor, 11-22 dmg, Improves Casting Speed using divine favor skills (20% chance)
18. Deadly Cesta, Requires 9 Blood Magic, 11-22 dmg, Improves skill recharge of blood skills (20% chance)
19. Gold Cruel Short Sword of Swordsmanship, 14-20 dmg, required 9, 12% dmg while enchanted, 15% chance for +1 swordsmanship, Lengthens Deep Wound duration on foe
20. Gold Shocking Flamberge of Dwarfslaying, 15-22 Lightning dmg, requires 10 swordsmanship, 19% dmg to dwarves.
21. Gold Cruel Spatha of Swordsmanship, 15-22 damage, requires 11 swordsmanship, 13% dmg vs hexed foes, Lengthens Deep Wound duration on foe, 15% chance for +1 swordsmanship (C/O 6k by andson2)
22. War hammer, 19-35 dmg, required 9 hammer mastery, 15% dmg in stance.(C/O 1.5k by Biggy)
23. Gold Ornate Buckler, 16 defense, requires 11 tactics, quick recovery from dazed.
24. Ebon Shortbow of Warding. 15-28 earth damage, requires 9 marksmanship, 12% dmg vs hexed foes, 5 armor vs elemental.
25. Purple Falchion of Swordsmanship, 15-22 dmg, requires 8 swordsmanship, 13% dmg while hexed, 11% chance for +1 Swordsmanship
When you post your bids, Please put your In Game Name there as well so I can contact you.
***Bidding Ends in 24 Hours-Player with Highest Bid gets item************